Player Matchup

Mercury
Mercury
C0NR
Mercury
Level 115
God Stats
10W - 13L
1,564 SR
Queue Stats
178W - 175L
1,544 Elo+
Party 1
Fafnir
Fafnir
GimpyGimpy
Fafnir
Level 52
God Stats
17W - 8L
1,704 SR
Queue Stats
243W - 226L
1,515 Elo+
Party 1
King Arthur
King Arthur
MaIpractice
King Arthur
Level 128
God Stats
30W - 25L
1,521 SR
Queue Stats
218W - 156L
1,596 Elo+
Party 1
Neith
Neith
dhersh2772
Neith
Level 103
God Stats
10W - 16L
1,523 SR
Queue Stats
56W - 65L
1,553 Elo+
Party 1
Yu Huang
Yu Huang
rjhar4
Yu Huang
Level 104
God Stats
2W - 3L
1,519 SR
Queue Stats
121W - 125L
1,562 Elo+
Party 1
Team Averages
Level 100
1,566 SR
1,554 Elo+

VS

Team Averages
Level 79
1,531 SR
1,641 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
RaceTraitor
Ares
Level 44
God Stats
7W - 3L
1,762 SR
Queue Stats
183W - 66L
1,854 Elo+
Party 2
Cthulhu
Cthulhu
Rank1Racist
Cthulhu
Level 45
God Stats
4W - 1L
1,628 SR
Queue Stats
55W - 12L
1,857 Elo+
Party 2
Thanatos
Thanatos
Werikol
Thanatos
Level 121
God Stats
7W - 12L
1,267 SR
Queue Stats
294W - 269L
1,549 Elo+
Party 3
Osiris
Osiris
Zurkseez
Osiris
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0NR
Mercury
13
7 / 3 / 1
7,911
609
5,454
11,054
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
GimpyGimpy
Fafnir
9
0 / 2 / 1
6,336
487
2,033
9,818
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MaIpractice
King Arthur
12
3 / 3 / 3
7,539
580
8,252
12,028
9,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 4 / 2
5,659
435
2,855
7,782
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
rjhar4
Yu Huang
10
0 / 3 / 2
6,055
466
3,754
8,039
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 8
7,112
547
8,639
4,775
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 4
5,555
427
5,542
8,764
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Rank1Racist
Cthulhu
13
2 / 2 / 1
7,589
584
4,335
9,733
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Werikol
Thanatos
13
7 / 2 / 2
7,905
608
7,734
11,876
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Zurkseez
Osiris
13
4 / 0 / 1
7,317
563
6,856
7,368
4,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
15
15
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
8
2
L
Mercury
C0NR
Mercury
7
3
1
2.5
L
Fafnir
GimpyGimpy
Fafnir
0
2
1
0.25
L
King Arthur
MaIpractice
King Arthur
3
3
3
1.5
W
0
3
4
0.67
W
Cthulhu
Rank1Racist
Cthulhu
2
2
1
1.25
W
Thanatos
Werikol
Thanatos
7
2
2
4
W
Osiris
Zurkseez
Osiris
4
0
1
4.5
L
Neith
0
4
2
0.25
L
Yu Huang
rjhar4
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
33,106
48,721
Taken
42,516
26,893
Mitigated
24,325
7,868
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,639
1,541
0
631
4,775
1,715
463
1,391
3,136
34,194
0
L
Mercury
C0NR
Mercury
5,454
2,446
0
533
11,054
3,762
0
2,218
8,492
0
56,439
L
Fafnir
GimpyGimpy
Fafnir
2,033
557
0
3,607
9,818
8,090
0
2,967
6,363
14,238
0
L
King Arthur
MaIpractice
King Arthur
8,252
1,443
0
750
12,028
9,484
0
4,662
6,809
0
51,841
W
5,542
151
0
500
8,764
5,039
0
1,397
7,329
18,566
0
W
Cthulhu
Rank1Racist
Cthulhu
4,335
774
0
1,000
9,733
6,997
0
187
9,543
48,072
0
W
Thanatos
Werikol
Thanatos
7,734
1,717
0
11,478
11,876
6,084
0
1,223
10,527
0
51,324
W
Osiris
Zurkseez
Osiris
6,856
3,428
0
2,340
7,368
4,490
0
1,174
6,194
0
59,057
L
Neith
2,855
737
0
2,228
7,782
2,653
0
1,631
5,907
0
41,574
L
Yu Huang
rjhar4
Yu Huang
3,754
451
0
750
8,039
2,904
0
4,971
2,634
33,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
35,478
371
Minions Killed
400
0
Camps Cleared
0
1,309,932
Distance Traveled
1,261,876
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,112
547
61
5
0
210,732
2
L
Mercury
7,911
609
98
8
0
323,116
0
L
Fafnir
6,336
487
17
1
0
266,992
0
L
King Arthur
7,539
580
102
8
0
259,287
3
W
Ares
5,555
427
23
2
0
238,598
5
W
Cthulhu
7,589
584
112
9
0
241,435
7
W
Thanatos
7,905
608
84
6
0
289,870
0
W
Osiris
7,317
563
120
9
0
281,241
5
L
Neith
5,659
435
72
6
0
226,539
5
L
Yu Huang
6,055
466
82
6
0
233,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role