Player Matchup

Cthulhu
Cthulhu
JustCallMeMommyy
Cthulhu
Level 139
God Stats
2W - 0L
1,826 SR
Queue Stats
355W - 348L
1,507 Elo+
Party 3
Hercules
Hercules
Sanguinius1228
Hercules
Level 91
God Stats
11W - 3L
1,736 SR
Queue Stats
32W - 18L
1,688 Elo+
Party 2
Kali
Kali
Solublejaguar4
Kali
Level 69
God Stats
14W - 14L
1,493 SR
Queue Stats
301W - 290L
1,466 Elo+
Party 3
Freya
Freya
TheGodComplex
Freya
Level 104
God Stats
4W - 0L
1,781 SR
Queue Stats
50W - 41L
1,594 Elo+
Party 2
Chang'e
Chang'e
Zapdospantsoff
Chang'e
Level 141
God Stats
7W - 3L
1,603 SR
Queue Stats
35W - 21L
1,698 Elo+
Party 2
Team Averages
Level 109
1,688 SR
1,591 Elo+

VS

Team Averages
Level 126
1,600 SR
1,532 Elo+
Ra
Ra
ClaytonsDaddy
Ra
Level 107
God Stats
10W - 5L
1,690 SR
Queue Stats
263W - 244L
1,462 Elo+
Party 1
Hades
Hades
CousinBooda
Hades
Level 147
God Stats
5W - 5L
1,629 SR
Queue Stats
65W - 75L
1,468 Elo+
Solo
Ne Zha
Ne Zha
IHaveBearHands
Ne Zha
Level 148
God Stats
20W - 9L
1,752 SR
Queue Stats
465W - 401L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PonyPunk
Ah Muzen Cab
Level 94
God Stats
0W - 3L
1,291 SR
Queue Stats
99W - 89L
1,575 Elo+
Party 1
Eset
Eset
kenobiwanz
Eset
Level 135
God Stats
14W - 10L
1,639 SR
Queue Stats
443W - 377L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,469
496
3,052
4,760
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
8
4 / 0 / 0
5,172
739
3,025
3,573
1,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 1 / 1
3,921
560
1,011
5,550
1,832
Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 0 / 0
3,847
550
1,719
3,071
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 0
4,477
640
1,673
2,704
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,356
622
913
2,821
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
3,406
487
1,347
4,474
1,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 0
4,008
573
1,933
5,763
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
PonyPunk
Ah Muzen Cab
7
2 / 0 / 0
4,088
584
4,722
3,040
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,372
625
1,652
4,232
1,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
2
2
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
0
0
L
0
2
0
0
W
0
1
0
0
L
Ah Muzen Cab
PonyPunk
Ah Muzen Cab
2
0
0
2
W
Hercules
4
0
0
4
W
0
1
1
0.5
W
0
0
0
0
W
1
0
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,480
Damage
10,567
19,658
Taken
20,330
8,145
Mitigated
6,920
8,887
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
913
116
107
1,027
2,821
1,022
0
783
2,038
31,841
0
L
1,347
183
49
1,199
4,474
1,248
0
0
4,474
11,739
0
L
1,933
617
0
2,607
5,763
1,770
0
890
4,873
0
21,362
W
3,052
262
205
1,442
4,760
2,967
0
1,183
3,577
10,949
0
L
Ah Muzen Cab
PonyPunk
Ah Muzen Cab
4,722
2,342
0
1,171
3,040
1,090
0
1,754
1,182
0
24,469
W
Hercules
3,025
1,649
0
1,982
3,573
1,778
291
1,347
2,226
0
22,115
W
1,011
619
0
1,819
5,550
1,832
0
489
5,061
0
21,272
W
1,719
715
0
1,409
3,071
744
0
262
2,809
21,227
0
W
1,673
79
185
1,845
2,704
824
0
631
2,073
28,671
0
L
1,652
527
163
1,785
4,232
1,790
0
2,660
1,319
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,886
Gold Earned
20,230
232
Minions Killed
194
0
Camps Cleared
0
673,546
Distance Traveled
656,373
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,356
622
60
9
0
145,522
2
L
Hades
3,406
487
23
3
0
98,769
0
L
Ne Zha
4,008
573
43
6
0
161,025
2
W
Cthulhu
3,469
496
22
3
0
125,711
0
L
Ah Muzen Cab
4,088
584
53
8
0
116,975
1
W
Hercules
5,172
739
50
7
0
136,721
1
W
Kali
3,921
560
44
6
0
143,395
0
W
Freya
3,847
550
54
8
0
123,345
1
W
Chang'e
4,477
640
62
9
0
144,374
2
L
Eset
4,372
625
15
2
0
134,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role