Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Gingerzila
Shiva
Level 147
God Stats
39W - 6L
1,823 SR
Queue Stats
191W - 98L
1,755 Elo+
Party 2
The Morrigan
The Morrigan
KSPReject
The Morrigan
Level 17
God Stats
5W - 3L
1,591 SR
Queue Stats
70W - 32L
1,682 Elo+
Party 3
Ullr
Ullr
XolotlComo
Ullr
Level 24
God Stats
29W - 10L
1,854 SR
Queue Stats
141W - 45L
1,748 Elo+
Party 2
Cerberus
Cerberus
rshalaby
Cerberus
Level 141
God Stats
2W - 2L
1,400 SR
Queue Stats
196W - 177L
1,513 Elo+
Solo
Team Averages
Level 86
1,634 SR
1,640 Elo+

VS

Team Averages
Level 107
1,575 SR
1,514 Elo+
Jormungandr
Jormungandr
Balkesho
Jormungandr
Level 141
God Stats
3W - 2L
1,433 SR
Queue Stats
201W - 139L
1,530 Elo+
Party 1
Chang'e
Chang'e
NazoDansei
Chang'e
Level 134
God Stats
5W - 3L
1,697 SR
Queue Stats
43W - 41L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Taps21
Gilgamesh
Level 99
God Stats
8W - 3L
1,613 SR
Queue Stats
65W - 63L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
YMFW
Cernunnos
Level 114
God Stats
0W - 3L
1,394 SR
Queue Stats
42W - 52L
1,429 Elo+
Party 1
Thanatos
Thanatos
blueox45
Thanatos
Level 48
God Stats
1W - 1L
1,738 SR
Queue Stats
58W - 44L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 3 / 13
8,362
836
8,129
9,550
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
15
4 / 0 / 14
8,580
858
10,092
11,231
9,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
KSPReject
The Morrigan
16
4 / 0 / 12
8,671
867
9,892
5,164
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 1 / 9
9,417
942
16,841
10,282
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
rshalaby
Cerberus
14
0 / 1 / 12
7,347
735
6,258
11,821
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Balkesho
Jormungandr
13
0 / 2 / 2
6,890
689
9,768
14,289
10,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
NazoDansei
Chang'e
14
1 / 6 / 2
7,404
740
6,976
12,083
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Taps21
Gilgamesh
12
0 / 5 / 1
6,671
667
4,912
10,077
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
YMFW
Cernunnos
13
2 / 3 / 1
7,315
732
7,216
10,861
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
blueox45
Thanatos
14
2 / 6 / 0
7,516
752
3,794
12,057
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
22
Kills
5
5
Deaths
22
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
3
13
3.5
L
Jormungandr
Balkesho
Jormungandr
0
2
2
0.5
W
Shiva
4
0
14
11
W
The Morrigan
KSPReject
The Morrigan
4
0
12
10
L
Chang'e
NazoDansei
Chang'e
1
6
2
0.33
L
Gilgamesh
Taps21
Gilgamesh
0
5
1
0.1
W
10
1
9
14.5
L
Cernunnos
YMFW
Cernunnos
2
3
1
0.83
L
Thanatos
blueox45
Thanatos
2
6
0
0.33
W
Cerberus
rshalaby
Cerberus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
32,666
48,048
Taken
59,367
32,600
Mitigated
30,372
11,533
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,129
3,016
1,224
2,721
9,550
4,781
409
3,371
6,179
25,209
0
L
Jormungandr
Balkesho
Jormungandr
9,768
2,691
0
730
14,289
10,657
0
6,293
7,872
32,214
0
W
Shiva
10,092
1,725
933
1,686
11,231
9,981
551
2,992
8,239
0
16,269
W
The Morrigan
KSPReject
The Morrigan
9,892
2,843
298
530
5,164
2,315
1,400
2,460
2,704
35,935
0
L
Chang'e
NazoDansei
Chang'e
6,976
452
1,117
2,689
12,083
4,358
0
4,351
7,523
24,581
0
L
Gilgamesh
Taps21
Gilgamesh
4,912
1,008
189
663
10,077
4,898
120
5,317
4,760
0
16,520
W
16,841
8,153
0
498
10,282
4,976
266
3,765
6,517
0
38,844
L
Cernunnos
YMFW
Cernunnos
7,216
2,465
0
1,170
10,861
4,522
0
3,817
6,909
0
23,125
L
Thanatos
blueox45
Thanatos
3,794
557
0
3,970
12,057
5,937
27
3,938
8,024
0
17,242
W
Cerberus
rshalaby
Cerberus
6,258
212
348
3,295
11,821
10,547
127
4,156
7,665
25,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
35,796
252
Minions Killed
178
0
Camps Cleared
0
1,111,972
Distance Traveled
1,024,481
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,362
836
50
5
0
206,052
3
L
Jormungandr
6,890
689
33
3
0
222,381
1
W
Shiva
8,580
858
17
2
0
257,093
2
W
The Morrigan
8,671
867
75
8
0
207,615
0
L
Chang'e
7,404
740
41
4
0
177,197
0
L
Gilgamesh
6,671
667
23
2
0
200,474
0
W
Ullr
9,417
942
44
4
0
217,124
5
L
Cernunnos
7,315
732
38
4
0
203,941
2
L
Thanatos
7,516
752
43
4
0
220,488
2
W
Cerberus
7,347
735
66
7
0
224,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role