Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FuriaMeliodas
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
Vastohou
Thanatos
Level 47
God Stats
55W - 26L
1,698 SR
Queue Stats
129W - 135L
1,436 Elo+
Solo
Shiva
Shiva
alduinleooo
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,537 Elo+
Party 3
Cupid
Cupid
doctor_who625
Cupid
Level 73
God Stats
1W - 2L
1,179 SR
Queue Stats
39W - 34L
1,496 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,494 Elo+

VS

Team Averages
Level 97
1,632 SR
1,460 Elo+
Sylvanus
Sylvanus
MrsCarter
Sylvanus
Level 160
God Stats
2W - 1L
1,733 SR
Queue Stats
102W - 108L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
ianchiloco
Ao Kuang
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
jo2227
Sol
Level 35
God Stats
1W - 5L
1,731 SR
Queue Stats
187W - 196L
1,331 Elo+
Solo
Janus
Janus
xNEFEUSx
Janus
Level 160
God Stats
2W - 4L
1,466 SR
Queue Stats
72W - 73L
1,524 Elo+
Party 1
Hercules
Hercules
Łoading
Hercules
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 9
13,360
1,113
27,195
12,709
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 12
12,331
1,028
14,825
13,178
5,920
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Vastohou
Thanatos
19
9 / 1 / 10
13,869
1,156
23,881
11,083
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 0 / 11
12,129
1,011
15,355
14,201
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 0 / 11
12,228
1,019
7,788
5,379
2,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

256

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrsCarter
Sylvanus
17
1 / 3 / 4
11,619
968
14,112
24,673
28,258
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ianchiloco
Ao Kuang
16
1 / 9 / 2
10,699
892
4,304
19,175
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
jo2227
Sol
16
0 / 6 / 2
10,875
906
5,913
13,061
3,390
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
xNEFEUSx
Janus
17
2 / 3 / 1
12,285
1,024
11,956
14,926
3,890
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Łoading
Hercules
16
1 / 2 / 3
11,228
936
13,594
24,298
21,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
23
Kills
5
5
Deaths
23
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
9
12.5
W
3
3
12
3
L
Sylvanus
MrsCarter
Sylvanus
1
3
4
1
W
Thanatos
Vastohou
Thanatos
9
1
10
14
W
2
0
11
7.5
W
1
0
11
6.5
L
Ao Kuang
ianchiloco
Ao Kuang
1
9
2
0.22
L
Sol
jo2227
Sol
0
6
2
0.17
L
Janus
xNEFEUSx
Janus
2
3
1
0.83
L
Hercules
Łoading
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,044
Damage
49,879
56,550
Taken
96,133
37,921
Mitigated
66,272
27,042
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,195
12,969
0
5,791
12,709
5,698
0
9,045
3,513
0
62,265
W
14,825
539
2,530
3,469
13,178
5,920
0
6,948
5,832
28,778
0
L
Sylvanus
MrsCarter
Sylvanus
14,112
977
4,360
5,807
24,673
28,258
0
3,978
20,237
19,833
0
W
Thanatos
Vastohou
Thanatos
23,881
8,605
0
9,182
11,083
5,810
0
6,690
4,243
0
41,624
W
15,355
1,794
1,433
2,718
14,201
17,980
0
9,451
4,495
134
24,571
W
7,788
4,525
227
1,692
5,379
2,513
0
3,868
1,473
0
33,741
L
Ao Kuang
ianchiloco
Ao Kuang
4,304
689
0
2,019
19,175
9,158
0
1,888
17,216
9,770
1,107
L
Sol
jo2227
Sol
5,913
1,376
0
342
13,061
3,390
0
3,597
9,428
33,000
0
L
Janus
xNEFEUSx
Janus
11,956
113
0
299
14,926
3,890
0
895
13,919
53,348
0
L
Hercules
Łoading
Hercules
13,594
4,036
0
7,480
24,298
21,576
0
4,467
19,368
0
20,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,917
Gold Earned
56,706
264
Minions Killed
204
14
Camps Cleared
3
1,160,996
Distance Traveled
1,189,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,360
1,113
88
7
2
205,078
0
W
Hel
12,331
1,028
37
3
0
224,443
0
L
Sylvanus
11,619
968
4
0
0
240,795
0
W
Thanatos
13,869
1,156
32
3
10
271,458
2
W
Shiva
12,129
1,011
28
2
1
244,904
0
W
Cupid
12,228
1,019
79
7
1
215,113
0
L
Ao Kuang
10,699
892
12
1
2
194,342
1
L
Sol
10,875
906
47
4
1
246,226
0
L
Janus
12,285
1,024
122
10
0
251,716
0
L
Hercules
11,228
936
19
2
0
256,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role