Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DarrienShields
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,501 Elo+
Party 2
Chang'e
Chang'e
Forsakenhope914
Chang'e
Level 21
God Stats
1W - 1L
1,817 SR
Queue Stats
10W - 17L
1,316 Elo+
Party 3
Pele
Pele
Kaitr
Pele
Level 60
God Stats
2W - 5L
1,070 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToastRevan
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,595 SR
Queue Stats
86W - 90L
1,376 Elo+
Party 3
Team Averages
Level 69
1,496 SR
1,433 Elo+

VS

Team Averages
Level 61
1,515 SR
1,414 Elo+
Sun Wukong
Sun Wukong
BecomingMango69
Sun Wukong
Level 64
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 64L
1,322 Elo+
Party 1
Arachne
Arachne
Destroid_033
Arachne
Level 84
God Stats
10W - 7L
1,562 SR
Queue Stats
330W - 356L
1,354 Elo+
Party 1
Nox
Nox
DogeStain
Nox
Level 67
God Stats
11W - 13L
1,471 SR
Queue Stats
319W - 325L
1,501 Elo+
Party 4
Discordia
Discordia
holzdaddy
Discordia
Level 86
God Stats
4W - 3L
1,542 SR
Queue Stats
213W - 223L
1,391 Elo+
Solo
Izanami
Izanami
mawlieber10
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 4 / 4
10,791
432
17,353
18,458
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 7
10,499
420
8,808
8,687
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 11 / 1
8,116
325
5,458
19,932
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Kaitr
Pele
17
5 / 3 / 5
10,992
440
10,094
20,328
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
ToastRevan
Ah Muzen Cab
18
3 / 4 / 5
11,603
464
20,152
23,949
11,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BecomingMango69
Sun Wukong
17
6 / 3 / 9
12,218
489
17,869
24,896
19,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Destroid_033
Arachne
20
9 / 3 / 6
14,021
561
12,694
27,097
13,493
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 4
10,686
427
6,073
19,206
21,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
holzdaddy
Discordia
19
4 / 3 / 8
12,603
504
19,187
14,908
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mawlieber10
Izanami
18
1 / 1 / 2
11,647
466
8,425
16,032
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
13
Kills
21
22
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
4
1.5
W
Sun Wukong
BecomingMango69
Sun Wukong
6
3
9
3.5
L
1
0
7
4.5
W
Arachne
Destroid_033
Arachne
9
3
6
4
W
1
3
4
1
L
0
11
1
0.05
L
Pele
Kaitr
Pele
5
3
5
2.5
L
Ah Muzen Cab
ToastRevan
Ah Muzen Cab
3
4
5
1.38
W
Discordia
holzdaddy
Discordia
4
3
8
2.67
W
Izanami
mawlieber10
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,865
Damage
64,248
91,354
Taken
102,139
42,400
Mitigated
67,173
33,313
Healing
31,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,353
3,994
179
5,493
18,458
7,766
112
6,351
11,559
80,309
0
W
Sun Wukong
BecomingMango69
Sun Wukong
17,869
3,140
248
9,173
24,896
19,551
0
8,780
16,116
0
88,645
L
8,808
689
6,164
2,467
8,687
7,365
256
3,597
4,780
32,211
0
W
Arachne
Destroid_033
Arachne
12,694
8,963
0
6,833
27,097
13,493
126
7,087
20,010
0
154,849
W
6,073
588
0
4,025
19,206
21,121
124
6,078
13,128
22,622
0
L
5,458
574
1,228
3,340
19,932
7,137
52
5,570
14,044
35,243
0
L
Pele
Kaitr
Pele
10,094
2,989
0
7,773
20,328
8,726
359
3,598
16,596
0
64,078
L
Ah Muzen Cab
ToastRevan
Ah Muzen Cab
20,152
6,959
2
6,667
23,949
11,406
714
4,688
19,115
0
135,140
W
Discordia
holzdaddy
Discordia
19,187
630
174
4,950
14,908
6,352
302
7,098
7,810
116,284
0
W
Izanami
mawlieber10
Izanami
8,425
5,131
0
5,976
16,032
6,656
1,333
3,403
12,629
0
118,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
61,175
494
Minions Killed
749
0
Camps Cleared
0
2,155,131
Distance Traveled
2,387,080
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,791
432
100
4
0
433,325
8
W
Sun Wukong
12,218
489
137
5
0
499,311
5
L
Yemoja
10,499
420
56
2
0
476,068
5
W
Arachne
14,021
561
181
7
0
500,212
4
W
Nox
10,686
427
34
1
0
497,214
8
L
Chang'e
8,116
325
56
2
0
305,917
1
L
Pele
10,992
440
99
4
0
502,810
1
L
Ah Muzen Cab
11,603
464
183
7
0
437,011
2
W
Discordia
12,603
504
199
8
0
443,906
4
W
Izanami
11,647
466
198
8
0
446,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role