Player Matchup

Merlin
Merlin
HandSpanker
Merlin
Level 43
God Stats
2W - 5L
1,525 SR
Queue Stats
130W - 146L
1,471 Elo+
Solo
Cerberus
Cerberus
Sptblackiwar
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,225 Elo+
Solo
Neith
Neith
wamerthehammer
Neith
Level 118
God Stats
148W - 127L
1,536 SR
Queue Stats
199W - 192L
1,539 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,412 Elo+

VS

Team Averages
Level 89
1,449 SR
1,479 Elo+
Izanami
Izanami
KiddDynamite
Izanami
Level 39
God Stats
5W - 8L
1,224 SR
Queue Stats
128W - 185L
1,300 Elo+
Solo
Vamana
Vamana
OnceUpon
Vamana
Level 114
God Stats
18W - 12L
1,624 SR
Queue Stats
201W - 202L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
WillyFisterbotum
Zhong Kui
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 52L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 3 / 1
12,251
681
22,800
12,026
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Sptblackiwar
Cerberus
11
1 / 11 / 3
10,506
584
1,866
26,828
25,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 5 / 4
11,615
645
14,882
11,034
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiddDynamite
Izanami
17
7 / 4 / 9
13,221
735
15,236
15,553
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
OnceUpon
Vamana
17
4 / 2 / 14
12,382
688
9,604
26,113
21,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
19
8 / 0 / 10
13,572
754
19,290
17,403
13,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
19
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
1
1.17
W
Izanami
KiddDynamite
Izanami
7
4
9
2.88
W
Vamana
OnceUpon
Vamana
4
2
14
5.5
L
Cerberus
Sptblackiwar
Cerberus
1
11
3
0.23
W
Zhong Kui
8
0
10
13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
44,130
49,888
Taken
59,069
37,425
Mitigated
41,571
7,833
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
22,800
126
0
1,695
12,026
6,136
1,101
5,419
6,607
71,592
0
W
Izanami
KiddDynamite
Izanami
15,236
11,415
0
3,224
15,553
5,941
1,805
8,615
6,938
0
55,268
W
Vamana
OnceUpon
Vamana
9,604
3,639
0
9,480
26,113
21,841
360
9,705
16,408
0
42,855
L
Cerberus
Sptblackiwar
Cerberus
1,866
574
0
4,006
26,828
25,339
0
10,649
16,179
7,283
0
W
Zhong Kui
19,290
4,651
0
11,375
17,403
13,789
1,675
6,592
10,811
61,254
0
L
14,882
3,054
0
2,132
11,034
5,950
252
3,605
7,429
0
56,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
39,175
204
Minions Killed
215
6
Camps Cleared
10
834,231
Distance Traveled
962,173
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,251
681
102
6
3
331,536
4
W
Izanami
13,221
735
95
5
4
282,644
3
W
Vamana
12,382
688
41
2
2
348,374
2
L
Cerberus
10,506
584
13
1
1
196,048
1
W
Zhong Kui
13,572
754
79
4
4
331,155
3
L
Neith
11,615
645
89
5
2
306,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role