Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeadShot1995
Ares
Level 156
God Stats
5W - 1L
1,633 SR
Queue Stats
120W - 143L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leskinho
Morgan Le Fay
Level 65
God Stats
25W - 11L
1,857 SR
Queue Stats
902W - 892L
1,532 Elo+
Party 1
Scylla
Scylla
Parca13
Scylla
Level 140
God Stats
4W - 5L
1,091 SR
Queue Stats
330W - 309L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
VIIIIXV
Sun Wukong
Level 128
God Stats
4W - 7L
1,190 SR
Queue Stats
299W - 321L
1,407 Elo+
Solo
Team Averages
Level 127
1,454 SR
1,461 Elo+

VS

Team Averages
Level 97
1,500 SR
1,557 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LuanHely
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,571 Elo+
Solo
Sobek
Sobek
vsdvkjbvs
Sobek
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 30L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 1 / 8
9,083
908
8,251
13,136
16,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 12
8,663
866
4,451
13,588
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Leskinho
Morgan Le Fay
14
2 / 3 / 10
8,352
835
11,253
8,294
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Parca13
Scylla
17
4 / 0 / 8
9,700
970
7,707
4,916
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
VIIIIXV
Sun Wukong
15
6 / 3 / 9
9,136
914
8,227
12,689
9,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 4 / 5
8,806
881
8,009
9,423
5,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
14
1 / 3 / 4
7,508
751
6,799
8,534
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
 
Poseidon
13
2 / 6 / 1
7,312
731
4,064
10,711
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
LuanHely
Artemis
12
2 / 4 / 2
7,290
729
6,137
7,385
3,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
vsdvkjbvs
Sobek
11
1 / 1 / 3
6,853
685
2,949
6,685
8,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
18
Kills
10
10
Deaths
18
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
8
9
L
Medusa
 
Medusa
4
4
5
1.63
L
Merlin
 
Merlin
1
3
4
1
L
Poseidon
 
Poseidon
2
6
1
0.42
W
1
3
12
2.33
W
Morgan Le Fay
Leskinho
Morgan Le Fay
2
3
10
2.33
L
Artemis
LuanHely
Artemis
2
4
2
0.75
W
Scylla
Parca13
Scylla
4
0
8
8
W
Sun Wukong
VIIIIXV
Sun Wukong
6
3
9
3.5
L
Sobek
vsdvkjbvs
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
27,958
52,623
Taken
42,738
47,478
Mitigated
26,221
18,648
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,251
1,226
1,947
3,083
13,136
16,001
505
3,934
9,072
19,038
0
L
Medusa
 
Medusa
8,009
2,544
840
1,519
9,423
5,113
0
6,937
2,486
0
19,212
L
Merlin
 
Merlin
6,799
312
617
1,856
8,534
4,236
0
7,084
1,450
19,959
0
L
Poseidon
 
Poseidon
4,064
574
899
1,730
10,711
5,225
0
7,931
2,780
16,266
0
W
4,451
170
828
1,728
13,588
14,379
174
2,991
10,508
5,441
0
W
Morgan Le Fay
Leskinho
Morgan Le Fay
11,253
458
226
885
8,294
5,019
995
3,011
5,283
18,241
0
L
Artemis
LuanHely
Artemis
6,137
1,079
89
965
7,385
3,630
0
5,613
1,772
0
9,702
W
Scylla
Parca13
Scylla
7,707
618
379
948
4,916
3,032
1,456
1,165
3,687
32,013
0
W
Sun Wukong
VIIIIXV
Sun Wukong
8,227
1,312
3,996
4,628
12,689
9,047
800
2,306
10,261
0
16,317
L
Sobek
vsdvkjbvs
Sobek
2,949
147
160
2,245
6,685
8,017
0
4,097
2,588
5,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
37,769
124
Minions Killed
101
0
Camps Cleared
0
976,730
Distance Traveled
932,882
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,083
908
21
2
0
206,944
2
L
Medusa
8,806
881
20
2
0
214,631
0
L
Merlin
7,508
751
32
3
0
195,366
2
L
Poseidon
7,312
731
31
3
0
164,449
0
W
Ares
8,663
866
1
0
0
208,857
0
W
Morgan Le Fay
8,352
835
24
2
0
200,825
6
L
Artemis
7,290
729
10
1
0
210,435
1
W
Scylla
9,700
970
52
5
0
184,111
0
W
Sun Wukong
9,136
914
26
3
0
175,993
5
L
Sobek
6,853
685
8
1
0
148,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role