Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Daaaannn
Chiron
Platinum V
Level 123
God Stats
4W - 3L
1,754 SR
Queue Stats
299W - 298L
1,689 MMR
Solo
Loki
Loki
Platinum V
DanteFroi
Loki
Platinum V
Level 160
God Stats
5W - 3L
1,437 SR
Queue Stats
188W - 184L
1,629 MMR
Solo
Anubis
Anubis
Bronze IV
Rastagard
Anubis
Bronze IV
Level 82
God Stats
2W - 5L
1,745 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,587 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,557 SR
1,593 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
LordMaincra
Janus
Gold II
Level 147
God Stats
5W - 11L
1,459 SR
Queue Stats
98W - 91L
1,657 MMR
Solo
Khepri
Khepri
Gold IV
Orhka
Khepri
Gold IV
Level 154
God Stats
12W - 10L
1,757 SR
Queue Stats
268W - 263L
1,497 MMR
Solo
Cerberus
Cerberus
Gold III
WetHorseBussy
Cerberus
Gold III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,814 MMR
Party 1
Bakasura
Bakasura
Gold III
lac3bolla
Bakasura
Gold III
Level 116
God Stats
0W - 4L
1,570 SR
Queue Stats
88W - 83L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
1 / 0 / 1
3,679
736
1,617
546
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
5
0 / 0 / 1
3,524
705
1,426
3,447
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Daaaannn
Chiron
5
1 / 0 / 0
3,476
695
2,377
2,856
762
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
6
0 / 0 / 0
3,436
687
1,557
1,677
697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Rastagard
Anubis
4
0 / 0 / 0
3,087
617
478
2,304
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LancelotNemesisPoseidonUllr

VS

Bans
Yu HuangKaliFreyaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 1 / 0
2,920
584
2,376
2,340
634
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

3
0 / 0 / 0
2,874
575
109
160
48
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Orhka
Khepri
4
0 / 1 / 0
3,298
660
859
4,292
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
WetHorseBussy
Cerberus
6
0 / 0 / 0
3,383
677
878
2,367
981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lac3bolla
Bakasura
6
0 / 0 / 0
3,313
663
447
3,493
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
W
Ymir
 
Ymir
0
0
1
0.5
L
Cupid
 
Cupid
0
1
0
0
W
Chiron
Daaaannn
Chiron
1
0
0
1
W
Loki
0
0
0
0
L
0
0
0
0
L
Khepri
Orhka
Khepri
0
1
0
0
W
Anubis
Rastagard
Anubis
0
0
0
0
L
Cerberus
WetHorseBussy
Cerberus
0
0
0
0
L
Bakasura
lac3bolla
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,455
Damage
4,669
10,830
Taken
12,652
4,018
Mitigated
4,610
5,199
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,617
135
0
140
546
158
0
109
437
15,757
0
W
Ymir
 
Ymir
1,426
555
0
1,201
3,447
1,623
0
327
3,091
6,518
0
L
Cupid
 
Cupid
2,376
1,675
72
1,025
2,340
634
0
1,353
939
0
13,693
W
Chiron
Daaaannn
Chiron
2,377
1,438
369
1,207
2,856
762
0
486
2,370
0
18,603
W
Loki
1,557
350
0
899
1,677
697
0
810
867
0
15,360
L
109
0
0
0
160
48
0
76
80
8,553
0
L
Khepri
Orhka
Khepri
859
112
106
1,971
4,292
1,820
0
1,290
2,950
8,776
0
W
Anubis
Rastagard
Anubis
478
89
0
1,383
2,304
778
0
114
2,190
10,103
0
L
Cerberus
WetHorseBussy
Cerberus
878
0
0
1,149
2,367
981
0
399
1,676
16,181
0
L
Bakasura
lac3bolla
Bakasura
447
326
0
1,176
3,493
1,127
0
261
3,194
0
11,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,202
Gold Earned
15,788
122
Minions Killed
127
0
Camps Cleared
0
488,761
Distance Traveled
455,608
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,679
736
33
7
0
102,373
2
W
Ymir
3,524
705
14
3
0
98,556
1
L
Cupid
2,920
584
26
5
0
86,846
1
W
Chiron
3,476
695
25
5
0
90,010
0
W
Loki
3,436
687
25
5
0
110,581
1
L
Janus
2,874
575
16
3
0
45,076
1
L
Khepri
3,298
660
12
2
0
86,701
1
W
Anubis
3,087
617
25
5
0
87,241
0
L
Cerberus
3,383
677
35
7
0
100,751
0
L
Bakasura
3,313
663
38
8
0
136,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role