Player Matchup

Bacchus
Bacchus
Choski122004
Bacchus
Level 65
God Stats
0W - 2L
1,571 SR
Queue Stats
60W - 62L
1,423 Elo+
Party 2
Anhur
Anhur
DatMyRecruit
Anhur
Level 69
God Stats
3W - 7L
1,450 SR
Queue Stats
202W - 200L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
TRN Porcorn
Kumbhakarna
Level 89
God Stats
13W - 19L
1,456 SR
Queue Stats
264W - 319L
1,389 Elo+
Party 3
Achilles
Achilles
TRN toaster
Achilles
Level 74
God Stats
6W - 5L
1,140 SR
Queue Stats
587W - 661L
1,455 Elo+
Party 3
Olorun
Olorun
choski6665sDAD
Olorun
Level 89
God Stats
0W - 2L
1,180 SR
Queue Stats
15W - 19L
1,359 Elo+
Party 2
Team Averages
Level 77
1,359 SR
1,398 Elo+

VS

Team Averages
Level 90
1,599 SR
1,396 Elo+
Hera
Hera
Akudama_Wanderer
Hera
Level 108
God Stats
4W - 0L
1,814 SR
Queue Stats
422W - 384L
1,377 Elo+
Party 1
Cerberus
Cerberus
Thieving_Otter
Cerberus
Level 115
God Stats
9W - 10L
1,461 SR
Queue Stats
574W - 569L
1,363 Elo+
Party 1
Pele
Pele
Tominator2019
Pele
Level 61
God Stats
8W - 3L
1,726 SR
Queue Stats
37W - 30L
1,508 Elo+
Solo
Heimdallr
Heimdallr
amnotcreative
Heimdallr
Level 101
God Stats
40W - 30L
1,482 SR
Queue Stats
387W - 398L
1,382 Elo+
Solo
Tyr
Tyr
bakkenjkorn
Tyr
Level 65
God Stats
11W - 12L
1,514 SR
Queue Stats
14W - 20L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Choski122004
Bacchus
16
3 / 4 / 4
10,256
410
12,208
22,448
14,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 1
10,748
430
7,816
20,747
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TRN Porcorn
Kumbhakarna
15
2 / 2 / 5
10,538
422
5,778
25,755
27,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
TRN toaster
Achilles
19
5 / 4 / 0
12,286
491
21,111
27,825
31,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 9 / 5
9,800
392
9,221
24,716
12,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
13,293
532
28,560
12,411
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
16
3 / 3 / 1
11,539
462
11,678
22,842
18,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 2
12,932
517
13,904
23,376
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
amnotcreative
Heimdallr
17
3 / 7 / 3
11,022
441
22,808
16,801
8,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
6 / 0 / 6
11,388
456
16,077
13,000
14,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
14
Kills
25
25
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Bacchus
Choski122004
Bacchus
3
4
4
1.25
L
3
6
1
0.58
L
Kumbhakarna
TRN Porcorn
Kumbhakarna
2
2
5
2.25
L
Achilles
TRN toaster
Achilles
5
4
0
1.25
W
Cerberus
3
3
1
1.17
W
6
1
2
7
W
Heimdallr
amnotcreative
Heimdallr
3
7
3
0.64
W
6
0
6
9
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,134
Damage
93,027
121,491
Taken
88,430
95,448
Mitigated
57,973
25,610
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,560
7,621
0
705
12,411
5,518
534
3,163
9,248
119,850
0
L
Bacchus
Choski122004
Bacchus
12,208
397
0
5,557
22,448
14,329
0
7,205
15,114
71,378
0
L
7,816
4,241
25
3,936
20,747
10,012
1,109
8,286
12,449
0
81,025
L
Kumbhakarna
TRN Porcorn
Kumbhakarna
5,778
1,286
0
4,924
25,755
27,759
225
6,206
19,495
40,439
0
L
Achilles
TRN toaster
Achilles
21,111
4,111
0
1,280
27,825
31,332
0
12,218
14,630
0
93,462
W
Cerberus
11,678
370
0
7,121
22,842
18,204
3,077
3,737
19,105
70,382
0
W
13,904
2,895
0
10,402
23,376
11,375
360
6,426
16,950
0
143,238
W
Heimdallr
amnotcreative
Heimdallr
22,808
10,149
0
2,327
16,801
8,568
1,650
9,645
7,156
0
100,124
W
16,077
1,838
422
2,303
13,000
14,308
0
5,296
7,704
0
37,373
L
9,221
4,509
1,859
8,029
24,716
12,016
3,053
5,151
19,565
67,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
60,174
537
Minions Killed
705
0
Camps Cleared
0
2,308,036
Distance Traveled
2,294,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,293
532
184
7
0
469,440
0
L
Bacchus
10,256
410
95
4
0
488,774
0
L
Anhur
10,748
430
134
5
0
424,077
0
L
Kumbhakarna
10,538
422
49
2
0
540,274
0
L
Achilles
12,286
491
142
6
0
429,571
0
W
Cerberus
11,539
462
160
6
0
411,396
0
W
Pele
12,932
517
191
8
0
495,124
2
W
Heimdallr
11,022
441
127
5
0
349,395
2
W
Tyr
11,388
456
43
2
0
569,609
1
L
Olorun
9,800
392
117
5
0
425,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role