Player Matchup

Izanami
Izanami
ProfessorRekt
Izanami
Level 44
God Stats
6W - 5L
1,642 SR
Queue Stats
205W - 200L
1,366 Elo+
Solo
Nemesis
Nemesis
SonlcSnipeZ9
Nemesis
Level 42
God Stats
4W - 9L
1,440 SR
Queue Stats
264W - 269L
1,385 Elo+
Party 2
Horus
Horus
Yo it Antwon
Horus
Level 65
God Stats
72W - 53L
1,503 SR
Queue Stats
276W - 276L
1,348 Elo+
Party 2
Tiamat
Tiamat
merrp33
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 239L
1,392 Elo+
Solo
Cerberus
Cerberus
numbmallard990
Cerberus
Level 87
God Stats
1W - 4L
1,368 SR
Queue Stats
127W - 129L
1,398 Elo+
Party 2
Team Averages
Level 69
1,491 SR
1,378 Elo+

VS

Team Averages
Level 104
1,477 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DrkPanda
Ne Zha
Level 139
God Stats
6W - 3L
1,562 SR
Queue Stats
271W - 282L
1,363 Elo+
Solo
Poseidon
Poseidon
Morlan_M8
Poseidon
Level 108
God Stats
5W - 3L
1,530 SR
Queue Stats
98W - 100L
1,349 Elo+
Party 1
Charybdis
Charybdis
Pettinezzz
Charybdis
Level 83
God Stats
14W - 21L
1,368 SR
Queue Stats
394W - 441L
1,344 Elo+
Party 3
Cerberus
Cerberus
SinForMeee_-
Cerberus
Level 84
God Stats
3W - 1L
1,426 SR
Queue Stats
180W - 191L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 2 / 4
7,337
489
11,426
8,428
2,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SonlcSnipeZ9
Nemesis
12
1 / 2 / 1
6,878
459
4,944
10,987
4,233
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
5,753
384
2,736
4,441
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
merrp33
Tiamat
12
0 / 2 / 1
7,112
474
4,296
11,358
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
4 / 2 / 2
7,914
528
5,418
11,071
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 3
8,127
542
6,278
11,498
7,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
DrkPanda
Ne Zha
13
3 / 2 / 4
7,928
529
5,292
10,435
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Morlan_M8
Poseidon
13
3 / 1 / 2
7,987
532
8,281
6,492
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Pettinezzz
Charybdis
13
3 / 3 / 1
8,102
540
6,711
12,964
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
SinForMeee_-
Cerberus
11
0 / 3 / 1
6,427
428
2,903
11,730
6,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
10
10
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
Ne Zha
DrkPanda
Ne Zha
3
2
4
2.5
W
Poseidon
Morlan_M8
Poseidon
3
1
2
4
W
Charybdis
Pettinezzz
Charybdis
3
3
1
1.17
L
Izanami
2
2
4
2
W
Cerberus
SinForMeee_-
Cerberus
0
3
1
0.17
L
Nemesis
SonlcSnipeZ9
Nemesis
1
2
1
0.75
L
1
2
0
0.5
L
Tiamat
merrp33
Tiamat
0
2
1
0.25
L
Cerberus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
29,465
46,285
Taken
53,119
25,203
Mitigated
25,186
13,217
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,278
511
0
4,423
11,498
7,964
237
2,466
8,846
0
57,725
W
Ne Zha
DrkPanda
Ne Zha
5,292
830
0
5,677
10,435
3,939
399
828
9,579
0
52,155
W
Poseidon
Morlan_M8
Poseidon
8,281
1,065
0
2,189
6,492
2,442
787
2,805
3,687
51,361
0
W
Charybdis
Pettinezzz
Charybdis
6,711
3,845
0
6,863
12,964
4,214
1,140
1,116
11,848
0
67,368
L
Izanami
11,426
7,843
0
2,199
8,428
2,487
715
668
7,720
0
55,261
W
Cerberus
SinForMeee_-
Cerberus
2,903
359
267
1,858
11,730
6,627
210
2,499
9,231
27,335
0
L
Nemesis
SonlcSnipeZ9
Nemesis
4,944
1,263
0
1,526
10,987
4,233
0
1,646
9,154
0
47,957
L
2,736
1,088
120
832
4,441
2,799
0
55
4,386
0
19,486
L
Tiamat
merrp33
Tiamat
4,296
941
0
3,849
11,358
7,566
307
5,993
4,972
47,390
0
L
Cerberus
5,418
996
270
4,421
11,071
8,118
59
2,150
8,869
31,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
38,571
364
Minions Killed
476
0
Camps Cleared
0
1,268,546
Distance Traveled
1,310,881
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,127
542
118
8
0
229,719
1
W
Ne Zha
7,928
529
78
5
0
296,867
3
W
Poseidon
7,987
532
108
7
0
286,466
3
W
Charybdis
8,102
540
94
6
0
243,401
3
L
Izanami
7,337
489
93
6
0
245,712
4
W
Cerberus
6,427
428
78
5
0
254,428
0
L
Nemesis
6,878
459
81
5
0
338,165
0
L
Horus
5,753
384
34
2
0
126,298
2
L
Tiamat
7,112
474
89
6
0
260,533
0
L
Cerberus
7,914
528
67
4
0
297,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role