Player Matchup

Pele
Pele
FenrirRampage
Pele
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,381 Elo+
Party 1
Ares
Ares
HellDemon Elite
Ares
Level 67
God Stats
1W - 2L
1,479 SR
Queue Stats
61W - 92L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
SBG Odyssey
Danzaburou
Level 74
God Stats
11W - 17L
1,488 SR
Queue Stats
47W - 85L
1,329 Elo+
Party 1
Vulcan
Vulcan
me pot o Gold
Vulcan
Level 153
God Stats
1W - 3L
1,339 SR
Queue Stats
48W - 69L
1,366 Elo+
Party 1
Bellona
Bellona
xFALLINREVENGEx
Bellona
Level 59
God Stats
5W - 3L
1,391 SR
Queue Stats
21W - 28L
1,398 Elo+
Party 1
Team Averages
Level 80
1,439 SR
1,363 Elo+

VS

Team Averages
Level 83
1,560 SR
1,391 Elo+
Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DaQueenBreaker97
Danzaburou
Level 41
God Stats
11W - 15L
1,628 SR
Queue Stats
151W - 172L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
Iamgello
Kukulkan
Level 49
God Stats
12W - 12L
1,496 SR
Queue Stats
39W - 38L
1,355 Elo+
Party 2
Khepri
Khepri
KMILLER0
Khepri
Level 129
God Stats
20W - 20L
1,593 SR
Queue Stats
179W - 196L
1,409 Elo+
Party 3
Achilles
Achilles
Toxic_Kebo
Achilles
Level 45
God Stats
4W - 5L
1,584 SR
Queue Stats
49W - 57L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,327
523
4,114
12,536
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 3
6,390
456
4,777
12,139
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SBG Odyssey
Danzaburou
12
4 / 2 / 0
7,600
543
6,298
8,533
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
7,681
549
7,823
5,407
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 0
8,150
582
5,887
10,087
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 2
8,543
610
7,658
11,424
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DaQueenBreaker97
Danzaburou
10
4 / 3 / 2
6,918
494
8,369
8,354
3,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Iamgello
Kukulkan
13
1 / 3 / 3
7,606
543
1,660
7,323
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
KMILLER0
Khepri
10
0 / 1 / 8
6,761
483
4,087
8,695
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Toxic_Kebo
Achilles
10
1 / 3 / 0
6,389
456
5,330
10,524
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
14
14
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
1
2
9
L
Danzaburou
DaQueenBreaker97
Danzaburou
4
3
2
1.67
W
2
5
2
0.6
W
0
4
3
0.38
L
Kukulkan
Iamgello
Kukulkan
1
3
3
0.83
L
Khepri
KMILLER0
Khepri
0
1
8
4
W
Danzaburou
SBG Odyssey
Danzaburou
4
2
0
2
L
Achilles
Toxic_Kebo
Achilles
1
3
0
0.33
W
2
2
2
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
27,104
48,702
Taken
46,320
25,995
Mitigated
26,753
9,000
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,658
2,243
0
10,660
11,424
6,000
0
3,665
7,759
0
56,314
L
Danzaburou
DaQueenBreaker97
Danzaburou
8,369
3,875
0
2,505
8,354
3,241
874
1,227
7,127
0
43,603
W
4,114
1,120
180
2,040
12,536
3,934
0
934
11,602
0
54,155
W
4,777
418
131
1,614
12,139
10,008
42
2,562
9,577
15,806
0
L
Kukulkan
Iamgello
Kukulkan
1,660
0
0
1,140
7,323
3,461
730
4,080
3,243
56,568
0
L
Khepri
KMILLER0
Khepri
4,087
756
189
2,559
8,695
7,506
260
3,628
5,067
19,093
0
W
Danzaburou
SBG Odyssey
Danzaburou
6,298
3,155
0
1,334
8,533
3,423
1,206
1,523
7,010
0
51,373
L
Achilles
Toxic_Kebo
Achilles
5,330
2,845
0
2,804
10,524
6,545
0
0
10,524
0
29,765
W
7,823
3,798
0
1,000
5,407
1,590
0
728
4,679
61,578
0
W
5,887
2,397
0
2,701
10,087
7,040
204
0
10,087
0
61,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
36,217
388
Minions Killed
329
0
Camps Cleared
0
1,354,722
Distance Traveled
1,278,071
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,543
610
84
6
0
282,144
0
L
Danzaburou
6,918
494
62
4
0
220,307
4
W
Pele
7,327
523
88
6
0
276,446
0
W
Ares
6,390
456
16
1
0
243,282
2
L
Kukulkan
7,606
543
108
8
0
249,570
4
L
Khepri
6,761
483
19
1
0
272,333
5
W
Danzaburou
7,600
543
77
6
0
262,479
0
L
Achilles
6,389
456
56
4
0
253,717
2
W
Vulcan
7,681
549
104
7
0
271,869
1
W
Bellona
8,150
582
103
7
0
300,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role