Player Matchup

Guan Yu
Guan Yu
CNZAlucard
Guan Yu
Level 115
God Stats
2W - 0L
1,745 SR
Queue Stats
47W - 26L
1,710 Elo+
Party 2
Anubis
Anubis
CNZiceman
Anubis
Level 101
God Stats
5W - 5L
1,630 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 2
Bastet
Bastet
DarkEcho28
Bastet
Level 142
God Stats
29W - 18L
1,505 SR
Queue Stats
352W - 334L
1,501 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,594 Elo+

VS

Team Averages
Level 110
1,447 SR
1,463 Elo+
Cupid
Cupid
ARXPause
Cupid
Level 76
God Stats
16W - 11L
1,695 SR
Queue Stats
61W - 56L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
SlangandShine
Zhong Kui
Level 106
God Stats
5W - 7L
1,356 SR
Queue Stats
69W - 95L
1,381 Elo+
Solo
Shiva
Shiva
big AL6462
Shiva
Level 148
God Stats
0W - 1L
1,291 SR
Queue Stats
11W - 13L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CNZAlucard
Guan Yu
19
3 / 0 / 10
14,207
748
14,989
24,173
38,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
CNZiceman
Anubis
19
5 / 3 / 7
13,012
685
15,732
16,965
10,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
DarkEcho28
Bastet
20
9 / 4 / 8
14,513
764
20,973
17,776
9,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ARXPause
Cupid
17
4 / 4 / 2
12,341
650
17,564
16,820
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SlangandShine
Zhong Kui
15
1 / 8 / 4
11,374
599
12,629
18,960
9,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
17
2 / 5 / 4
11,905
627
15,540
21,902
22,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
7
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
ARXPause
Cupid
4
4
2
1.25
W
Guan Yu
CNZAlucard
Guan Yu
3
0
10
8
W
Anubis
CNZiceman
Anubis
5
3
7
2.83
W
Bastet
DarkEcho28
Bastet
9
4
8
3.25
L
Zhong Kui
SlangandShine
Zhong Kui
1
8
4
0.38
L
Shiva
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,694
Damage
45,733
58,914
Taken
57,682
58,352
Mitigated
38,289
26,594
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ARXPause
Cupid
17,564
10,203
195
5,655
16,820
6,708
0
3,871
12,949
0
61,765
W
Guan Yu
CNZAlucard
Guan Yu
14,989
658
5,176
11,709
24,173
38,505
349
5,126
19,047
102
33,900
W
Anubis
CNZiceman
Anubis
15,732
144
0
6,244
16,965
10,613
509
3,771
13,194
82,145
0
W
Bastet
DarkEcho28
Bastet
20,973
3,544
0
3,465
17,776
9,234
1,279
4,539
13,237
0
64,913
L
Zhong Kui
SlangandShine
Zhong Kui
12,629
414
0
2,203
18,960
9,474
0
6,419
12,541
37,814
0
L
Shiva
15,540
1,606
296
3,405
21,902
22,107
0
5,993
15,909
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
35,620
233
Minions Killed
213
11
Camps Cleared
7
1,120,367
Distance Traveled
887,645
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,341
650
106
6
4
272,818
1
W
Guan Yu
14,207
748
29
2
2
409,826
5
W
Anubis
13,012
685
101
5
8
325,667
0
W
Bastet
14,513
764
103
5
1
384,874
3
L
Zhong Kui
11,374
599
65
3
2
278,604
3
L
Shiva
11,905
627
42
2
1
336,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role