Player Matchup

Merlin
Merlin
Oz Astro
Merlin
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 233L
1,381 Elo+
Solo
Ymir
Ymir
TinySweet_Potato
Ymir
Level 12
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
He Bo
He Bo
ZealousTomato82
He Bo
Level 99
God Stats
2W - 2L
1,471 SR
Queue Stats
145W - 138L
1,585 Elo+
Party 2
Izanami
Izanami
jbPRITZK3R
Izanami
Level 67
God Stats
1W - 2L
1,181 SR
Queue Stats
3W - 11L
1,081 Elo+
Party 2
Mercury
Mercury
ok Retro
Mercury
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 36L
1,514 Elo+
Party 2
Team Averages
Level 57
1,426 SR
1,359 Elo+

VS

Team Averages
Level 67
1,462 SR
1,419 Elo+
Ymir
Ymir
AimedVI
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
Gumball_Zack
Loki
Level 151
God Stats
1W - 0L
1,547 SR
Queue Stats
16W - 16L
1,498 Elo+
Party 1
Shiva
Shiva
KianasaurusRex
Shiva
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 1
Anubis
Anubis
Not Sam16
Anubis
Level 50
God Stats
4W - 4L
1,458 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 3
Cupid
Cupid
zDavoz
Cupid
Level 101
God Stats
1W - 2L
1,307 SR
Queue Stats
275W - 243L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Oz Astro
Merlin
12
1 / 4 / 0
8,523
355
5,303
10,149
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 4
8,765
365
3,814
19,294
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 3
12,533
522
23,817
18,719
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
jbPRITZK3R
Izanami
17
1 / 6 / 3
10,351
431
10,715
19,457
6,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ok Retro
Mercury
18
3 / 8 / 1
10,986
458
6,924
21,873
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AimedVI
Ymir
17
0 / 2 / 12
10,761
448
4,120
15,345
16,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 4
15,600
650
14,069
20,926
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 2 / 9
15,980
666
26,735
33,374
35,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Not Sam16
Anubis
18
4 / 5 / 5
13,020
543
14,122
18,048
10,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
zDavoz
Cupid
20
4 / 3 / 2
12,910
538
7,466
14,875
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
29
29
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
AimedVI
Ymir
0
2
12
3
W
15
2
4
8.5
W
6
2
9
5.25
W
Anubis
Not Sam16
Anubis
4
5
5
1.3
L
Merlin
Oz Astro
Merlin
1
4
0
0.25
L
1
7
4
0.43
L
7
4
3
2.13
L
Izanami
jbPRITZK3R
Izanami
1
6
3
0.42
L
Mercury
ok Retro
Mercury
3
8
1
0.44
W
Cupid
zDavoz
Cupid
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,573
Damage
66,512
89,492
Taken
102,568
36,825
Mitigated
79,480
14,224
Healing
43,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AimedVI
Ymir
4,120
408
0
940
15,345
16,017
968
5,201
10,144
29,532
0
W
14,069
4,889
0
7,926
20,926
10,654
524
4,483
16,443
0
142,221
W
26,735
2,481
0
19,259
33,374
35,324
5,335
10,384
22,990
0
138,096
W
Anubis
Not Sam16
Anubis
14,122
152
0
7,585
18,048
10,198
4,185
10,904
7,144
97,667
0
L
Merlin
Oz Astro
Merlin
5,303
391
0
1,849
10,149
3,638
0
0
10,149
45,935
0
L
3,814
718
0
551
19,294
8,952
423
6,876
12,418
25,328
0
L
23,817
2,379
0
5,644
18,719
8,130
0
4,615
14,104
122,454
0
L
Izanami
jbPRITZK3R
Izanami
10,715
6,492
0
4,182
19,457
6,721
825
3,235
16,222
0
94,586
L
Mercury
ok Retro
Mercury
6,924
4,160
0
1,998
21,873
9,384
0
3,516
18,357
0
80,626
W
Cupid
zDavoz
Cupid
7,466
2,929
370
7,529
14,875
7,287
3,584
2,743
12,132
0
123,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
68,271
601
Minions Killed
755
0
Camps Cleared
0
2,033,711
Distance Traveled
2,231,447
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,761
448
27
1
0
425,272
5
W
Loki
15,600
650
174
7
0
526,702
5
W
Shiva
15,980
666
223
9
0
469,558
2
W
Anubis
13,020
543
157
7
0
376,003
3
L
Merlin
8,523
355
94
4
0
265,535
0
L
Ymir
8,765
365
49
2
0
396,519
0
L
He Bo
12,533
522
196
8
0
441,077
6
L
Izanami
10,351
431
145
6
0
410,225
2
L
Mercury
10,986
458
117
5
0
520,355
6
W
Cupid
12,910
538
174
7
0
433,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role