Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kandyflippin
Bellona
Level 135
God Stats
3W - 1L
1,693 SR
Queue Stats
29W - 21L
1,698 Elo+
Party 2
Nemesis
Nemesis
NazoDansei
Nemesis
Level 134
God Stats
2W - 1L
1,676 SR
Queue Stats
60W - 63L
1,587 Elo+
Solo
Team Averages
Level 127
1,623 SR
1,595 Elo+

VS

Team Averages
Level 143
1,552 SR
1,578 Elo+
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sоlо
Achilles
Level 146
God Stats
24W - 14L
1,656 SR
Queue Stats
283W - 267L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 7
7,932
793
9,955
6,528
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Kandyflippin
Bellona
13
8 / 1 / 4
8,786
879
8,067
11,278
8,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
NazoDansei
Nemesis
12
1 / 0 / 7
7,317
732
9,843
8,365
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 2
6,695
670
4,631
10,360
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
 
Anubis
10
1 / 6 / 1
6,639
664
6,080
7,860
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Sоlо
Achilles
9
1 / 4 / 1
6,363
636
6,444
12,471
11,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
Ganesha
 
Ganesha
0
2
2
0.5
L
Anubis
 
Anubis
1
6
1
0.25
W
Bellona
Kandyflippin
Bellona
8
1
4
10
W
Nemesis
NazoDansei
Nemesis
1
0
7
4.5
L
Achilles
Sоlо
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
17,155
26,171
Taken
30,691
15,219
Mitigated
24,303
11,226
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,955
952
2,356
1,845
6,528
2,643
565
2,809
3,719
29,391
0
L
Ganesha
 
Ganesha
4,631
216
0
2,918
10,360
8,472
0
4,331
6,029
12,164
0
L
Anubis
 
Anubis
6,080
554
0
1,298
7,860
4,219
0
2,799
5,061
22,583
0
W
Bellona
Kandyflippin
Bellona
8,067
3,829
916
2,989
11,278
8,900
391
4,960
6,318
0
16,982
W
Nemesis
NazoDansei
Nemesis
9,843
5,328
0
3,120
8,365
3,676
934
3,113
5,252
0
39,804
L
Achilles
Sоlо
Achilles
6,444
1,435
135
910
12,471
11,612
0
2,943
9,528
0
13,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
19,697
118
Minions Killed
77
6
Camps Cleared
1
624,838
Distance Traveled
519,952
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,932
793
44
4
1
200,011
3
L
Ganesha
6,695
670
2
0
0
184,325
1
L
Anubis
6,639
664
40
4
0
141,169
3
W
Bellona
8,786
879
21
2
0
216,504
1
W
Nemesis
7,317
732
53
5
5
208,323
4
L
Achilles
6,363
636
35
4
1
194,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role