Player Matchup

Sol
Sol
BTLafforthun
Sol
Level 88
God Stats
3W - 3L
1,497 SR
Queue Stats
78W - 64L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Brady Ortell
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 115L
1,551 Elo+
Party 1
Chaac
Chaac
camojesus
Chaac
Level 80
God Stats
20W - 19L
1,541 SR
Queue Stats
166W - 110L
1,513 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,536 Elo+

VS

Team Averages
Level 79
1,441 SR
1,411 Elo+
Ymir
Ymir
Scagni RN
Ymir
Level 74
God Stats
2W - 5L
1,391 SR
Queue Stats
504W - 429L
1,501 Elo+
Party 2
Tiamat
Tiamat
Tony Da Tommy
Tiamat
Level 58
God Stats
1W - 3L
1,433 SR
Queue Stats
232W - 185L
1,445 Elo+
Party 2
Lancelot
Lancelot
xtheEpicGam3rx
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,811
781
8,845
4,168
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Brady Ortell
Kumbhakarna
10
0 / 0 / 6
7,292
729
3,969
7,448
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
camojesus
Chaac
12
3 / 0 / 4
7,317
732
8,644
10,322
5,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 0
6,705
671
3,766
12,211
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,080
608
8,012
5,344
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
10
0 / 2 / 0
5,959
596
3,154
8,348
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Kumbhakarna
Brady Ortell
Kumbhakarna
0
0
6
3
L
Ymir
0
4
0
0
L
0
1
0
0
W
Chaac
camojesus
Chaac
3
0
4
5
L
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
14,932
21,938
Taken
25,903
14,265
Mitigated
16,360
9,114
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,845
4,047
0
1,975
4,168
1,753
393
1,993
1,951
25,750
2,538
W
Kumbhakarna
Brady Ortell
Kumbhakarna
3,969
490
0
2,956
7,448
7,046
44
3,549
3,435
20,836
0
L
Ymir
3,766
518
453
2,870
12,211
9,249
0
6,005
6,206
12,428
0
L
8,012
318
0
1,078
5,344
3,643
0
2,891
2,453
23,483
0
W
Chaac
camojesus
Chaac
8,644
1,771
0
4,183
10,322
5,466
57
5,345
4,533
0
21,261
L
Lancelot
3,154
645
135
744
8,348
3,468
0
3,179
5,169
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
18,744
116
Minions Killed
94
5
Camps Cleared
5
589,116
Distance Traveled
550,550
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,811
781
60
6
5
187,832
0
W
Kumbhakarna
7,292
729
28
3
0
193,309
3
L
Ymir
6,705
671
27
3
2
175,947
1
L
Tiamat
6,080
608
41
4
2
191,427
1
W
Chaac
7,317
732
28
3
0
207,975
1
L
Lancelot
5,959
596
26
3
1
183,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role