Player Matchup

Bakasura
Bakasura
JoshuaFireseed
Bakasura
Level 57
God Stats
1W - 1L
1,735 SR
Queue Stats
62W - 76L
1,448 Elo+
Solo
Khepri
Khepri
MrSteak94
Khepri
Level 89
God Stats
1W - 2L
1,649 SR
Queue Stats
63W - 69L
1,462 Elo+
Party 1
Nox
Nox
TheLegendOfStubz
Nox
Level 85
God Stats
0W - 3L
1,294 SR
Queue Stats
4W - 16L
1,357 Elo+
Party 1
Team Averages
Level 77
1,559 SR
1,422 Elo+

VS

Team Averages
Level 87
1,565 SR
1,365 Elo+
Achilles
Achilles
Gäara
Achilles
Level 120
God Stats
1W - 0L
1,695 SR
Queue Stats
12W - 13L
1,595 Elo+
Party 2
Charybdis
Charybdis
ImEvoLXIII
Charybdis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,227 Elo+
Party 2
Yu Huang
Yu Huang
mówáng
Yu Huang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 4 / 2
9,977
587
7,408
21,911
17,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MrSteak94
Khepri
15
1 / 3 / 6
11,261
662
7,113
17,059
25,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 2 / 3
10,863
639
6,273
12,652
8,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gäara
Achilles
18
6 / 1 / 2
12,494
735
19,162
15,182
12,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ImEvoLXIII
Charybdis
15
3 / 6 / 4
11,109
653
18,450
15,205
5,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
mówáng
Yu Huang
15
0 / 0 / 6
10,791
635
10,120
3,309
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
9
9
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gäara
Achilles
6
1
2
7
W
Charybdis
ImEvoLXIII
Charybdis
3
6
4
0.83
L
Bakasura
3
4
2
1
L
Khepri
MrSteak94
Khepri
1
3
6
1.33
L
3
2
3
2.25
W
Yu Huang
mówáng
Yu Huang
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
47,732
51,622
Taken
33,696
51,632
Mitigated
19,684
5,076
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gäara
Achilles
19,162
3,024
0
4,078
15,182
12,268
543
6,425
8,082
0
54,331
W
Charybdis
ImEvoLXIII
Charybdis
18,450
10,690
0
1,975
15,205
5,957
1,103
5,537
8,613
0
68,027
L
Bakasura
7,408
5,174
0
2,292
21,911
17,908
0
4,064
17,847
0
20,229
L
Khepri
MrSteak94
Khepri
7,113
241
0
2,284
17,059
25,609
0
3,962
13,097
26,096
0
L
6,273
960
0
500
12,652
8,115
0
2,608
10,044
37,490
0
W
Yu Huang
mówáng
Yu Huang
10,120
622
0
587
3,309
1,459
137
1,772
1,537
33,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
34,394
155
Minions Killed
219
6
Camps Cleared
9
925,201
Distance Traveled
883,536
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,494
735
69
4
4
341,218
2
W
Charybdis
11,109
653
94
6
5
268,485
4
L
Bakasura
9,977
587
45
3
4
326,456
5
L
Khepri
11,261
662
36
2
0
302,445
2
L
Nox
10,863
639
74
4
2
296,300
1
W
Yu Huang
10,791
635
56
3
0
273,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role