Player Matchup

Ymir
Ymir
Langer831459
Ymir
Level 88
God Stats
6W - 2L
1,613 SR
Queue Stats
36W - 54L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
MVPatMahomie
Kukulkan
Level 78
God Stats
25W - 17L
1,509 SR
Queue Stats
87W - 120L
1,303 Elo+
Party 2
Izanami
Izanami
Rozni
Izanami
Level 89
God Stats
9W - 3L
1,537 SR
Queue Stats
47W - 64L
1,398 Elo+
Party 2
Team Averages
Level 85
1,553 SR
1,355 Elo+

VS

Team Averages
Level 114
1,356 SR
1,248 Elo+
Odin
Odin
BackporchBrew
Odin
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1
Vulcan
Vulcan
CoolestButton67
Vulcan
Level 152
God Stats
2W - 7L
1,306 SR
Queue Stats
290W - 316L
1,504 Elo+
Solo
Charybdis
Charybdis
FredexPremium16
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,265
772
3,310
9,243
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MVPatMahomie
Kukulkan
13
2 / 1 / 6
8,508
709
8,525
5,120
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rozni
Izanami
13
5 / 1 / 3
8,821
735
11,371
9,056
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,739
562
2,514
12,698
11,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 1
7,663
639
8,146
7,873
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
FredexPremium16
Charybdis
11
1 / 2 / 0
7,088
591
5,524
6,815
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
4
1
0.38
L
Charybdis
FredexPremium16
Charybdis
1
2
0
0.5
W
2
0
7
5.5
W
Kukulkan
MVPatMahomie
Kukulkan
2
1
6
5
W
Izanami
Rozni
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
16,184
23,419
Taken
27,386
16,115
Mitigated
17,021
10,090
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,514
317
32
1,310
12,698
11,254
0
5,370
7,328
0
12,322
L
8,146
3,236
0
1,548
7,873
3,153
0
3,339
4,534
34,450
0
L
Charybdis
FredexPremium16
Charybdis
5,524
1,960
37
673
6,815
2,614
0
3,586
3,229
0
16,984
W
3,310
913
722
2,933
9,243
9,829
214
3,526
5,717
10,423
0
W
Kukulkan
MVPatMahomie
Kukulkan
8,525
1,851
1,322
1,856
5,120
2,272
760
1,900
3,220
36,560
0
W
Izanami
Rozni
Izanami
11,371
7,574
432
2,825
9,056
4,014
1,038
3,398
5,658
0
44,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
21,490
152
Minions Killed
106
5
Camps Cleared
4
620,265
Distance Traveled
539,664
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,739
562
15
1
0
186,352
0
L
Vulcan
7,663
639
67
6
3
197,143
1
L
Charybdis
7,088
591
24
2
1
156,169
1
W
Ymir
9,265
772
12
1
1
210,988
4
W
Kukulkan
8,508
709
75
6
2
207,319
2
W
Izanami
8,821
735
65
5
2
201,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role