Player Matchup

Morgan Le Fay
Morgan Le Fay
Divine1474
Morgan Le Fay
Level 97
God Stats
4W - 1L
1,763 SR
Queue Stats
102W - 71L
1,651 Elo+
Party 1
The Morrigan
The Morrigan
Kairosi
The Morrigan
Level 70
God Stats
2W - 1L
1,474 SR
Queue Stats
96W - 85L
1,618 Elo+
Party 1
Rama
Rama
RhyaXP
Rama
Level 95
God Stats
1W - 0L
1,505 SR
Queue Stats
128W - 107L
1,614 Elo+
Party 1
Cerberus
Cerberus
SerinCygni
Cerberus
Level 16
God Stats
1W - 1L
1,380 SR
Queue Stats
21W - 15L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
shelbunnie
Amaterasu
Level 69
God Stats
8W - 9L
1,676 SR
Queue Stats
132W - 107L
1,618 Elo+
Party 1
Team Averages
Level 69
1,560 SR
1,635 Elo+

VS

Team Averages
Level 45
1,426 SR
1,468 Elo+
Fenrir
Fenrir
B1G BR4ZY
Fenrir
Level 46
God Stats
3W - 12L
1,236 SR
Queue Stats
84W - 126L
1,352 Elo+
Solo
Xing Tian
Xing Tian
DoctorWest
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 281L
1,533 Elo+
Party 2
Tiamat
Tiamat
EngiRabit
Tiamat
Level 29
God Stats
5W - 6L
1,463 SR
Queue Stats
371W - 365L
1,506 Elo+
Party 2
Merlin
Merlin
GuyHero1995
Merlin
Level 59
God Stats
28W - 34L
1,503 SR
Queue Stats
301W - 295L
1,476 Elo+
Party 2
Apollo
Apollo
MajoriaGaming
Apollo
Level 25
God Stats
10W - 12L
1,430 SR
Queue Stats
263W - 260L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Divine1474
Morgan Le Fay
17
8 / 1 / 7
10,325
794
19,256
7,027
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Kairosi
The Morrigan
18
1 / 0 / 10
10,127
779
6,943
4,225
2,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
RhyaXP
Rama
18
10 / 1 / 6
10,526
810
15,028
12,409
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SerinCygni
Cerberus
16
2 / 1 / 11
9,636
741
4,937
13,520
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
shelbunnie
Amaterasu
16
4 / 1 / 13
9,669
744
10,756
15,466
14,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B1G BR4ZY
Fenrir
14
2 / 10 / 0
8,532
656
7,238
16,585
7,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
DoctorWest
Xing Tian
15
1 / 1 / 2
9,282
714
5,149
14,045
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
EngiRabit
Tiamat
14
0 / 6 / 2
8,124
625
9,492
11,263
7,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
15
1 / 5 / 1
8,561
659
11,218
12,645
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 2
8,352
642
3,801
13,436
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
25
Kills
4
4
Deaths
25
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
B1G BR4ZY
Fenrir
2
10
0
0.2
W
Morgan Le Fay
Divine1474
Morgan Le Fay
8
1
7
11.5
L
Xing Tian
DoctorWest
Xing Tian
1
1
2
2
L
Tiamat
EngiRabit
Tiamat
0
6
2
0.17
L
Merlin
1
5
1
0.3
W
The Morrigan
Kairosi
The Morrigan
1
0
10
6
L
0
3
2
0.33
W
Rama
RhyaXP
Rama
10
1
6
13
W
Cerberus
SerinCygni
Cerberus
2
1
11
7.5
W
Amaterasu
shelbunnie
Amaterasu
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
36,898
52,647
Taken
67,974
39,895
Mitigated
45,412
13,527
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
B1G BR4ZY
Fenrir
7,238
1,598
0
1,370
16,585
7,920
0
8,352
8,233
0
22,806
W
Morgan Le Fay
Divine1474
Morgan Le Fay
19,256
1,167
188
1,008
7,027
3,497
1,354
2,593
4,434
49,328
0
L
Xing Tian
DoctorWest
Xing Tian
5,149
445
0
1,201
14,045
17,519
0
6,885
7,160
20,666
0
L
Tiamat
EngiRabit
Tiamat
9,492
564
0
714
11,263
7,707
0
4,651
6,612
23,525
0
L
Merlin
11,218
1,008
0
1,264
12,645
6,211
0
3,555
9,090
40,405
0
W
The Morrigan
Kairosi
The Morrigan
6,943
1,775
0
480
4,225
2,159
830
1,459
2,766
46,412
908
L
3,801
2,229
0
1,665
13,436
6,055
0
7,040
6,396
0
31,161
W
Rama
RhyaXP
Rama
15,028
11,443
0
4,285
12,409
6,229
1,653
7,459
4,830
0
39,193
W
Cerberus
SerinCygni
Cerberus
4,937
558
0
1,754
13,520
13,839
259
5,869
7,553
12,397
0
W
Amaterasu
shelbunnie
Amaterasu
10,756
4,219
0
5,812
15,466
14,171
543
8,179
7,205
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
42,851
254
Minions Killed
197
0
Camps Cleared
0
1,339,959
Distance Traveled
1,211,197
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,532
656
28
2
0
242,068
1
W
Morgan Le Fay
10,325
794
46
4
0
279,517
1
L
Xing Tian
9,282
714
18
1
0
267,497
2
L
Tiamat
8,124
625
33
3
0
230,546
3
L
Merlin
8,561
659
60
5
0
219,329
1
W
The Morrigan
10,127
779
99
8
0
259,089
4
L
Apollo
8,352
642
58
4
0
251,757
1
W
Rama
10,526
810
66
5
0
242,734
2
W
Cerberus
9,636
741
12
1
0
271,489
0
W
Amaterasu
9,669
744
31
2
0
287,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role