Player Matchup

Vamana
Vamana
ArnietheMenace
Vamana
Level 17
God Stats
124W - 38L
1,668 SR
Queue Stats
255W - 95L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
Neu89
Baron Samedi
Level 117
God Stats
9W - 5L
1,450 SR
Queue Stats
325W - 138L
1,647 Elo+
Party 2
Izanami
Izanami
eaglerocky
Izanami
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 15L
1,806 Elo+
Party 2
Team Averages
Level 46
1,539 SR
1,696 Elo+

VS

Team Averages
Level 112
1,498 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Elmoo Chan
Medusa
Level 60
God Stats
3W - 3L
1,495 SR
Queue Stats
50W - 78L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,588
759
7,223
10,382
8,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Neu89
Baron Samedi
13
5 / 0 / 7
8,072
807
9,952
8,473
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
eaglerocky
Izanami
12
2 / 3 / 11
7,520
752
6,671
8,569
3,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 2
6,841
684
5,239
11,574
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
 
Vulcan
10
1 / 4 / 2
6,317
632
9,625
6,744
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Elmoo Chan
Medusa
9
2 / 6 / 3
6,838
684
8,335
10,685
4,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
2
1
L
Vulcan
 
Vulcan
1
4
2
0.5
W
5
2
6
4
L
Medusa
Elmoo Chan
Medusa
2
6
3
0.58
W
Baron Samedi
Neu89
Baron Samedi
5
0
7
8.5
W
Izanami
eaglerocky
Izanami
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
23,199
27,424
Taken
29,003
15,840
Mitigated
22,789
11,813
Healing
2,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,239
339
0
1,531
11,574
15,387
0
3,819
7,755
9,522
0
L
Vulcan
 
Vulcan
9,625
3,990
380
321
6,744
2,917
33
3,087
3,657
25,143
0
W
7,223
3,573
684
3,169
10,382
8,332
500
4,853
5,529
0
18,007
L
Medusa
Elmoo Chan
Medusa
8,335
3,258
0
111
10,685
4,485
66
3,046
7,639
0
20,930
W
Baron Samedi
Neu89
Baron Samedi
9,952
1,068
2,318
4,630
8,473
3,870
319
5,604
2,869
33,994
0
W
Izanami
eaglerocky
Izanami
6,671
4,882
0
1,012
8,569
3,638
804
4,935
3,634
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
19,996
122
Minions Killed
82
6
Camps Cleared
2
571,036
Distance Traveled
520,971
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,841
684
6
1
0
177,174
1
L
Vulcan
6,317
632
48
5
0
188,929
0
W
Vamana
7,588
759
13
1
0
204,151
5
L
Medusa
6,838
684
28
3
2
154,868
3
W
Baron Samedi
8,072
807
53
5
5
189,529
2
W
Izanami
7,520
752
56
6
1
177,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role