Player Matchup

Bellona
Bellona
JJPS0610
Bellona
Level 111
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 108L
1,582 Elo+
Party 1
Zeus
Zeus
PlacentaPulp
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,785 Elo+
Party 1
Rama
Rama
kattkattly666
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,587 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,651 Elo+

VS

Team Averages
Level 106
1,508 SR
1,505 Elo+
Medusa
Medusa
Beastmode43va
Medusa
Level 92
God Stats
6W - 3L
1,525 SR
Queue Stats
257W - 253L
1,546 Elo+
Party 2
He Bo
He Bo
Shebbie1
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 198L
1,471 Elo+
Solo
Bacchus
Bacchus
highonpastels
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JJPS0610
Bellona
14
8 / 1 / 10
10,292
936
10,911
12,918
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 2 / 12
9,127
830
10,745
5,856
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 12
8,930
812
14,198
7,409
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,065
733
10,214
12,897
5,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Shebbie1
He Bo
11
2 / 6 / 2
7,467
679
4,394
10,734
4,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
11
1 / 6 / 3
8,214
747
5,985
17,682
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Bellona
JJPS0610
Bellona
8
1
10
13
W
5
2
12
5.5
L
He Bo
Shebbie1
He Bo
2
6
2
0.5
L
Bacchus
1
6
3
0.42
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
20,593
26,183
Taken
41,313
21,678
Mitigated
32,579
4,358
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,214
3,758
0
1,373
12,897
5,308
0
3,341
9,556
0
35,802
W
Bellona
JJPS0610
Bellona
10,911
2,518
0
2,794
12,918
15,653
581
3,919
8,999
0
29,439
W
10,745
2,639
0
150
5,856
2,748
704
3,175
2,681
28,880
0
L
He Bo
Shebbie1
He Bo
4,394
601
0
531
10,734
4,262
0
2,298
8,436
17,762
0
L
Bacchus
5,985
1,441
0
1,747
17,682
23,009
0
5,436
12,246
12,821
0
W
14,198
8,416
0
1,414
7,409
3,277
1,622
3,568
3,841
0
35,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
23,746
133
Minions Killed
84
7
Camps Cleared
4
638,131
Distance Traveled
567,891
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,065
733
54
5
1
192,994
2
W
Bellona
10,292
936
40
4
3
238,889
3
W
Zeus
9,127
830
51
5
2
197,483
2
L
He Bo
7,467
679
21
2
3
175,486
5
L
Bacchus
8,214
747
9
1
0
199,411
2
W
Rama
8,930
812
42
4
2
201,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role