Player Matchup

Atlas
Atlas
GugasanWax
Atlas
Level 157
God Stats
26W - 14L
1,660 SR
Queue Stats
208W - 149L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Mildur
Kukulkan
Level 35
God Stats
8W - 9L
1,500 SR
Queue Stats
410W - 481L
1,354 Elo+
Solo
Pele
Pele
Mr Tick0
Pele
Level 128
God Stats
2W - 1L
1,238 SR
Queue Stats
55W - 69L
1,358 Elo+
Party 1
Shiva
Shiva
PrimalTyde
Shiva
Level 15
God Stats
12W - 4L
1,729 SR
Queue Stats
40W - 40L
1,622 Elo+
Party 1
Medusa
Medusa
karocoquine
Medusa
Level 15
God Stats
8W - 4L
1,555 SR
Queue Stats
44W - 49L
1,378 Elo+
Party 1
Team Averages
Level 70
1,536 SR
1,458 Elo+

VS

Team Averages
Level 27
1,358 SR
1,384 Elo+
Freya
Freya
BillyHndrxx
Freya
Level 65
God Stats
2W - 1L
1,504 SR
Queue Stats
101W - 121L
1,393 Elo+
Party 2
Achilles
Achilles
Its Mr Nuts
Achilles
Level 17
God Stats
1W - 4L
1,311 SR
Queue Stats
42W - 57L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
OgSlops
Ao Kuang
Level 17
God Stats
3W - 9L
1,412 SR
Queue Stats
4W - 16L
1,144 Elo+
Party 2
Cernunnos
Cernunnos
Papicam254
Cernunnos
Level 13
God Stats
1W - 2L
1,366 SR
Queue Stats
23W - 22L
1,526 Elo+
Party 2
Vamana
Vamana
Toni2Tap
Vamana
Level 21
God Stats
1W - 3L
1,196 SR
Queue Stats
49W - 52L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
5 / 4 / 20
11,913
1,191
19,754
18,848
25,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mildur
Kukulkan
18
7 / 0 / 18
12,335
1,234
29,713
2,016
1,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
10 / 2 / 13
12,724
1,272
24,379
18,660
10,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
18
5 / 2 / 20
11,875
1,188
29,395
21,920
29,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
17
3 / 0 / 15
11,169
1,117
10,572
5,673
3,505
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
10,692
1,069
18,050
20,893
9,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Its Mr Nuts
Achilles
16
3 / 6 / 2
10,726
1,073
11,363
25,314
34,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
OgSlops
Ao Kuang
15
1 / 7 / 5
10,156
1,016
7,829
23,507
12,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Papicam254
Cernunnos
15
0 / 7 / 4
9,766
977
15,849
21,496
9,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Toni2Tap
Vamana
15
1 / 4 / 2
10,544
1,054
9,106
29,621
25,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
30
Kills
8
8
Deaths
30
86
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Atlas
5
4
20
3.75
L
Achilles
Its Mr Nuts
Achilles
3
6
2
0.67
W
Kukulkan
Mildur
Kukulkan
7
0
18
16
W
Pele
10
2
13
8.25
L
Ao Kuang
OgSlops
Ao Kuang
1
7
5
0.5
L
Cernunnos
Papicam254
Cernunnos
0
7
4
0.29
W
Shiva
5
2
20
7.5
L
Vamana
Toni2Tap
Vamana
1
4
2
0.5
W
Medusa
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,813
Damage
62,197
67,117
Taken
120,831
70,329
Mitigated
90,730
13,310
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,050
6,434
0
5,956
20,893
9,170
0
7,526
13,367
30,117
0
W
Atlas
19,754
8,215
0
840
18,848
25,143
0
4,959
13,414
34,854
0
L
Achilles
Its Mr Nuts
Achilles
11,363
2,765
0
2,039
25,314
34,066
0
11,769
13,545
0
18,280
W
Kukulkan
Mildur
Kukulkan
29,713
681
0
575
2,016
1,398
0
517
1,499
53,849
0
W
Pele
24,379
7,719
0
5,583
18,660
10,845
0
9,845
8,663
0
35,611
L
Ao Kuang
OgSlops
Ao Kuang
7,829
2,154
0
3,201
23,507
12,443
0
8,135
15,372
18,589
2,077
L
Cernunnos
Papicam254
Cernunnos
15,849
7,465
0
742
21,496
9,408
0
8,108
13,388
0
31,693
W
Shiva
29,395
4,468
1,390
4,645
21,920
29,438
0
8,584
13,001
0
41,130
L
Vamana
Toni2Tap
Vamana
9,106
4,861
1,470
4,427
29,621
25,643
0
13,929
15,692
0
25,357
W
Medusa
10,572
4,975
0
277
5,673
3,505
0
1,192
4,445
0
18,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
51,884
184
Minions Killed
145
5
Camps Cleared
4
1,108,386
Distance Traveled
1,013,315
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,692
1,069
19
2
2
192,015
0
W
Atlas
11,913
1,191
34
3
1
202,769
2
L
Achilles
10,726
1,073
21
2
1
214,818
2
W
Kukulkan
12,335
1,234
70
7
0
246,781
0
W
Pele
12,724
1,272
23
2
3
228,371
1
L
Ao Kuang
10,156
1,016
36
4
0
202,644
0
L
Cernunnos
9,766
977
29
3
1
178,989
0
W
Shiva
11,875
1,188
27
3
0
212,765
1
L
Vamana
10,544
1,054
40
4
0
224,849
1
W
Medusa
11,169
1,117
30
3
1
217,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role