Player Matchup

Hel
Hel
 
Hel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Deity-Blitz
Odin
Level 7
God Stats
1W - 2L
1,482 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 3
Atlas
Atlas
Jay_breezo
Atlas
Level 23
God Stats
3W - 11L
1,170 SR
Queue Stats
4W - 22L
1,011 Elo+
Party 3
Bellona
Bellona
callmehells
Bellona
Level 13
God Stats
0W - 12L
1,133 SR
Queue Stats
0W - 16L
1,011 Elo+
Party 3
Neith
Neith
kekelseyw
Neith
Level 19
God Stats
11W - 19L
993 SR
Queue Stats
12W - 28L
1,009 Elo+
Party 3
Team Averages
Level 19
1,256 SR
1,158 Elo+

VS

Team Averages
Level 64
1,516 SR
1,313 Elo+
Jing Wei
Jing Wei
LordOrcusDm
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,135 Elo+
Party 1
Hera
Hera
LunarSky264
Hera
Level 29
God Stats
5W - 4L
1,733 SR
Queue Stats
38W - 55L
1,419 Elo+
Party 2
Artio
Artio
OriginalSiren
Artio
Level 109
God Stats
2W - 2L
1,711 SR
Queue Stats
75W - 62L
1,437 Elo+
Party 2
Bellona
Bellona
Thepapa6626
Bellona
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo
Thanatos
Thanatos
xxpudding492xx
Thanatos
Level 48
God Stats
3W - 5L
1,138 SR
Queue Stats
6W - 8L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 1
5,800
387
3,556
9,266
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 8 / 0
6,195
413
3,674
13,493
8,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
8
0 / 4 / 2
5,486
366
3,614
15,576
6,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
callmehells
Bellona
9
0 / 7 / 0
5,379
359
2,725
12,766
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
kekelseyw
Neith
13
0 / 2 / 0
7,715
514
2,560
7,507
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordOrcusDm
Jing Wei
14
1 / 1 / 4
8,501
567
6,331
8,001
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 2
9,132
609
12,027
6,850
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 7
7,748
517
3,516
10,104
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Thepapa6626
Bellona
13
5 / 0 / 10
9,097
606
10,995
9,309
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
15
10 / 1 / 2
9,431
629
10,578
14,231
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
23
24
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
L
1
8
0
0.13
L
Atlas
0
4
2
0.25
W
Jing Wei
LordOrcusDm
Jing Wei
1
1
4
3
W
4
0
2
5
W
3
1
7
6.5
W
Bellona
Thepapa6626
Bellona
5
0
10
10
L
Bellona
callmehells
Bellona
0
7
0
0
L
Neith
kekelseyw
Neith
0
2
0
0
W
Thanatos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
43,447
58,608
Taken
48,495
30,103
Mitigated
27,247
13,659
Healing
30,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,556
331
1,860
4,401
9,266
3,768
58
5,396
3,837
29,136
0
L
3,674
1,192
0
250
13,493
8,456
452
2,527
10,966
0
21,935
L
Atlas
3,614
1,680
0
2,897
15,576
6,268
156
5,834
9,589
19,030
0
W
Jing Wei
LordOrcusDm
Jing Wei
6,331
4,213
0
3,158
8,001
3,213
2,149
729
7,272
0
60,088
W
12,027
3,336
0
1,464
6,850
2,600
3,382
2,036
4,814
79,855
0
W
3,516
309
1,842
3,147
10,104
6,223
947
2,787
7,317
10,097
0
W
Bellona
Thepapa6626
Bellona
10,995
2,755
123
3,601
9,309
9,363
2,157
1,328
7,981
0
52,158
L
Bellona
callmehells
Bellona
2,725
843
0
1,355
12,766
8,171
217
1,452
11,314
0
21,188
L
Neith
kekelseyw
Neith
2,560
402
0
2,896
7,507
3,440
1,296
334
7,173
0
55,913
W
Thanatos
10,578
3,101
0
17,294
14,231
5,848
418
1,207
13,024
0
74,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
43,909
251
Minions Killed
444
0
Camps Cleared
0
1,323,217
Distance Traveled
1,497,386
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,800
387
40
3
0
275,904
2
L
Odin
6,195
413
43
3
0
266,797
0
L
Atlas
5,486
366
19
1
0
277,556
3
W
Jing Wei
8,501
567
112
7
0
295,964
1
W
Hera
9,132
609
130
9
0
278,334
6
W
Artio
7,748
517
17
1
0
306,974
3
W
Bellona
9,097
606
73
5
0
288,991
0
L
Bellona
5,379
359
33
2
0
266,713
0
L
Neith
7,715
514
116
8
0
236,247
5
W
Thanatos
9,431
629
112
7
0
327,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role