Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
CR1T1K4L_672
Ares
Level 94
God Stats
4W - 7L
1,314 SR
Queue Stats
107W - 115L
1,365 Elo+
Party 2
Thanatos
Thanatos
ObscureKurosaki
Thanatos
Level 65
God Stats
2W - 3L
1,548 SR
Queue Stats
44W - 63L
1,336 Elo+
Party 2
Raijin
Raijin
Papa_Death66
Raijin
Level 104
God Stats
12W - 14L
1,448 SR
Queue Stats
119W - 139L
1,360 Elo+
Party 2
Izanami
Izanami
bizkit_killer
Izanami
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
163W - 186L
1,384 Elo+
Party 4
Team Averages
Level 79
1,462 SR
1,389 Elo+

VS

Team Averages
Level 74
1,483 SR
1,395 Elo+
Cerberus
Cerberus
ChaacMid
Cerberus
Level 121
God Stats
3W - 3L
1,593 SR
Queue Stats
59W - 74L
1,395 Elo+
Party 1
Agni
Agni
ReturnofThePac
Agni
Level 37
God Stats
2W - 2L
1,353 SR
Queue Stats
100W - 116L
1,348 Elo+
Party 3
Cupid
Cupid
Ty LeBron
Cupid
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
VintageBus
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 100L
1,259 Elo+
Party 3
Horus
Horus
bambam1758
Horus
Level 127
God Stats
7W - 7L
1,469 SR
Queue Stats
162W - 173L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 1
7,603
543
4,895
7,517
3,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 2
6,292
449
2,584
8,799
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
11
3 / 2 / 0
6,733
481
5,304
10,336
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Raijin
10
0 / 1 / 1
6,188
442
3,734
4,395
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
10
0 / 3 / 0
5,906
422
3,977
7,936
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaacMid
Cerberus
13
1 / 2 / 1
7,581
542
4,333
8,640
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 0
6,945
496
2,445
7,002
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Ty LeBron
Cupid
11
0 / 1 / 3
6,185
442
5,679
6,309
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
VintageBus
Ao Kuang
13
3 / 0 / 5
7,637
546
3,682
7,544
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
10
3 / 0 / 1
6,752
482
5,956
8,290
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
0
2
2
0.5
W
Cerberus
ChaacMid
Cerberus
1
2
1
0.75
L
Thanatos
3
2
0
1.5
L
Raijin
0
1
1
0.5
W
3
1
0
3
W
Cupid
Ty LeBron
Cupid
0
1
3
1.5
W
Ao Kuang
VintageBus
Ao Kuang
3
0
5
5.5
W
Horus
3
0
1
3.5
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
22,095
38,983
Taken
37,785
18,054
Mitigated
18,006
16,637
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,895
687
0
3,703
7,517
3,421
228
4,418
3,099
53,482
0
L
2,584
218
405
2,696
8,799
6,648
0
1,228
7,559
12,934
0
W
Cerberus
ChaacMid
Cerberus
4,333
187
0
2,375
8,640
3,885
0
4,152
4,488
49,584
0
L
Thanatos
5,304
2,317
0
7,245
10,336
3,997
0
2,582
7,578
0
35,928
L
Raijin
3,734
382
0
930
4,395
1,422
150
1,413
2,764
42,394
0
W
2,445
402
0
1,660
7,002
2,413
0
1,909
4,827
37,714
0
W
Cupid
Ty LeBron
Cupid
5,679
3,665
21
2,337
6,309
2,208
0
1,751
4,558
0
40,875
W
Ao Kuang
VintageBus
Ao Kuang
3,682
633
0
4,722
7,544
2,904
0
1,424
5,972
45,866
0
W
Horus
5,956
2,517
742
3,674
8,290
6,596
0
1,991
6,257
0
16,148
L
Izanami
3,977
2,807
0
1,658
7,936
2,566
0
373
7,523
0
50,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
35,100
353
Minions Killed
368
0
Camps Cleared
0
1,207,698
Distance Traveled
1,328,365
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,603
543
112
8
0
202,800
2
L
Ares
6,292
449
14
1
0
262,306
2
W
Cerberus
7,581
542
123
9
0
267,291
3
L
Thanatos
6,733
481
65
5
0
246,272
1
L
Raijin
6,188
442
73
5
0
257,497
2
W
Agni
6,945
496
73
5
0
238,100
4
W
Cupid
6,185
442
60
4
0
235,780
0
W
Ao Kuang
7,637
546
96
7
0
306,645
2
W
Horus
6,752
482
16
1
0
280,549
5
L
Izanami
5,906
422
89
6
0
238,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role