Player Matchup

Chang'e
Chang'e
Lelo2684
Chang'e
Level 82
God Stats
4W - 3L
1,573 SR
Queue Stats
25W - 32L
1,360 Elo+
Solo
Chiron
Chiron
dastrobinator
Chiron
Level 127
God Stats
3W - 0L
1,727 SR
Queue Stats
95W - 82L
1,535 Elo+
Party 1
Lancelot
Lancelot
sfuentes
Lancelot
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 103L
1,355 Elo+
Solo
Bellona
Bellona
soliloquiomolon
Bellona
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,230 Elo+
Solo
Kuzenbo
Kuzenbo
stealthfin
Kuzenbo
Level 151
God Stats
12W - 6L
1,739 SR
Queue Stats
294W - 252L
1,618 Elo+
Party 1
Team Averages
Level 104
1,608 SR
1,419 Elo+

VS

Team Averages
Level 100
1,553 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HamsterConsumer
Rama
Level 113
God Stats
10W - 15L
1,466 SR
Queue Stats
357W - 385L
1,418 Elo+
Solo
Guan Yu
Guan Yu
OgiSkin
Guan Yu
Level 67
God Stats
4W - 4L
1,507 SR
Queue Stats
156W - 148L
1,466 Elo+
Solo
Sol
Sol
SpyLevi
Sol
Level 109
God Stats
1W - 2L
1,879 SR
Queue Stats
126W - 137L
1,503 Elo+
Solo
Anubis
Anubis
kidby4567
Anubis
Level 68
God Stats
3W - 4L
1,414 SR
Queue Stats
60W - 56L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lelo2684
Chang'e
16
3 / 1 / 2
10,299
490
7,920
13,974
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 3
12,352
588
22,823
16,036
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
sfuentes
Lancelot
16
2 / 4 / 3
9,957
474
5,024
15,557
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 6
10,581
504
10,577
22,868
20,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
stealthfin
Kuzenbo
14
1 / 1 / 11
10,198
486
10,554
15,589
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 0
6,069
289
1,922
4,970
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 1
8,843
421
7,723
17,411
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
OgiSkin
Guan Yu
15
2 / 4 / 10
9,919
472
15,037
21,838
20,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
18
7 / 1 / 3
11,081
528
17,691
20,741
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
kidby4567
Anubis
15
4 / 5 / 1
9,338
445
11,990
15,744
8,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
13
13
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
0
7
1
0.07
W
Chang'e
Lelo2684
Chang'e
3
1
2
4
L
Guan Yu
OgiSkin
Guan Yu
2
4
10
1.75
L
Sol
7
1
3
8.5
W
11
1
3
12.5
L
Anubis
kidby4567
Anubis
4
5
1
0.9
W
Lancelot
sfuentes
Lancelot
2
4
3
0.88
W
1
6
6
0.67
W
Kuzenbo
stealthfin
Kuzenbo
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
54,363
84,024
Taken
80,704
59,414
Mitigated
46,428
32,603
Healing
29,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,922
642
102
1,349
4,970
3,139
0
1,251
3,719
0
11,375
L
7,723
5,964
0
3,282
17,411
6,355
1,199
4,517
12,894
0
71,439
W
Chang'e
Lelo2684
Chang'e
7,920
406
1,788
7,720
13,974
4,928
506
5,856
7,777
70,179
0
L
Guan Yu
OgiSkin
Guan Yu
15,037
3,688
1,302
8,091
21,838
20,667
0
5,280
16,558
0
57,485
L
Sol
17,691
5,825
0
11,386
20,741
7,919
0
3,237
17,504
105,209
0
W
22,823
11,523
1,648
7,293
16,036
7,205
3,622
5,305
10,639
0
114,219
L
Anubis
kidby4567
Anubis
11,990
1,096
0
3,762
15,744
8,348
0
4,449
11,295
83,759
0
W
Lancelot
sfuentes
Lancelot
5,024
1,070
0
5,578
15,557
6,169
0
5,081
10,476
0
70,114
W
10,577
2,658
0
5,148
22,868
20,312
1,836
7,242
15,242
260
80,451
W
Kuzenbo
stealthfin
Kuzenbo
10,554
3,531
0
3,428
15,589
20,800
107
6,743
8,669
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
45,250
552
Minions Killed
512
0
Camps Cleared
0
2,061,630
Distance Traveled
1,645,973
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,069
289
13
1
0
132,767
0
L
Rama
8,843
421
125
6
0
342,929
3
W
Chang'e
10,299
490
105
5
0
437,327
0
L
Guan Yu
9,919
472
90
4
0
415,028
2
L
Sol
11,081
528
156
7
0
408,372
3
W
Chiron
12,352
588
142
7
0
384,201
2
L
Anubis
9,338
445
128
6
0
346,877
3
W
Lancelot
9,957
474
111
5
0
465,482
1
W
Bellona
10,581
504
137
7
0
369,411
1
W
Kuzenbo
10,198
486
57
3
0
405,209
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role