Player Matchup

Sun Wukong
Sun Wukong
ForeverALohnes
Sun Wukong
Level 124
God Stats
7W - 9L
1,363 SR
Queue Stats
106W - 134L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gleakns
Cu Chulainn
Level 99
God Stats
4W - 4L
1,511 SR
Queue Stats
166W - 161L
1,495 Elo+
Party 2
Neith
Neith
Highrezisgea
Neith
Level 61
God Stats
5W - 9L
1,678 SR
Queue Stats
50W - 68L
1,462 Elo+
Solo
Nemesis
Nemesis
Loneonx
Nemesis
Level 77
God Stats
3W - 7L
1,400 SR
Queue Stats
59W - 58L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
TheNewDonFetti
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 153L
1,496 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,477 Elo+

VS

Team Averages
Level 106
1,590 SR
1,518 Elo+
Sylvanus
Sylvanus
BigWhiteizzle
Sylvanus
Level 127
God Stats
13W - 5L
1,586 SR
Queue Stats
20W - 9L
1,552 Elo+
Party 1
King Arthur
King Arthur
Calam1tey
King Arthur
Level 68
God Stats
7W - 4L
1,609 SR
Queue Stats
227W - 232L
1,479 Elo+
Solo
Cupid
Cupid
CaptainBlyte
Cupid
Level 142
God Stats
6W - 5L
1,589 SR
Queue Stats
178W - 162L
1,522 Elo+
Party 1
Loki
Loki
TheBigBadSalad
Loki
Level 127
God Stats
3W - 1L
1,657 SR
Queue Stats
168W - 149L
1,519 Elo+
Party 1
Nox
Nox
WOLDEN28
Nox
Level 66
God Stats
10W - 9L
1,506 SR
Queue Stats
169W - 171L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForeverALohnes
Sun Wukong
20
4 / 5 / 6
15,305
478
16,935
31,242
25,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Gleakns
Cu Chulainn
20
4 / 5 / 3
17,160
536
30,533
44,485
69,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 4
17,277
540
24,901
23,999
11,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Loneonx
Nemesis
20
3 / 7 / 5
15,057
471
10,335
36,117
20,890
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
18
0 / 6 / 7
13,097
409
11,420
39,766
63,721
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigWhiteizzle
Sylvanus
20
0 / 0 / 15
14,758
461
11,110
23,765
32,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Calam1tey
King Arthur
20
4 / 4 / 11
16,661
521
28,560
41,782
66,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 3 / 8
18,959
592
54,063
30,942
18,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 9
16,730
523
13,626
31,213
16,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 7
15,728
492
8,852
19,452
12,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
15
Kills
27
27
Deaths
15
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigWhiteizzle
Sylvanus
0
0
15
7.5
W
King Arthur
Calam1tey
King Arthur
4
4
11
2.38
W
14
3
8
6
L
Sun Wukong
ForeverALohnes
Sun Wukong
4
5
6
1.4
L
Cu Chulainn
Gleakns
Cu Chulainn
4
5
3
1.1
L
4
4
4
1.5
L
Nemesis
Loneonx
Nemesis
3
7
5
0.79
W
7
6
9
1.92
L
Cabrakan
0
6
7
0.58
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,124
Damage
116,211
175,609
Taken
147,154
191,169
Mitigated
146,852
44,996
Healing
47,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigWhiteizzle
Sylvanus
11,110
2,854
5,562
7,123
23,765
32,653
661
3,508
20,257
43,762
0
W
King Arthur
Calam1tey
King Arthur
28,560
2,082
0
5,821
41,782
66,579
0
2,712
39,070
0
150,687
W
54,063
35,144
945
12,315
30,942
18,459
8,584
2,478
28,464
0
228,776
L
Sun Wukong
ForeverALohnes
Sun Wukong
16,935
3,718
0
8,782
31,242
25,517
479
4,490
26,682
0
136,625
L
Cu Chulainn
Gleakns
Cu Chulainn
30,533
4,550
0
3,797
44,485
69,705
147
2,338
42,147
0
169,729
L
24,901
5,117
0
8,853
23,999
11,336
7,319
3,008
20,991
0
175,669
L
Nemesis
Loneonx
Nemesis
10,335
3,007
7
9,886
36,117
20,890
0
3,921
32,196
0
144,495
W
13,626
4,427
0
10,023
31,213
16,969
212
2,465
28,748
0
142,807
L
Cabrakan
11,420
1,838
5,212
8,459
39,766
63,721
30
7,640
32,126
48,797
0
W
8,852
1,386
0
5,562
19,452
12,192
414
2,298
17,154
148,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,896
Gold Earned
82,836
938
Minions Killed
915
0
Camps Cleared
0
2,831,609
Distance Traveled
2,997,203
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,758
461
64
2
0
608,774
1
W
King Arthur
16,661
521
237
7
0
573,552
7
W
Cupid
18,959
592
231
7
0
567,412
5
L
Sun Wukong
15,305
478
189
6
0
585,046
4
L
Cu Chulainn
17,160
536
272
9
0
568,592
6
L
Neith
17,277
540
248
8
0
567,387
2
L
Nemesis
15,057
471
176
6
0
559,821
11
W
Loki
16,730
523
179
6
0
635,437
5
L
Cabrakan
13,097
409
53
2
0
550,763
7
W
Nox
15,728
492
204
6
0
612,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role