Player Matchup

Lancelot
Lancelot
Ahpau--
Lancelot
Level 103
God Stats
6W - 4L
1,270 SR
Queue Stats
170W - 150L
1,432 Elo+
Party 2
Izanami
Izanami
bcarpkcarp
Izanami
Level 29
God Stats
6W - 4L
1,546 SR
Queue Stats
30W - 18L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
fierce_unit_4791
Baron Samedi
Level 40
God Stats
22W - 21L
1,360 SR
Queue Stats
108W - 99L
1,413 Elo+
Party 2
Team Averages
Level 57
1,392 SR
1,451 Elo+

VS

Team Averages
Level 59
1,440 SR
1,340 Elo+
Hades
Hades
Katlyn300
Hades
Level 26
God Stats
18W - 11L
1,575 SR
Queue Stats
97W - 111L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
PrettyLordJ
Jing Wei
Level 49
God Stats
40W - 53L
1,388 SR
Queue Stats
458W - 660L
1,277 Elo+
Solo
Chaac
Chaac
Sytumn
Chaac
Level 103
God Stats
5W - 10L
1,356 SR
Queue Stats
164W - 186L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ahpau--
Lancelot
19
9 / 4 / 4
15,198
724
35,674
25,039
17,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
bcarpkcarp
Izanami
20
4 / 3 / 4
14,696
700
15,572
16,079
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
fierce_unit_4791
Baron Samedi
18
0 / 5 / 7
13,372
637
9,480
17,079
8,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Katlyn300
Hades
18
3 / 5 / 6
13,193
628
19,444
22,836
13,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
PrettyLordJ
Jing Wei
17
0 / 6 / 7
12,687
604
9,346
21,565
7,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sytumn
Chaac
19
9 / 2 / 3
15,096
719
18,916
25,786
34,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
13
Kills
12
12
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ahpau--
Lancelot
9
4
4
2.75
L
Hades
Katlyn300
Hades
3
5
6
1.2
L
Jing Wei
PrettyLordJ
Jing Wei
0
6
7
0.58
L
Chaac
Sytumn
Chaac
9
2
3
5.25
W
Izanami
bcarpkcarp
Izanami
4
3
4
2
W
Baron Samedi
fierce_unit_4791
Baron Samedi
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,726
Damage
47,706
58,197
Taken
70,187
34,069
Mitigated
55,442
13,548
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ahpau--
Lancelot
35,674
8,557
0
6,021
25,039
17,068
304
6,834
18,205
0
73,188
L
Hades
Katlyn300
Hades
19,444
659
678
3,725
22,836
13,627
398
1,482
21,229
39,378
0
L
Jing Wei
PrettyLordJ
Jing Wei
9,346
4,769
181
2,430
21,565
7,588
1,236
2,252
19,081
0
67,780
L
Chaac
Sytumn
Chaac
18,916
2,041
0
7,167
25,786
34,227
102
6,304
19,028
0
58,079
W
Izanami
bcarpkcarp
Izanami
15,572
7,583
0
3,100
16,079
8,122
2,794
6,296
9,783
0
68,840
W
Baron Samedi
fierce_unit_4791
Baron Samedi
9,480
284
501
3,926
17,079
8,879
314
6,857
10,222
45,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
40,976
257
Minions Killed
231
11
Camps Cleared
7
1,160,886
Distance Traveled
1,101,249
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,198
724
57
3
7
457,077
4
L
Hades
13,193
628
63
3
1
345,021
0
L
Jing Wei
12,687
604
106
5
5
371,554
0
L
Chaac
15,096
719
62
3
1
384,674
1
W
Izanami
14,696
700
110
5
2
343,504
1
W
Baron Samedi
13,372
637
90
4
2
360,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role