Player Matchup

Medusa
Medusa
LograinZ
Medusa
Level 107
God Stats
2W - 7L
1,321 SR
Queue Stats
142W - 222L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
TnRv-66
Baron Samedi
Level 102
God Stats
19W - 28L
1,400 SR
Queue Stats
167W - 234L
1,390 Elo+
Party 1
Chaac
Chaac
naruto457685
Chaac
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
2W - 12L
1,169 Elo+
Party 1
Team Averages
Level 72
1,407 SR
1,297 Elo+

VS

Team Averages
Level 45
1,599 SR
1,428 Elo+
Mulan
Mulan
Jveam
Mulan
Level 47
God Stats
50W - 40L
1,603 SR
Queue Stats
245W - 171L
1,555 Elo+
Solo
Athena
Athena
Qahnaar
Athena
Level 69
God Stats
3W - 3L
1,573 SR
Queue Stats
38W - 38L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
TheEnderManCan
Kukulkan
Level 18
God Stats
8W - 8L
1,620 SR
Queue Stats
8W - 13L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LograinZ
Medusa
11
3 / 7 / 0
7,886
657
8,965
14,361
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TnRv-66
Baron Samedi
11
0 / 8 / 3
7,377
615
12,641
13,844
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 2
7,457
621
5,084
15,131
10,309
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jveam
Mulan
17
13 / 2 / 5
11,018
918
18,466
14,023
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Qahnaar
Athena
14
4 / 0 / 10
10,050
838
8,480
14,730
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
3 / 2 / 11
9,157
763
10,316
7,224
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Jveam
Mulan
13
2
5
7.75
L
Medusa
LograinZ
Medusa
3
7
0
0.43
W
Athena
Qahnaar
Athena
4
0
10
9
W
Kukulkan
3
2
11
4.25
L
Baron Samedi
TnRv-66
Baron Samedi
0
8
3
0.19
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
37,262
43,336
Taken
35,977
23,011
Mitigated
32,354
7,127
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Jveam
Mulan
18,466
3,021
0
5,149
14,023
13,065
629
4,501
9,522
0
51,473
L
Medusa
LograinZ
Medusa
8,965
4,256
71
2,581
14,361
6,376
0
5,156
8,803
0
25,800
W
Athena
Qahnaar
Athena
8,480
2,165
0
2,626
14,730
15,688
227
4,420
10,310
14,300
0
W
Kukulkan
10,316
1,265
0
23
7,224
3,601
1,696
4,188
3,036
31,808
0
L
Baron Samedi
TnRv-66
Baron Samedi
12,641
1,466
1,024
2,547
13,844
6,326
84
6,440
7,095
27,420
0
L
5,084
1,534
0
904
15,131
10,309
0
7,565
7,231
0
15,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
30,225
107
Minions Killed
150
1
Camps Cleared
8
588,373
Distance Traveled
670,214
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,018
918
68
6
6
233,888
3
L
Medusa
7,886
657
48
4
1
176,781
0
W
Athena
10,050
838
19
2
1
214,547
0
W
Kukulkan
9,157
763
63
5
1
221,779
0
L
Baron Samedi
7,377
615
39
3
0
181,293
0
L
Chaac
7,457
621
20
2
0
230,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role