Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CAPNKRIS
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,249 Elo+
Solo
Kali
Kali
FecalShipment
Kali
Level 121
God Stats
3W - 7L
1,465 SR
Queue Stats
83W - 107L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
WaveDvourerOf
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,258 Elo+
Party 1
Janus
Janus
blazing_weeds420
Janus
Level 143
God Stats
2W - 2L
1,608 SR
Queue Stats
28W - 45L
1,309 Elo+
Party 1
Team Averages
Level 74
1,515 SR
1,350 Elo+

VS

Team Averages
Level 112
1,425 SR
1,492 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chrisde12
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,423 Elo+
Party 2
Lancelot
Lancelot
Hieb
Lancelot
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,692 Elo+
Party 2
Yemoja
Yemoja
Norakuroinu
Yemoja
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 236L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
YoMegaFresh
Kumbhakarna
Level 128
God Stats
2W - 4L
1,123 SR
Queue Stats
227W - 253L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 11 / 4
9,370
446
11,673
34,277
34,207
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
1 / 2 / 5
10,884
518
13,007
12,991
11,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 5
12,483
594
28,310
37,189
23,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
20
1 / 3 / 6
11,287
537
14,847
31,509
42,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 13 / 3
12,061
574
46,820
24,390
11,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
14 / 5 / 16
14,156
674
38,918
25,894
15,372
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Chrisde12
Hercules
20
10 / 0 / 25
14,390
685
16,005
45,309
36,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Hieb
Lancelot
20
11 / 3 / 19
14,263
679
51,766
30,608
24,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
17
0 / 2 / 26
11,591
552
6,878
12,657
11,642
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
YoMegaFresh
Kumbhakarna
20
2 / 0 / 30
13,489
642
13,502
37,121
28,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
153
9
Kills
37
37
Deaths
10
23
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
11
4
0.18
W
Freya
 
Freya
14
5
16
4.4
L
1
2
5
1.75
W
Hercules
Chrisde12
Hercules
10
0
25
22.5
L
4
8
5
0.81
W
Lancelot
Hieb
Lancelot
11
3
19
6.83
W
Yemoja
0
2
26
6.5
L
Kuzenbo
1
3
6
1.33
W
Kumbhakarna
YoMegaFresh
Kumbhakarna
2
0
30
17
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,657
Damage
127,069
140,356
Taken
151,589
123,462
Mitigated
116,712
60,349
Healing
103,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,673
710
205
12,816
34,277
34,207
0
16,296
17,981
22,403
0
W
Freya
 
Freya
38,918
13,122
1,350
8,751
25,894
15,372
1,389
15,842
10,052
79,855
0
L
13,007
2,464
20,393
7,097
12,991
11,101
0
5,364
7,627
26,160
0
W
Hercules
Chrisde12
Hercules
16,005
6,165
1,766
25,902
45,309
36,107
771
25,063
20,246
0
25,163
L
28,310
10,094
2,261
7,829
37,189
23,865
0
17,758
19,431
749
39,988
W
Lancelot
Hieb
Lancelot
51,766
18,550
2,367
10,298
30,608
24,850
1,864
13,852
16,756
0
78,014
W
Yemoja
6,878
2,655
24,653
3,068
12,657
11,642
608
7,208
5,449
19,681
0
L
Kuzenbo
14,847
5,573
247
8,215
31,509
42,395
90
12,562
18,947
25,299
0
W
Kumbhakarna
YoMegaFresh
Kumbhakarna
13,502
1,433
5,224
19,818
37,121
28,741
1,290
24,868
12,253
45,105
0
L
46,820
1,057
536
750
24,390
11,894
0
7,318
17,072
70,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
67,889
150
Minions Killed
210
0
Camps Cleared
0
1,577,153
Distance Traveled
1,894,326
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,370
446
21
1
0
242,934
0
W
Freya
14,156
674
72
3
0
348,752
1
L
Hel
10,884
518
18
1
0
385,243
0
W
Hercules
14,390
685
20
1
0
415,462
0
L
Kali
12,483
594
23
1
0
349,788
0
W
Lancelot
14,263
679
55
3
0
412,977
0
W
Yemoja
11,591
552
25
1
0
311,116
1
L
Kuzenbo
11,287
537
14
1
0
312,136
0
W
Kumbhakarna
13,489
642
38
2
0
406,019
1
L
Janus
12,061
574
74
4
0
287,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role