Player Matchup

Gilgamesh
Gilgamesh
F1RE F1GHTER 45
Gilgamesh
Level 36
God Stats
1W - 0L
1,566 SR
Queue Stats
107W - 91L
1,596 Elo+
Party 2
Mercury
Mercury
FredZeppelin
Mercury
Level 44
God Stats
9W - 5L
1,659 SR
Queue Stats
147W - 127L
1,563 Elo+
Party 2
Anubis
Anubis
NutMiIk
Anubis
Level 123
God Stats
3W - 0L
1,947 SR
Queue Stats
13W - 10L
1,569 Elo+
Party 1
Ares
Ares
PixelDiceDragon
Ares
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Cupid
Cupid
moosechin
Cupid
Level 69
God Stats
18W - 2L
1,695 SR
Queue Stats
240W - 215L
1,546 Elo+
Party 2
Team Averages
Level 58
1,673 SR
1,504 Elo+

VS

Team Averages
Level 71
1,555 SR
1,548 Elo+
Sol
Sol
ChoflesOMG
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
LordOrochihondo
Kuzenbo
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
8W - 7L
1,716 Elo+
Party 3
Bakasura
Bakasura
MortaISnipez
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,408 Elo+
Party 3
Jing Wei
Jing Wei
botsto
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,517 Elo+
Party 3
Arachne
Arachne
zapju
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1RE F1GHTER 45
Gilgamesh
14
4 / 6 / 5
9,042
532
16,366
19,872
19,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Mercury
FredZeppelin
Mercury
14
5 / 2 / 8
9,106
536
11,573
11,161
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NutMiIk
Anubis
15
6 / 0 / 5
9,382
552
13,682
10,864
5,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 8
8,329
490
5,108
11,071
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
moosechin
Cupid
15
4 / 0 / 4
8,867
522
7,039
10,239
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,529
325
1,403
4,011
969
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 2 / 0
6,462
380
4,898
11,942
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
MortaISnipez
Bakasura
13
2 / 7 / 2
7,793
458
11,790
18,017
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
botsto
Jing Wei
12
0 / 5 / 0
7,253
427
13,094
15,745
6,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
zapju
Arachne
14
6 / 5 / 0
8,561
504
12,257
25,509
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
8
8
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
F1RE F1GHTER 45
Gilgamesh
4
6
5
1.08
W
Mercury
FredZeppelin
Mercury
5
2
8
4.5
L
0
2
0
0
L
Bakasura
MortaISnipez
Bakasura
2
7
2
0.43
W
Anubis
NutMiIk
Anubis
6
0
5
8.5
W
1
0
8
5
L
Jing Wei
botsto
Jing Wei
0
5
0
0
W
Cupid
moosechin
Cupid
4
0
4
6
L
Arachne
zapju
Arachne
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
43,442
63,207
Taken
75,224
42,621
Mitigated
40,263
17,920
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,403
345
0
2,170
4,011
969
0
1,905
2,106
21,322
0
W
Gilgamesh
F1RE F1GHTER 45
Gilgamesh
16,366
5,522
0
2,720
19,872
19,169
113
198
18,737
0
60,041
W
Mercury
FredZeppelin
Mercury
11,573
6,989
194
1,439
11,161
4,693
552
622
10,153
0
65,610
L
4,898
2,115
0
1,001
11,942
12,768
0
4,974
6,968
20,500
0
L
Bakasura
MortaISnipez
Bakasura
11,790
7,142
0
2,968
18,017
7,840
0
5,148
12,869
0
55,900
W
Anubis
NutMiIk
Anubis
13,682
1,591
0
8,139
10,864
5,970
1,067
2,549
7,624
76,544
0
W
5,108
408
0
2,045
11,071
9,064
0
2,278
8,653
26,969
0
L
Jing Wei
botsto
Jing Wei
13,094
10,073
0
5,036
15,745
6,802
0
4,642
11,103
0
64,473
W
Cupid
moosechin
Cupid
7,039
3,828
124
3,259
10,239
3,725
1,734
654
9,585
0
68,752
L
Arachne
zapju
Arachne
12,257
8,580
0
11,600
25,509
11,884
0
2,121
23,388
0
46,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
35,598
494
Minions Killed
314
0
Camps Cleared
0
1,622,338
Distance Traveled
1,389,200
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,529
325
39
2
0
117,813
0
W
Gilgamesh
9,042
532
118
7
0
292,466
0
W
Mercury
9,106
536
107
6
0
377,156
3
L
Kuzenbo
6,462
380
29
2
0
346,244
0
L
Bakasura
7,793
458
94
6
0
332,587
3
W
Anubis
9,382
552
127
7
0
280,518
0
W
Ares
8,329
490
32
2
0
343,976
2
L
Jing Wei
7,253
427
91
5
0
286,253
2
W
Cupid
8,867
522
110
6
0
328,222
4
L
Arachne
8,561
504
61
4
0
306,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role