Player Matchup

Aphrodite
Aphrodite
Lavender719
Aphrodite
Level 46
God Stats
12W - 17L
1,592 SR
Queue Stats
43W - 51L
1,401 Elo+
Party 1
Cupid
Cupid
Meus_456
Cupid
Level 60
God Stats
2W - 6L
1,374 SR
Queue Stats
145W - 138L
1,431 Elo+
Party 4
Nu Wa
Nu Wa
Spiritualife
Nu Wa
Level 109
God Stats
14W - 14L
1,449 SR
Queue Stats
54W - 59L
1,402 Elo+
Party 1
Lancelot
Lancelot
Thats-A-LMAO
Lancelot
Level 27
God Stats
5W - 4L
1,418 SR
Queue Stats
64W - 87L
1,371 Elo+
Party 4
Tyr
Tyr
ZappidyDoopidy
Tyr
Level 16
God Stats
1W - 5L
1,284 SR
Queue Stats
31W - 40L
1,456 Elo+
Party 4
Team Averages
Level 52
1,424 SR
1,412 Elo+

VS

Team Averages
Level 37
1,421 SR
1,347 Elo+
Chaac
Chaac
SpicY_TortillA12
Chaac
Level 24
God Stats
5W - 6L
1,333 SR
Queue Stats
14W - 27L
1,282 Elo+
Party 2
Janus
Janus
Ten_Inches_Soft7
Janus
Level 85
God Stats
1W - 1L
1,488 SR
Queue Stats
126W - 135L
1,448 Elo+
Party 2
Ares
Ares
X_kenshin_x16
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 3
Ao Kuang
Ao Kuang
Xd_kira_Xd16
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,304 Elo+
Party 3
Cernunnos
Cernunnos
joaquinXd15DX
Cernunnos
Level 28
God Stats
0W - 3L
1,284 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lavender719
Aphrodite
13
0 / 1 / 9
8,098
405
3,008
6,392
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Meus_456
Cupid
17
13 / 1 / 1
11,123
556
25,250
15,193
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 6
10,240
512
16,539
8,482
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Thats-A-LMAO
Lancelot
18
4 / 1 / 4
10,670
534
7,401
14,771
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 3
10,342
517
12,938
15,752
16,690
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,739
437
8,398
20,820
16,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 3 / 1
9,926
496
6,994
9,989
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 2
7,259
363
3,078
20,055
12,802
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Xd_kira_Xd16
Ao Kuang
14
1 / 3 / 4
8,829
441
7,085
22,195
8,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
joaquinXd15DX
Cernunnos
11
0 / 7 / 2
7,512
376
8,331
14,117
5,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
5
5
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Lavender719
Aphrodite
0
1
9
4.5
W
Cupid
Meus_456
Cupid
13
1
1
13.5
L
0
6
1
0.08
W
2
0
6
5
L
4
3
1
1.5
W
Lancelot
Thats-A-LMAO
Lancelot
4
1
4
6
L
0
5
2
0.2
L
Ao Kuang
Xd_kira_Xd16
Ao Kuang
1
3
4
1
W
5
2
3
3.25
L
Cernunnos
joaquinXd15DX
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,136
Damage
33,886
60,590
Taken
87,176
39,312
Mitigated
46,364
30,118
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Lavender719
Aphrodite
3,008
537
3,497
4,181
6,392
4,992
152
2,108
4,242
25,661
0
W
Cupid
Meus_456
Cupid
25,250
15,655
115
8,293
15,193
6,863
1,414
4,829
10,256
0
91,249
L
8,398
2,576
0
4,226
20,820
16,285
1,091
2,814
17,802
0
58,578
W
16,539
6,030
248
3,449
8,482
3,497
2,483
3,761
4,477
80,910
0
L
6,994
401
0
1,960
9,989
3,358
826
4,132
5,567
83,136
0
W
Lancelot
Thats-A-LMAO
Lancelot
7,401
2,358
0
7,032
14,771
7,270
1,031
2,569
11,954
0
92,609
L
3,078
198
0
4,191
20,055
12,802
368
3,546
16,222
24,070
0
L
Ao Kuang
Xd_kira_Xd16
Ao Kuang
7,085
2,185
0
8,634
22,195
8,707
764
6,215
15,636
57,933
0
W
12,938
3,188
0
3,303
15,752
16,690
323
3,167
12,504
0
62,918
L
Cernunnos
joaquinXd15DX
Cernunnos
8,331
3,859
0
960
14,117
5,212
984
1,583
12,402
0
45,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,473
Gold Earned
42,265
498
Minions Killed
444
0
Camps Cleared
0
1,747,203
Distance Traveled
1,763,950
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,098
405
43
2
0
235,429
4
W
Cupid
11,123
556
111
6
0
320,463
0
L
Chaac
8,739
437
102
5
0
343,301
2
W
Nu Wa
10,240
512
115
6
0
345,814
2
L
Janus
9,926
496
154
8
0
356,872
3
W
Lancelot
10,670
534
141
7
0
455,907
0
L
Ares
7,259
363
26
1
0
362,873
2
L
Ao Kuang
8,829
441
84
4
0
383,625
0
W
Tyr
10,342
517
88
4
0
389,590
0
L
Cernunnos
7,512
376
78
4
0
317,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role