Player Matchup

Sol
Sol
BarbatosLupusEx
Sol
Level 128
God Stats
2W - 6L
1,378 SR
Queue Stats
56W - 63L
1,507 Elo+
Solo
Geb
Geb
Jhoppie21
Geb
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
220W - 229L
1,492 Elo+
Solo
Chiron
Chiron
Lowtechstyle
Chiron
Level 121
God Stats
2W - 4L
1,442 SR
Queue Stats
235W - 265L
1,441 Elo+
Solo
Amaterasu
Amaterasu
OJSV1327
Amaterasu
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
27W - 25L
1,577 Elo+
Solo
Aphrodite
Aphrodite
animeukaku
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,504 Elo+

VS

Team Averages
Level 119
1,516 SR
1,548 Elo+
Geb
Geb
ArtyWitDaParty
Geb
Level 86
God Stats
4W - 3L
1,568 SR
Queue Stats
82W - 102L
1,520 Elo+
Party 1
Hades
Hades
Ders_94
Hades
Level 114
God Stats
17W - 10L
1,482 SR
Queue Stats
343W - 358L
1,640 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
Level 123
God Stats
23W - 18L
1,561 SR
Queue Stats
332W - 350L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
StxBigR66
Cernunnos
Level 147
God Stats
1W - 0L
1,281 SR
Queue Stats
42W - 46L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
TV_soldier-
Baron Samedi
Level 124
God Stats
70W - 58L
1,688 SR
Queue Stats
346W - 352L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,831
655
12,153
12,888
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 5 / 4
9,825
655
11,563
20,480
24,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
17
1 / 7 / 2
9,960
664
14,579
17,860
8,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
OJSV1327
Amaterasu
16
0 / 3 / 0
9,434
629
5,196
18,631
19,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
animeukaku
Aphrodite
15
0 / 6 / 2
9,026
602
6,020
19,175
14,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,229
682
7,051
17,274
18,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
Ders_94
Hades
20
7 / 1 / 16
11,936
796
22,846
14,609
9,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Spearmint_Ninja
Cu Chulainn
20
10 / 1 / 15
12,190
813
18,778
23,953
25,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
StxBigR66
Cernunnos
18
2 / 1 / 12
10,650
710
12,563
13,163
6,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TV_soldier-
Baron Samedi
18
4 / 1 / 18
11,082
739
16,984
13,168
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
3
Kills
25
25
Deaths
5
9
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
L
2
4
1
0.63
W
Hades
Ders_94
Hades
7
1
16
15
L
0
5
4
0.4
L
Chiron
1
7
2
0.29
L
Amaterasu
OJSV1327
Amaterasu
0
3
0
0
W
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
10
1
15
17.5
W
Cernunnos
StxBigR66
Cernunnos
2
1
12
8
W
Baron Samedi
TV_soldier-
Baron Samedi
4
1
18
13
L
Aphrodite
animeukaku
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
78,222
89,034
Taken
82,167
71,289
Mitigated
67,562
20,694
Healing
37,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,051
377
714
2,649
17,274
18,649
157
5,327
11,947
22,285
0
L
12,153
2,480
0
3,368
12,888
5,387
1,374
6,985
5,903
33,195
0
W
Hades
Ders_94
Hades
22,846
2,754
1,766
7,527
14,609
9,064
2,044
3,628
10,981
65,958
0
L
11,563
864
685
1,619
20,480
24,362
0
9,736
10,744
39,404
0
L
Chiron
14,579
2,546
740
2,124
17,860
8,234
628
9,513
8,347
0
53,744
L
Amaterasu
OJSV1327
Amaterasu
5,196
1,452
55
3,512
18,631
19,153
0
10,244
8,387
0
24,271
W
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
18,778
4,492
0
8,255
23,953
25,000
1,807
7,473
16,480
4,944
48,636
W
Cernunnos
StxBigR66
Cernunnos
12,563
7,074
0
4,086
13,163
6,559
2,156
5,917
7,246
0
39,704
W
Baron Samedi
TV_soldier-
Baron Samedi
16,984
941
6,179
6,185
13,168
8,290
2,254
7,391
5,777
42,669
0
L
Aphrodite
animeukaku
Aphrodite
6,020
474
3,624
4,967
19,175
14,153
105
11,592
7,583
18,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
56,087
238
Minions Killed
298
0
Camps Cleared
0
1,308,373
Distance Traveled
1,554,061
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,229
682
19
1
0
333,421
5
L
Sol
9,831
655
49
3
0
233,848
0
W
Hades
11,936
796
83
6
0
295,031
2
L
Geb
9,825
655
41
3
0
248,680
2
L
Chiron
9,960
664
73
5
0
265,064
1
L
Amaterasu
9,434
629
42
3
0
297,185
1
W
Cu Chulainn
12,190
813
74
5
0
344,303
1
W
Cernunnos
10,650
710
60
4
0
277,985
0
W
Baron Samedi
11,082
739
62
4
0
303,321
2
L
Aphrodite
9,026
602
33
2
0
263,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role