Player Matchup

Janus
Janus
Deriso
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,568 Elo+
Solo
Xbalanque
Xbalanque
IAlanMS
Xbalanque
Level 125
God Stats
13W - 6L
1,938 SR
Queue Stats
36W - 41L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
Scorpi02
Erlang Shen
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 205L
1,641 Elo+
Party 2
Team Averages
Level 120
1,646 SR
1,614 Elo+

VS

Team Averages
Level 141
1,631 SR
1,794 Elo+
Horus
Horus
MrFamilyGuy
Horus
Level 160
God Stats
1W - 1L
1,524 SR
Queue Stats
224W - 69L
1,811 Elo+
Party 1
Mercury
Mercury
MrWizardBear
Mercury
Level 159
God Stats
8W - 7L
1,566 SR
Queue Stats
259W - 110L
1,780 Elo+
Party 1
Discordia
Discordia
SmellB
Discordia
Level 103
God Stats
37W - 19L
1,803 SR
Queue Stats
126W - 59L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deriso
Janus
16
9 / 8 / 1
11,829
739
16,666
17,223
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
IAlanMS
Xbalanque
14
0 / 10 / 10
10,374
648
16,820
18,394
7,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Scorpi02
Erlang Shen
14
3 / 9 / 5
10,484
655
14,842
25,671
25,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
13,230
827
17,418
23,709
32,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MrWizardBear
Mercury
18
8 / 6 / 17
12,958
810
14,294
21,360
12,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
SmellB
Discordia
17
8 / 4 / 14
12,837
802
19,547
12,818
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
26
27
Deaths
12
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
Deriso
Janus
9
8
1
1.19
L
Xbalanque
IAlanMS
Xbalanque
0
10
10
0.5
W
10
2
14
8.5
W
Mercury
MrWizardBear
Mercury
8
6
17
2.75
L
Erlang Shen
Scorpi02
Erlang Shen
3
9
5
0.61
W
Discordia
SmellB
Discordia
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,328
Damage
51,259
61,288
Taken
57,887
39,635
Mitigated
51,608
8,862
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Deriso
Janus
16,666
1,703
0
2,537
17,223
6,569
219
4,150
12,493
47,532
0
L
Xbalanque
IAlanMS
Xbalanque
16,820
8,114
0
1,915
18,394
7,438
847
7,299
10,375
0
46,608
W
17,418
8,226
3,231
11,594
23,709
32,488
827
6,121
17,588
0
36,880
W
Mercury
MrWizardBear
Mercury
14,294
6,738
0
5,741
21,360
12,676
1,140
6,201
15,159
0
47,042
L
Erlang Shen
Scorpi02
Erlang Shen
14,842
7,275
0
4,410
25,671
25,628
391
7,585
17,264
0
27,775
W
Discordia
SmellB
Discordia
19,547
1,695
0
1,641
12,818
6,444
604
4,526
8,292
46,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
39,025
147
Minions Killed
146
7
Camps Cleared
6
769,070
Distance Traveled
916,296
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,829
739
63
4
5
262,805
4
L
Xbalanque
10,374
648
67
4
1
241,884
6
W
Horus
13,230
827
37
2
2
282,533
1
W
Mercury
12,958
810
47
3
2
335,084
2
L
Erlang Shen
10,484
655
17
1
1
264,381
0
W
Discordia
12,837
802
62
4
2
298,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role