Player Matchup

Aphrodite
Aphrodite
HelpfulHaru
Aphrodite
Level 106
God Stats
8W - 6L
1,720 SR
Queue Stats
233W - 226L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
PotemkinPotluck
Gilgamesh
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
189W - 178L
1,490 Elo+
Party 2
Mercury
Mercury
weponizd-autism
Mercury
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 49L
1,433 Elo+
Party 2
Team Averages
Level 81
1,573 SR
1,462 Elo+

VS

Team Averages
Level 55
1,425 SR
1,390 Elo+
Da Ji
Da Ji
AMacIsTheMan
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 1
Agni
Agni
RipLordFedSmoker
Agni
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,753 Elo+
Solo
Atlas
Atlas
xYoungBloodx945
Atlas
Level 36
God Stats
0W - 4L
1,274 SR
Queue Stats
15W - 22L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HelpfulHaru
Aphrodite
18
3 / 2 / 15
11,780
736
9,019
19,201
10,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PotemkinPotluck
Gilgamesh
18
10 / 5 / 10
13,481
843
21,298
30,570
22,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 4 / 9
12,686
793
11,257
21,146
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 5
11,000
688
10,849
17,565
8,021
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 4 / 5
11,119
695
29,823
10,999
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 8 / 7
10,834
677
13,027
24,066
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
11
11
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
W
Aphrodite
HelpfulHaru
Aphrodite
3
2
15
5.25
W
Gilgamesh
PotemkinPotluck
Gilgamesh
10
5
10
3
L
5
4
5
1.88
W
9
4
9
3.38
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,574
Damage
53,699
70,917
Taken
52,630
42,790
Mitigated
43,159
36,397
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
2,716
0
800
17,565
8,021
72
3,711
13,854
0
26,582
W
Aphrodite
HelpfulHaru
Aphrodite
9,019
937
11,248
13,075
19,201
10,385
201
13,080
5,441
43,202
0
W
Gilgamesh
PotemkinPotluck
Gilgamesh
21,298
7,161
628
7,506
30,570
22,652
319
15,145
14,857
0
65,138
L
29,823
1,460
0
750
10,999
4,752
0
406
10,593
59,025
0
W
11,257
8,221
0
3,940
21,146
9,753
2,204
13,856
6,732
0
27,997
L
13,027
5,576
0
2,095
24,066
30,386
25
5,192
18,874
24,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
32,953
169
Minions Killed
138
11
Camps Cleared
4
885,595
Distance Traveled
757,810
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,000
688
29
2
0
221,834
0
W
Aphrodite
11,780
736
69
4
3
308,684
1
W
Gilgamesh
13,481
843
58
4
7
301,884
1
L
Agni
11,119
695
87
5
3
286,968
4
W
Mercury
12,686
793
42
3
1
275,027
0
L
Atlas
10,834
677
22
1
1
249,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role