Player Matchup

Artemis
Artemis
BigDaddyStan
Artemis
Level 125
God Stats
4W - 3L
1,684 SR
Queue Stats
119W - 150L
1,502 Elo+
Party 1
Camazotz
Camazotz
Col2k
Camazotz
Level 101
God Stats
11W - 4L
1,624 SR
Queue Stats
86W - 74L
1,536 Elo+
Party 1
Persephone
Persephone
MiniatureBigD
Persephone
Level 103
God Stats
7W - 3L
1,732 SR
Queue Stats
88W - 108L
1,480 Elo+
Party 1
Eset
Eset
PannanStarroot
Eset
Level 129
God Stats
6W - 5L
1,706 SR
Queue Stats
94W - 86L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
RolandTEC
Baron Samedi
Level 105
God Stats
11W - 8L
1,651 SR
Queue Stats
102W - 100L
1,546 Elo+
Party 3
Team Averages
Level 113
1,679 SR
1,519 Elo+

VS

Team Averages
Level 118
1,602 SR
1,556 Elo+
Tiamat
Tiamat
BlaseBlahZay
Tiamat
Level 154
God Stats
1W - 4L
1,579 SR
Queue Stats
112W - 115L
1,557 Elo+
Party 2
Agni
Agni
DubDaBeast
Agni
Level 68
God Stats
6W - 5L
1,763 SR
Queue Stats
112W - 113L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
Grobes23
Cliodhna
Level 156
God Stats
0W - 1L
1,237 SR
Queue Stats
35W - 37L
1,542 Elo+
Party 4
Odin
Odin
Nickster97
Odin
Level 135
God Stats
1W - 2L
1,643 SR
Queue Stats
35W - 37L
1,542 Elo+
Party 4
Medusa
Medusa
RedAutumn
Medusa
Level 77
God Stats
13W - 12L
1,786 SR
Queue Stats
431W - 460L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigDaddyStan
Artemis
18
8 / 2 / 8
11,520
768
15,702
15,032
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Col2k
Camazotz
19
5 / 1 / 10
12,106
807
14,445
17,674
16,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Persephone
MiniatureBigD
Persephone
18
1 / 0 / 17
11,734
782
15,110
10,592
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
2 / 2 / 13
11,013
734
14,542
13,176
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RolandTEC
Baron Samedi
18
3 / 1 / 14
12,196
813
9,857
19,929
32,271
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 3 / 4
10,858
724
11,258
16,137
13,848
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 4
9,336
622
8,009
9,521
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Grobes23
Cliodhna
17
3 / 4 / 2
10,357
690
11,419
19,481
13,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 5 / 1
9,555
637
11,613
20,119
20,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
RedAutumn
Medusa
16
0 / 4 / 2
9,495
633
11,144
15,107
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
19
Kills
6
6
Deaths
19
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigDaddyStan
Artemis
8
2
8
6
L
Tiamat
2
3
4
1.33
W
Camazotz
Col2k
Camazotz
5
1
10
10
L
0
3
4
0.67
L
Cliodhna
Grobes23
Cliodhna
3
4
2
1
W
Persephone
MiniatureBigD
Persephone
1
0
17
9.5
L
1
5
1
0.3
W
2
2
13
4.25
L
Medusa
RedAutumn
Medusa
0
4
2
0.25
W
Baron Samedi
RolandTEC
Baron Samedi
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,656
Damage
53,443
76,403
Taken
80,365
71,207
Mitigated
58,600
34,026
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigDaddyStan
Artemis
15,702
6,042
0
3,332
15,032
8,370
2,588
3,441
11,591
0
41,448
L
Tiamat
11,258
403
108
5,902
16,137
13,848
243
8,930
6,949
53,434
0
W
Camazotz
Col2k
Camazotz
14,445
1,807
0
9,763
17,674
16,358
1,845
2,962
14,712
0
45,781
L
8,009
369
266
2,380
9,521
4,389
114
3,518
5,891
27,760
0
L
Cliodhna
Grobes23
Cliodhna
11,419
507
334
4,174
19,481
13,002
0
10,415
8,681
0
35,666
W
Persephone
MiniatureBigD
Persephone
15,110
1,919
0
5,222
10,592
5,726
2,194
3,635
6,957
61,243
0
L
11,613
1,853
0
2,690
20,119
20,325
0
8,818
10,965
0
29,626
W
14,542
1,003
2,604
4,458
13,176
8,482
1,365
4,285
8,891
42,516
0
L
Medusa
RedAutumn
Medusa
11,144
2,765
0
1,194
15,107
7,036
168
7,202
7,815
0
39,908
W
Baron Samedi
RolandTEC
Baron Samedi
9,857
956
1,988
6,659
19,929
32,271
677
4,944
14,985
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,569
Gold Earned
49,601
305
Minions Killed
307
0
Camps Cleared
0
1,607,123
Distance Traveled
1,456,257
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,520
768
34
2
0
304,127
1
L
Tiamat
10,858
724
89
6
0
302,784
3
W
Camazotz
12,106
807
68
5
0
374,388
3
L
Agni
9,336
622
44
3
0
293,070
0
L
Cliodhna
10,357
690
58
4
0
316,097
1
W
Persephone
11,734
782
96
6
0
286,553
2
L
Odin
9,555
637
40
3
0
236,789
1
W
Eset
11,013
734
61
4
0
324,480
5
L
Medusa
9,495
633
76
5
0
307,517
2
W
Baron Samedi
12,196
813
46
3
0
317,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role