Player Matchup

Tyr
Tyr
PeteDaSneak_415
Tyr
Level 160
God Stats
5W - 20L
1,247 SR
Queue Stats
882W - 916L
1,537 Elo+
Party 1
Tiamat
Tiamat
TobaDeTura
Tiamat
Level 152
God Stats
42W - 63L
1,483 SR
Queue Stats
166W - 178L
1,472 Elo+
Party 1
Da Ji
Da Ji
slabdab704
Da Ji
Level 160
God Stats
4W - 9L
1,533 SR
Queue Stats
143W - 139L
1,540 Elo+
Party 1
Team Averages
Level 157
1,421 SR
1,517 Elo+

VS

Team Averages
Level 120
1,672 SR
1,536 Elo+
Jormungandr
Jormungandr
CaptainSeaFish
Jormungandr
Level 119
God Stats
11W - 5L
1,884 SR
Queue Stats
51W - 30L
1,592 Elo+
Party 2
Ratatoskr
Ratatoskr
Johntagne
Ratatoskr
Level 126
God Stats
2W - 2L
1,483 SR
Queue Stats
235W - 236L
1,510 Elo+
Party 2
Charybdis
Charybdis
a1esaurusrex
Charybdis
Level 116
God Stats
4W - 2L
1,650 SR
Queue Stats
384W - 410L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,226
623
3,015
7,310
7,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TobaDeTura
Tiamat
11
4 / 3 / 1
7,292
729
8,446
7,975
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
10
0 / 3 / 1
5,887
589
4,518
8,960
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainSeaFish
Jormungandr
13
6 / 1 / 3
8,144
814
8,478
6,828
2,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Johntagne
Ratatoskr
11
2 / 1 / 7
7,189
719
6,291
9,712
4,178
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
a1esaurusrex
Charybdis
11
1 / 3 / 7
7,151
715
5,170
6,889
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
9
9
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaptainSeaFish
Jormungandr
6
1
3
7.5
W
Ratatoskr
Johntagne
Ratatoskr
2
1
7
5.5
L
1
3
1
0.5
L
Tiamat
TobaDeTura
Tiamat
4
3
1
1.5
W
Charybdis
a1esaurusrex
Charybdis
1
3
7
1.5
L
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
19,939
24,245
Taken
23,429
19,233
Mitigated
9,409
2,823
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaptainSeaFish
Jormungandr
8,478
2,580
64
1,951
6,828
2,682
240
2,104
4,660
26,259
0
W
Ratatoskr
Johntagne
Ratatoskr
6,291
839
0
2,737
9,712
4,178
311
4,020
5,546
0
24,369
L
3,015
312
0
637
7,310
7,118
0
1,899
5,411
0
11,842
L
Tiamat
TobaDeTura
Tiamat
8,446
943
0
1,632
7,975
6,974
0
3,428
4,547
23,178
0
W
Charybdis
a1esaurusrex
Charybdis
5,170
3,234
0
1,073
6,889
2,549
493
2,727
4,016
0
17,612
L
Da Ji
4,518
600
0
554
8,960
5,141
0
3,489
5,471
0
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,405
Gold Earned
22,484
85
Minions Killed
119
3
Camps Cleared
6
555,442
Distance Traveled
581,538
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,144
814
47
5
0
197,122
2
W
Ratatoskr
7,189
719
41
4
4
217,583
3
L
Tyr
6,226
623
19
2
2
189,048
1
L
Tiamat
7,292
729
37
4
1
164,613
0
W
Charybdis
7,151
715
31
3
2
166,833
0
L
Da Ji
5,887
589
29
3
0
201,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role