Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chxk0_69
Danzaburou
Level 29
God Stats
11W - 13L
1,704 SR
Queue Stats
174W - 147L
1,389 Elo+
Party 2
King Arthur
King Arthur
InmortuaeUrsi
King Arthur
Level 69
God Stats
27W - 20L
1,563 SR
Queue Stats
242W - 205L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
MrPravus
Sylvanus
Level 93
God Stats
3W - 6L
1,500 SR
Queue Stats
220W - 196L
1,464 Elo+
Party 2
Team Averages
Level 84
1,553 SR
1,472 Elo+

VS

Team Averages
Level 67
1,459 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
ByKlies
Tsukuyomi
Level 64
God Stats
4W - 2L
1,179 SR
Queue Stats
479W - 590L
1,353 Elo+
Party 3
Atlas
Atlas
Mithrandir8470
Atlas
Level 42
God Stats
16W - 12L
1,950 SR
Queue Stats
195W - 212L
1,358 Elo+
Party 1
Anhur
Anhur
recurso-esbelta2
Anhur
Level 14
God Stats
2W - 2L
1,355 SR
Queue Stats
22W - 26L
1,315 Elo+
Party 3
Olorun
Olorun
xX JEWBUR305 Xx
Olorun
Level 109
God Stats
32W - 31L
1,505 SR
Queue Stats
392W - 464L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
xXJonWangstaXx
Nu Wa
Level 108
God Stats
26W - 24L
1,308 SR
Queue Stats
387W - 433L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 2 / 0
6,864
572
7,040
7,293
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
 
Poseidon
10
0 / 4 / 2
5,840
487
3,406
7,036
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chxk0_69
Danzaburou
9
0 / 0 / 0
5,112
426
1,682
4,482
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
InmortuaeUrsi
King Arthur
10
2 / 2 / 0
6,201
517
4,660
8,149
4,048
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MrPravus
Sylvanus
10
1 / 0 / 1
5,527
461
3,287
5,463
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByKlies
Tsukuyomi
10
3 / 3 / 2
6,566
547
3,728
8,148
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
5,916
493
3,633
6,198
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
5,814
485
2,041
7,563
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,841
570
6,053
10,497
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
7,051
588
4,915
4,645
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
8
8
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
2
0
2.5
L
Poseidon
 
Poseidon
0
4
2
0.25
W
Tsukuyomi
ByKlies
Tsukuyomi
3
3
2
1.33
L
Danzaburou
Chxk0_69
Danzaburou
0
0
0
0
L
King Arthur
InmortuaeUrsi
King Arthur
2
2
0
1
W
0
0
0
0
L
Sylvanus
MrPravus
Sylvanus
1
0
1
1.5
W
1
1
0
1
W
3
3
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
20,370
32,423
Taken
37,051
15,425
Mitigated
14,843
9,706
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,040
3,243
0
2,366
7,293
4,548
0
2,362
4,931
0
43,284
L
Poseidon
 
Poseidon
3,406
633
0
990
7,036
2,331
0
2,760
4,276
45,252
0
W
Tsukuyomi
ByKlies
Tsukuyomi
3,728
1,213
0
3,258
8,148
2,999
17
1,278
6,870
0
30,065
L
Danzaburou
Chxk0_69
Danzaburou
1,682
354
0
1,226
4,482
1,651
0
2,340
2,142
0
27,500
L
King Arthur
InmortuaeUrsi
King Arthur
4,660
1,144
0
2,246
8,149
4,048
0
4,675
3,474
0
37,386
W
3,633
1,522
65
1,379
6,198
3,767
0
1,116
5,082
20,618
0
L
Sylvanus
MrPravus
Sylvanus
3,287
1,148
760
2,118
5,463
2,847
0
2,464
2,999
22,423
7,740
W
2,041
635
0
3,025
7,563
2,316
0
1,535
6,028
0
43,510
W
6,053
2,648
95
5,844
10,497
4,039
1,014
861
9,636
50,217
0
W
4,915
1,216
0
740
4,645
1,722
925
1,464
3,181
52,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
32,188
335
Minions Killed
343
0
Camps Cleared
0
1,117,069
Distance Traveled
999,696
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,864
572
79
7
0
247,358
2
L
Poseidon
5,840
487
86
7
0
229,243
2
W
Tsukuyomi
6,566
547
56
5
0
247,776
0
L
Danzaburou
5,112
426
42
4
0
233,754
3
L
King Arthur
6,201
517
61
5
0
206,517
0
W
Atlas
5,916
493
36
3
0
197,200
3
L
Sylvanus
5,527
461
67
6
0
200,197
2
W
Anhur
5,814
485
76
6
0
189,758
2
W
Olorun
6,841
570
80
7
0
182,235
2
W
Nu Wa
7,051
588
95
8
0
182,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role