Player Matchup

Izanami
Izanami
Shark_Byte_03
Izanami
Level 40
God Stats
101W - 99L
1,533 SR
Queue Stats
138W - 133L
1,457 Elo+
Party 2
Ares
Ares
cynnicist
Ares
Level 87
God Stats
0W - 1L
1,646 SR
Queue Stats
112W - 129L
1,491 Elo+
Party 2
Eset
Eset
katerina_1997
Eset
Level 109
God Stats
2W - 5L
1,399 SR
Queue Stats
206W - 200L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tugglewar1
Cu Chulainn
Level 80
God Stats
9W - 8L
1,770 SR
Queue Stats
46W - 50L
1,486 Elo+
Party 2
Hel
Hel
wetsspaghet
Hel
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 58L
1,418 Elo+
Party 2
Team Averages
Level 80
1,570 SR
1,477 Elo+

VS

Team Averages
Level 77
1,421 SR
1,526 Elo+
Chaac
Chaac
HiReisu
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,647 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WaffuruNushi
Tsukuyomi
Level 145
God Stats
1W - 1L
1,255 SR
Queue Stats
23W - 15L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
akisoi
Gilgamesh
Level 29
God Stats
9W - 5L
1,560 SR
Queue Stats
18W - 14L
1,440 Elo+
Party 1
Sol
Sol
lzekai
Sol
Level 61
God Stats
4W - 6L
1,213 SR
Queue Stats
98W - 99L
1,460 Elo+
Party 1
Merlin
Merlin
oHuccii
Merlin
Level 124
God Stats
3W - 3L
1,575 SR
Queue Stats
65W - 69L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 1 / 1
4,978
498
2,360
6,884
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
4
0 / 1 / 0
3,831
383
658
4,113
1,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
5,869
587
3,831
7,679
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
tugglewar1
Cu Chulainn
9
0 / 4 / 1
5,263
526
5,435
9,314
6,569
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
4,810
481
2,416
6,191
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HiReisu
Chaac
11
4 / 1 / 0
6,453
645
5,969
9,744
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
WaffuruNushi
Tsukuyomi
9
4 / 1 / 0
5,854
585
4,706
8,312
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
akisoi
Gilgamesh
8
2 / 2 / 0
4,914
491
1,479
5,597
2,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
lzekai
Sol
9
0 / 0 / 2
5,472
547
6,809
5,156
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
oHuccii
Merlin
9
1 / 1 / 4
5,556
556
4,770
6,280
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
HiReisu
Chaac
4
1
0
4
L
Izanami
1
1
1
1.5
W
Tsukuyomi
WaffuruNushi
Tsukuyomi
4
1
0
4
W
Gilgamesh
akisoi
Gilgamesh
2
2
0
1
L
Ares
0
1
0
0
L
2
3
1
0.83
W
Sol
lzekai
Sol
0
0
2
1
W
Merlin
oHuccii
Merlin
1
1
4
3
L
Cu Chulainn
tugglewar1
Cu Chulainn
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
23,733
34,181
Taken
35,089
15,623
Mitigated
19,092
10,416
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HiReisu
Chaac
5,969
1,959
0
4,132
9,744
9,027
545
302
9,442
0
45,523
L
Izanami
2,360
1,402
0
2,254
6,884
2,527
0
4,102
2,782
0
30,174
W
Tsukuyomi
WaffuruNushi
Tsukuyomi
4,706
1,889
0
2,891
8,312
3,158
23
3,379
4,933
0
29,178
W
Gilgamesh
akisoi
Gilgamesh
1,479
277
97
1,468
5,597
2,934
66
376
5,221
0
13,775
L
Ares
658
213
0
855
4,113
1,852
0
1,602
2,511
8,179
0
L
3,831
152
220
2,578
7,679
2,564
0
2,139
5,540
34,100
0
W
Sol
lzekai
Sol
6,809
3,394
0
3,151
5,156
1,801
240
423
4,733
40,649
7,703
W
Merlin
oHuccii
Merlin
4,770
296
0
1,677
6,280
2,172
56
2,425
3,855
34,512
0
L
Cu Chulainn
tugglewar1
Cu Chulainn
5,435
1,545
0
966
9,314
6,569
0
0
8,823
0
29,632
L
2,416
460
467
3,076
6,191
2,111
0
2,631
3,560
24,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
28,249
223
Minions Killed
291
0
Camps Cleared
0
809,009
Distance Traveled
955,857
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,453
645
82
8
0
200,074
0
L
Izanami
4,978
498
57
6
0
151,616
0
W
Tsukuyomi
5,854
585
48
5
0
205,503
3
W
Gilgamesh
4,914
491
25
3
0
195,864
2
L
Ares
3,831
383
11
1
0
92,642
0
L
Eset
5,869
587
65
7
0
179,304
3
W
Sol
5,472
547
77
8
0
173,010
2
W
Merlin
5,556
556
59
6
0
181,406
0
L
Cu Chulainn
5,263
526
49
5
0
192,590
0
L
Hel
4,810
481
41
4
0
192,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role