Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cduds1
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,336 Elo+
Solo
Hun Batz
Hun Batz
GiantDuck24123
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,052 Elo+
Solo
Heimdallr
Heimdallr
Xaelynn
Heimdallr
Level 105
God Stats
6W - 2L
1,285 SR
Queue Stats
251W - 236L
1,387 Elo+
Solo
Chiron
Chiron
mrFATLADYLOVER
Chiron
Level 160
God Stats
5W - 4L
1,492 SR
Queue Stats
311W - 328L
1,333 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,322 Elo+

VS

Team Averages
Level 76
1,292 SR
1,241 Elo+
Chronos
Chronos
Huasi
Chronos
Level 124
God Stats
1W - 4L
1,178 SR
Queue Stats
179W - 212L
1,300 Elo+
Solo
Scylla
Scylla
JordanElJones
Scylla
Level 28
God Stats
1W - 8L
1,153 SR
Queue Stats
266W - 290L
1,441 Elo+
Solo
Merlin
Merlin
PhantonBrawl
Merlin
Level 59
God Stats
0W - 1L
1,233 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 1
Medusa
Medusa
Pirosc
Medusa
Level 144
God Stats
2W - 5L
1,475 SR
Queue Stats
386W - 405L
1,269 Elo+
Solo
Ymir
Ymir
X Axel92 X
Ymir
Level 27
God Stats
1W - 1L
1,421 SR
Queue Stats
8W - 10L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 5 / 15
14,394
758
34,014
18,076
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Cduds1
Kumbhakarna
19
0 / 7 / 23
13,260
698
8,540
30,141
49,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
19
6 / 8 / 15
13,051
687
19,614
23,989
12,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Xaelynn
Heimdallr
20
17 / 6 / 5
16,480
867
28,735
24,508
14,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 18
13,484
710
19,679
17,167
8,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Huasi
Chronos
17
1 / 5 / 12
10,971
577
7,657
22,936
9,821
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 7 / 12
12,824
675
25,247
21,248
9,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
20
7 / 5 / 11
14,408
758
28,421
17,991
10,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Pirosc
Medusa
20
6 / 8 / 12
12,586
662
28,008
24,866
12,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 8 / 17
11,687
615
9,551
33,615
22,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
87
33
Kills
23
27
Deaths
33
76
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
5
15
2.7
W
Kumbhakarna
Cduds1
Kumbhakarna
0
7
23
1.64
W
Hun Batz
6
8
15
1.69
L
Chronos
Huasi
Chronos
1
5
12
1.4
L
7
7
12
1.86
L
Merlin
7
5
11
2.5
L
Medusa
Pirosc
Medusa
6
8
12
1.5
L
2
8
17
1.31
W
Heimdallr
Xaelynn
Heimdallr
17
6
5
3.25
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,582
Damage
98,884
113,881
Taken
120,656
95,360
Mitigated
64,598
39,997
Healing
46,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
34,014
8,110
2,193
4,172
18,076
10,131
603
11,559
6,517
72,071
0
W
Kumbhakarna
Cduds1
Kumbhakarna
8,540
563
780
5,722
30,141
49,595
283
15,923
14,218
15,485
0
W
Hun Batz
19,614
1,506
2,151
3,764
23,989
12,487
674
18,289
5,700
0
27,910
L
Chronos
Huasi
Chronos
7,657
3,430
4,450
7,426
22,936
9,821
276
7,149
15,787
15,573
0
L
25,247
1,625
1,694
3,612
21,248
9,403
792
9,089
12,159
52,886
0
L
Merlin
28,421
1,375
4,540
4,774
17,991
10,276
431
5,861
12,129
71,076
0
L
Medusa
Pirosc
Medusa
28,008
10,552
2,429
6,251
24,866
12,714
54
9,054
15,807
0
59,449
L
9,551
1,419
3,150
7,987
33,615
22,384
265
11,401
22,214
19,491
0
W
Heimdallr
Xaelynn
Heimdallr
28,735
10,218
3,674
8,487
24,508
14,342
5,825
15,842
8,666
0
69,505
W
19,679
3,047
4,757
4,297
17,167
8,805
948
9,263
7,904
0
37,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,669
Gold Earned
62,476
220
Minions Killed
205
0
Camps Cleared
0
1,690,104
Distance Traveled
1,791,578
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,394
758
82
4
0
320,871
0
W
Kumbhakarna
13,260
698
14
1
0
322,399
2
W
Hun Batz
13,051
687
15
1
0
354,615
0
L
Chronos
10,971
577
7
0
0
392,922
0
L
Scylla
12,824
675
53
3
0
350,592
0
L
Merlin
14,408
758
80
4
0
382,782
0
L
Medusa
12,586
662
44
2
0
338,315
0
L
Ymir
11,687
615
21
1
0
326,967
1
W
Heimdallr
16,480
867
71
4
0
353,467
1
W
Chiron
13,484
710
38
2
0
338,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role