Player Matchup

Sun Wukong
Sun Wukong
DaBeastBro99
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 70L
1,589 Elo+
Party 1
Chernobog
Chernobog
Darkrabbit97
Chernobog
Level 124
God Stats
0W - 3L
1,310 SR
Queue Stats
370W - 283L
1,581 Elo+
Party 1
Horus
Horus
GigaSlayerX
Horus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 120L
1,585 Elo+
Party 3
Scylla
Scylla
Misseen
Scylla
Level 145
God Stats
13W - 8L
1,673 SR
Queue Stats
178W - 132L
1,621 Elo+
Party 3
Thoth
Thoth
Speedster311
Thoth
Level 123
God Stats
2W - 3L
1,465 SR
Queue Stats
173W - 139L
1,552 Elo+
Party 1
Team Averages
Level 120
1,490 SR
1,586 Elo+

VS

Team Averages
Level 126
1,398 SR
1,567 Elo+
Anhur
Anhur
MaxFDOOM
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,729 Elo+
Solo
Terra
Terra
MrsViciouSxXx
Terra
Level 117
God Stats
4W - 3L
1,634 SR
Queue Stats
174W - 179L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
XxXPickles77XxX
Kuzenbo
Level 154
God Stats
6W - 8L
1,345 SR
Queue Stats
417W - 416L
1,544 Elo+
Party 2
Serqet
Serqet
crowblue13
Serqet
Level 100
God Stats
2W - 1L
1,380 SR
Queue Stats
134W - 122L
1,532 Elo+
Solo
Bastet
Bastet
mariusKatt
Bastet
Level 153
God Stats
1W - 3L
1,132 SR
Queue Stats
136W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBeastBro99
Sun Wukong
19
9 / 8 / 8
12,517
736
25,759
30,878
43,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Darkrabbit97
Chernobog
20
5 / 5 / 4
11,515
677
21,949
23,176
12,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 7
11,187
658
11,589
27,810
31,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Misseen
Scylla
18
3 / 5 / 9
11,421
672
23,823
15,688
7,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 6
12,213
718
23,505
14,913
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MaxFDOOM
Anhur
20
4 / 5 / 14
12,613
742
20,806
20,280
11,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 2 / 21
12,077
710
13,245
22,982
23,996
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 3 / 20
11,853
697
13,995
38,918
58,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
crowblue13
Serqet
20
10 / 7 / 8
13,240
779
25,218
24,631
21,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
mariusKatt
Bastet
20
13 / 5 / 5
13,679
805
22,408
25,918
14,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
22
Kills
29
30
Deaths
22
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaBeastBro99
Sun Wukong
9
8
8
1.63
L
Chernobog
Darkrabbit97
Chernobog
5
5
4
1.4
L
1
5
7
0.9
W
Anhur
MaxFDOOM
Anhur
4
5
14
2.2
L
Scylla
Misseen
Scylla
3
5
9
1.5
W
0
2
21
5.25
L
4
7
6
1
W
2
3
20
4
W
Serqet
crowblue13
Serqet
10
7
8
2
W
Bastet
mariusKatt
Bastet
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,625
Damage
95,672
112,465
Taken
132,729
101,184
Mitigated
129,118
29,715
Healing
51,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaBeastBro99
Sun Wukong
25,759
3,044
397
3,319
30,878
43,606
37
7,395
22,130
2,291
39,162
L
Chernobog
Darkrabbit97
Chernobog
21,949
15,908
1,277
5,187
23,176
12,064
2,310
3,900
18,910
0
40,863
L
11,589
5,910
6,665
9,408
27,810
31,119
907
9,830
17,854
0
17,603
W
Anhur
MaxFDOOM
Anhur
20,806
11,971
0
3,081
20,280
11,433
3,154
7,542
12,458
0
45,546
L
Scylla
Misseen
Scylla
23,823
1,939
601
1,158
15,688
7,585
560
2,684
12,828
33,940
0
W
13,245
1,833
14,187
9,874
22,982
23,996
852
10,819
11,823
35,495
0
L
23,505
409
869
834
14,913
6,810
367
3,431
11,317
46,784
0
W
13,995
5,321
2,723
10,643
38,918
58,160
44
11,781
26,723
22,098
0
W
Serqet
crowblue13
Serqet
25,218
6,381
898
879
24,631
21,298
501
8,315
16,095
0
28,323
W
Bastet
mariusKatt
Bastet
22,408
9,402
1,931
7,533
25,918
14,231
2,604
7,969
17,728
0
39,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,853
Gold Earned
63,462
176
Minions Killed
163
0
Camps Cleared
0
1,408,692
Distance Traveled
1,632,885
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,517
736
24
1
0
289,223
0
L
Chernobog
11,515
677
55
3
0
264,816
0
L
Horus
11,187
658
11
1
0
284,734
0
W
Anhur
12,613
742
55
3
0
276,349
0
L
Scylla
11,421
672
29
2
0
270,461
0
W
Terra
12,077
710
45
3
0
382,655
0
L
Thoth
12,213
718
57
3
0
299,458
1
W
Kuzenbo
11,853
697
10
1
0
332,598
3
W
Serqet
13,240
779
13
1
0
330,771
4
W
Bastet
13,679
805
40
2
0
310,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role