Player Matchup

Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Razuberī
Hercules
Level 47
God Stats
1W - 0L
1,767 SR
Queue Stats
54W - 29L
1,709 Elo+
Solo
Anubis
Anubis
THEPIÑEX55
Anubis
Level 74
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 6L
1,627 Elo+
Party 2
Cerberus
Cerberus
motero94
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 2
Team Averages
Level 54
1,571 SR
1,579 Elo+

VS

Team Averages
Level 58
1,504 SR
1,534 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LastChaosShadowW
Ullr
Level 47
God Stats
14W - 13L
1,479 SR
Queue Stats
508W - 491L
1,524 Elo+
Solo
Guan Yu
Guan Yu
ZayLeTeRS
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 53L
1,598 Elo+
Party 1
Ra
Ra
matdiamant
Ra
Level 38
God Stats
3W - 2L
1,542 SR
Queue Stats
66W - 46L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 2
8,206
631
7,820
9,326
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
 
Medusa
10
0 / 1 / 3
6,154
473
7,694
6,308
2,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Razuberī
Hercules
12
4 / 1 / 2
7,407
570
10,554
19,210
10,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
4 / 0 / 0
7,878
606
6,075
5,392
2,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
motero94
Cerberus
9
0 / 2 / 1
6,076
467
3,892
9,440
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 3
6,045
465
3,427
10,840
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
 
Ravana
6
0 / 2 / 1
4,906
377
3,062
4,605
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 0
6,473
498
5,751
9,189
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ZayLeTeRS
Guan Yu
11
2 / 4 / 0
6,650
512
11,243
15,557
13,366
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 0
5,603
431
5,389
7,247
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
W
Medusa
 
Medusa
0
1
3
1.5
L
Ymir
 
Ymir
0
1
3
1.5
L
Ravana
 
Ravana
0
2
1
0.25
L
3
2
0
1.5
W
Hercules
Razuberī
Hercules
4
1
2
5
W
Anubis
4
0
0
4
L
Guan Yu
ZayLeTeRS
Guan Yu
2
4
0
0.5
L
0
3
0
0
W
Cerberus
motero94
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
28,872
49,676
Taken
47,438
25,207
Mitigated
32,023
16,980
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,820
4,132
0
400
9,326
3,473
0
1,006
8,320
0
86,463
W
Medusa
 
Medusa
7,694
3,145
0
2,137
6,308
2,243
784
1,512
4,796
0
45,686
L
Ymir
 
Ymir
3,427
734
290
1,525
10,840
10,823
0
2,448
8,392
22,980
0
L
Ravana
 
Ravana
3,062
1,168
0
2,047
4,605
1,516
0
533
4,072
0
14,609
L
5,751
1,775
0
1,371
9,189
3,770
228
1,875
7,314
0
43,763
W
Hercules
Razuberī
Hercules
10,554
6,089
0
9,135
19,210
10,928
371
1,865
17,345
0
47,212
W
Anubis
6,075
687
0
3,571
5,392
2,713
395
1,924
3,468
53,146
0
L
Guan Yu
ZayLeTeRS
Guan Yu
11,243
4,997
178
3,346
15,557
13,366
0
1,901
13,656
0
46,615
L
5,389
601
53
731
7,247
2,548
0
3,210
4,037
35,237
0
W
Cerberus
motero94
Cerberus
3,892
380
0
1,737
9,440
5,850
207
2,509
6,931
16,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
29,677
401
Minions Killed
280
0
Camps Cleared
0
1,319,968
Distance Traveled
1,126,569
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,206
631
121
9
0
326,233
3
W
Medusa
6,154
473
73
6
0
252,152
0
L
Ymir
6,045
465
25
2
0
247,299
1
L
Ravana
4,906
377
36
3
0
131,152
0
L
Ullr
6,473
498
89
7
0
224,437
1
W
Hercules
7,407
570
72
6
0
246,006
6
W
Anubis
7,878
606
109
8
0
237,012
5
L
Guan Yu
6,650
512
79
6
0
263,857
2
L
Ra
5,603
431
51
4
0
259,824
3
W
Cerberus
6,076
467
26
2
0
258,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role