Player Matchup

Set
Set
ShinigamiWyvern
Set
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 98L
1,374 Elo+
Party 2
Ymir
Ymir
SmitePlayer1250
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDarkinCow
Gilgamesh
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,375 Elo+
Party 2
Scylla
Scylla
Wisely Kamelot
Scylla
Level 46
God Stats
10W - 15L
1,240 SR
Queue Stats
119W - 107L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
nmoneyVEVO
Cernunnos
Level 66
God Stats
17W - 22L
1,466 SR
Queue Stats
103W - 126L
1,333 Elo+
Party 1
Team Averages
Level 44
1,441 SR
1,427 Elo+

VS

Team Averages
Level 81
1,490 SR
1,437 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Juvenaldoh13
Ares
Level 84
God Stats
11W - 12L
1,561 SR
Queue Stats
171W - 236L
1,409 Elo+
Party 3
Set
Set
SlightBox
Set
Level 69
God Stats
1W - 5L
1,464 SR
Queue Stats
58W - 92L
1,416 Elo+
Party 3
Zeus
Zeus
ThundrCluck
Zeus
Level 69
God Stats
3W - 7L
1,425 SR
Queue Stats
89W - 103L
1,452 Elo+
Party 3
Osiris
Osiris
ashlynne002
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
588W - 681L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,795
463
6,583
15,662
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 9
9,403
495
11,576
15,761
11,386
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
TheDarkinCow
Gilgamesh
15
2 / 0 / 2
9,148
481
9,446
14,345
10,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
8,229
433
5,798
9,296
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
nmoneyVEVO
Cernunnos
15
8 / 3 / 4
10,175
536
15,878
14,749
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 5 / 7
8,535
449
9,728
15,176
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 6
9,276
488
7,294
17,738
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 3 / 4
9,738
513
10,483
14,946
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 3
9,862
519
10,966
12,749
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
15
1 / 2 / 1
9,384
494
5,867
12,396
10,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
18
Kills
14
14
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
7
1.1
L
3
4
6
1.5
W
4
4
2
1.25
L
4
3
4
2
W
4
3
9
2.83
W
Gilgamesh
TheDarkinCow
Gilgamesh
2
0
2
3
L
4
4
3
1.38
W
0
4
3
0.38
L
Osiris
1
2
1
0.75
W
Cernunnos
nmoneyVEVO
Cernunnos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
44,338
69,813
Taken
73,005
38,843
Mitigated
51,923
18,812
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,728
4,260
0
2,970
15,176
6,100
371
2,588
12,588
0
52,058
L
7,294
942
0
876
17,738
20,577
0
4,861
12,877
26,572
0
W
6,583
3,301
0
4,516
15,662
6,943
693
2,502
13,160
0
49,406
L
10,483
4,851
0
1,145
14,946
7,949
0
3,735
11,211
0
96,985
W
11,576
3,440
0
3,779
15,761
11,386
727
5,274
10,487
43,312
0
W
Gilgamesh
TheDarkinCow
Gilgamesh
9,446
3,808
0
1,181
14,345
10,529
1,339
1,586
12,759
0
64,035
L
10,966
1,793
91
5,105
12,749
6,371
467
5,533
7,216
72,306
0
W
5,798
1,086
208
2,405
9,296
3,506
853
3,498
5,798
49,576
0
L
Osiris
5,867
1,967
0
2,479
12,396
10,926
530
1,280
11,116
0
53,599
W
Cernunnos
nmoneyVEVO
Cernunnos
15,878
7,841
0
6,723
14,749
6,479
2,098
5,400
9,349
0
73,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
46,795
421
Minions Killed
448
0
Camps Cleared
0
1,731,597
Distance Traveled
1,791,362
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,535
449
60
3
0
338,472
2
L
Ares
9,276
488
33
2
0
384,670
3
W
Set
8,795
463
74
4
0
394,187
0
L
Set
9,738
513
114
6
0
414,838
1
W
Ymir
9,403
495
62
3
0
338,942
3
W
Gilgamesh
9,148
481
94
5
0
402,568
0
L
Zeus
9,862
519
132
7
0
318,642
1
W
Scylla
8,229
433
90
5
0
302,511
3
L
Osiris
9,384
494
109
6
0
334,740
2
W
Cernunnos
10,175
536
101
5
0
293,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role