Player Matchup

Nox
Nox
Elovate
Nox
Level 158
God Stats
19W - 8L
1,806 SR
Queue Stats
691W - 298L
1,831 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
Level 159
God Stats
19W - 8L
1,848 SR
Queue Stats
683W - 287L
1,850 Elo+
Party 2
Amaterasu
Amaterasu
WyanWenalds
Amaterasu
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 80L
1,679 Elo+
Solo
Team Averages
Level 147
1,718 SR
1,787 Elo+

VS

Team Averages
Level 152
1,743 SR
1,751 Elo+
Tyr
Tyr
CreamyRegret117
Tyr
Level 160
God Stats
214W - 73L
1,836 SR
Queue Stats
959W - 311L
1,889 Elo+
Party 1
Sylvanus
Sylvanus
Soultaker499
Sylvanus
Level 139
God Stats
31W - 12L
1,777 SR
Queue Stats
1,260W - 404L
1,854 Elo+
Party 1
Arachne
Arachne
smokenclowns
Arachne
Level 156
God Stats
58W - 43L
1,617 SR
Queue Stats
808W - 793L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
5 / 1 / 9
9,990
768
17,158
8,582
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
16
7 / 1 / 7
10,382
799
22,324
13,991
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
WyanWenalds
Amaterasu
14
3 / 2 / 11
9,326
717
9,372
15,134
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,816
678
8,182
21,464
20,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Soultaker499
Sylvanus
13
3 / 6 / 0
9,038
695
9,051
17,153
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
smokenclowns
Arachne
11
0 / 6 / 3
7,710
593
9,948
17,946
15,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Nox
5
1
9
9.5
W
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
7
1
7
10.5
L
Sylvanus
Soultaker499
Sylvanus
3
6
0
0.5
W
Amaterasu
WyanWenalds
Amaterasu
3
2
11
4.25
L
Arachne
smokenclowns
Arachne
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
27,181
37,707
Taken
56,563
24,506
Mitigated
43,948
11,628
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,182
985
0
9,091
21,464
20,924
0
6,683
14,056
0
35,256
W
Nox
17,158
1,130
0
941
8,582
4,061
0
2,783
5,510
38,698
0
W
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
22,324
9,043
0
6,194
13,991
7,576
993
3,714
9,999
0
60,664
L
Sylvanus
Soultaker499
Sylvanus
9,051
2,082
2,003
3,879
17,153
7,463
0
6,401
10,364
23,775
0
W
Amaterasu
WyanWenalds
Amaterasu
9,372
4,598
0
4,493
15,134
12,869
131
1,912
12,931
0
22,358
L
Arachne
smokenclowns
Arachne
9,948
5,068
0
3,379
17,946
15,561
0
4,698
12,727
0
18,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
25,564
206
Minions Killed
134
8
Camps Cleared
4
779,228
Distance Traveled
697,332
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,816
678
55
4
2
279,187
2
W
Nox
9,990
768
67
5
4
260,694
3
W
Ah Muzen Cab
10,382
799
101
8
2
253,537
3
L
Sylvanus
9,038
695
50
4
0
200,483
5
W
Amaterasu
9,326
717
38
3
2
264,997
6
L
Arachne
7,710
593
29
2
2
217,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role