Player Matchup

Ymir
Ymir
GRC1048
Ymir
Level 15
God Stats
7W - 18L
1,366 SR
Queue Stats
14W - 25L
1,267 Elo+
Party 3
Danzaburou
Danzaburou
Yup6422
Danzaburou
Level 13
God Stats
1W - 8L
1,100 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 3
Cabrakan
Cabrakan
gambolAP
Cabrakan
Level 142
God Stats
3W - 4L
1,541 SR
Queue Stats
76W - 58L
1,593 Elo+
Party 2
Bakasura
Bakasura
silex999
Bakasura
Level 154
God Stats
3W - 9L
1,215 SR
Queue Stats
90W - 91L
1,587 Elo+
Party 3
Neith
Neith
tkthesebackshots
Neith
Level 14
God Stats
4W - 1L
1,951 SR
Queue Stats
14W - 7L
1,616 Elo+
Party 2
Team Averages
Level 68
1,434 SR
1,456 Elo+

VS

Team Averages
Level 97
1,468 SR
1,464 Elo+
Olorun
Olorun
AfricanBuschman
Olorun
Level 125
God Stats
11W - 13L
1,535 SR
Queue Stats
210W - 192L
1,513 Elo+
Party 1
Odin
Odin
LeQuacks back
Odin
Level 127
God Stats
7W - 1L
1,500 SR
Queue Stats
171W - 143L
1,522 Elo+
Party 1
Da Ji
Da Ji
Praetorian ND
Da Ji
Level 160
God Stats
9W - 10L
1,324 SR
Queue Stats
347W - 321L
1,473 Elo+
Party 1
Neith
Neith
RyanCrowlley
Neith
Level 45
God Stats
5W - 7L
1,387 SR
Queue Stats
124W - 152L
1,269 Elo+
Solo
Bacchus
Bacchus
SpaceSquad1378
Bacchus
Level 28
God Stats
28W - 24L
1,591 SR
Queue Stats
126W - 119L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GRC1048
Ymir
10
0 / 5 / 1
6,592
412
1,245
13,962
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Yup6422
Danzaburou
10
0 / 4 / 1
6,530
408
5,499
10,660
3,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
gambolAP
Cabrakan
13
1 / 7 / 2
7,702
481
6,784
13,153
10,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
silex999
Bakasura
14
2 / 7 / 2
8,409
526
8,562
17,036
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,280
518
11,502
11,643
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,620
601
14,710
13,672
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 8
8,630
539
6,026
10,283
7,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 3 / 9
9,569
598
15,522
14,297
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
7,894
493
5,977
11,332
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 6
7,925
495
5,163
7,132
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
27
27
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Ymir
GRC1048
Ymir
0
5
1
0.1
W
4
0
8
8
W
10
3
9
4.83
W
2
1
3
3.5
W
4
1
6
7
L
Danzaburou
Yup6422
Danzaburou
0
4
1
0.13
L
Cabrakan
gambolAP
Cabrakan
1
7
2
0.29
L
Bakasura
silex999
Bakasura
2
7
2
0.43
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
47,398
66,454
Taken
56,716
40,011
Mitigated
32,749
9,813
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,710
9,664
292
6,949
13,672
6,154
2,126
502
13,020
80,400
0
L
Ymir
GRC1048
Ymir
1,245
336
0
998
13,962
13,342
275
5,375
8,587
19,310
0
W
6,026
1,718
0
2,410
10,283
7,280
0
2,455
7,567
0
50,725
W
15,522
5,770
0
3,932
14,297
6,600
457
2,400
11,165
0
61,992
W
5,977
2,061
0
6,206
11,332
4,292
400
1,431
9,397
0
58,033
W
5,163
680
0
1,677
7,132
8,423
0
721
5,830
12,861
0
L
Danzaburou
Yup6422
Danzaburou
5,499
2,616
0
1,507
10,660
3,404
486
2,485
8,175
0
44,579
L
Cabrakan
gambolAP
Cabrakan
6,784
1,057
0
2,504
13,153
10,080
0
2,576
10,577
41,066
0
L
Bakasura
silex999
Bakasura
8,562
6,160
0
2,790
17,036
7,552
1,016
3,863
13,173
0
55,718
L
11,502
5,118
0
2,014
11,643
5,633
91
5,574
6,069
0
65,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
43,638
431
Minions Killed
413
0
Camps Cleared
0
1,303,176
Distance Traveled
1,430,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,620
601
127
8
0
303,717
1
L
Ymir
6,592
412
33
2
0
242,569
0
W
Odin
8,630
539
100
6
0
314,880
4
W
Da Ji
9,569
598
82
5
0
303,206
0
W
Neith
7,894
493
86
5
0
260,717
1
W
Bacchus
7,925
495
18
1
0
248,110
0
L
Danzaburou
6,530
408
70
4
0
267,306
1
L
Cabrakan
7,702
481
101
6
0
196,810
1
L
Bakasura
8,409
526
118
7
0
328,641
0
L
Neith
8,280
518
109
7
0
267,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role