Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Killerracer159
Lancelot
Level 84
God Stats
22W - 19L
1,599 SR
Queue Stats
188W - 167L
1,476 Elo+
Party 3
Scylla
Scylla
SouliTheDark
Scylla
Level 88
God Stats
1W - 2L
1,631 SR
Queue Stats
60W - 75L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Zhar1605
Danzaburou
Level 56
God Stats
16W - 12L
1,628 SR
Queue Stats
59W - 62L
1,417 Elo+
Party 3
Thanatos
Thanatos
kevinoob
Thanatos
Level 152
God Stats
7W - 7L
1,608 SR
Queue Stats
221W - 216L
1,530 Elo+
Solo
Team Averages
Level 105
1,593 SR
1,467 Elo+

VS

Team Averages
Level 96
1,356 SR
1,335 Elo+
Loki
Loki
QuinnusGsus
Loki
Level 88
God Stats
8W - 6L
1,529 SR
Queue Stats
141W - 146L
1,507 Elo+
Solo
Merlin
Merlin
Thomasrockz
Merlin
Level 108
God Stats
3W - 7L
1,089 SR
Queue Stats
59W - 135L
1,253 Elo+
Party 2
Nox
Nox
anklebourbon
Nox
Level 89
God Stats
1W - 2L
1,324 SR
Queue Stats
27W - 83L
1,248 Elo+
Party 2
Bellona
Bellona
mroadsterlol
Bellona
Level 87
God Stats
25W - 31L
1,537 SR
Queue Stats
82W - 126L
1,409 Elo+
Party 2
Chiron
Chiron
xoXLadyBluXox
Chiron
Level 106
God Stats
3W - 7L
1,302 SR
Queue Stats
58W - 129L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
5,729
521
2,856
9,022
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
10
2 / 3 / 0
6,188
563
4,237
9,515
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
8
0 / 5 / 2
4,821
438
2,091
6,200
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zhar1605
Danzaburou
8
0 / 2 / 2
5,026
457
2,297
6,384
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kevinoob
Thanatos
9
0 / 5 / 0
5,349
486
3,799
10,800
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,815
620
4,341
7,161
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
12
5 / 1 / 2
7,540
685
7,457
4,469
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 3
5,387
490
1,720
3,743
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mroadsterlol
Bellona
13
6 / 0 / 1
7,842
713
9,726
9,329
9,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 2
6,207
564
4,631
4,864
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
16
16
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
L
Lancelot
2
3
0
0.67
W
3
0
4
5
L
Scylla
0
5
2
0.2
W
Merlin
5
1
2
6
L
Danzaburou
Zhar1605
Danzaburou
0
2
2
0.5
W
0
1
3
1.5
L
Thanatos
kevinoob
Thanatos
0
5
0
0
W
Bellona
mroadsterlol
Bellona
6
0
1
6.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
27,875
41,921
Taken
29,566
18,945
Mitigated
16,847
13,410
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,856
1,152
112
2,639
9,022
5,846
0
2,790
6,137
16,319
0
L
Lancelot
4,237
1,048
0
3,267
9,515
3,713
0
1,564
7,833
0
42,049
W
4,341
1,105
0
506
7,161
2,417
0
1,004
6,157
0
44,573
L
Scylla
2,091
389
0
150
6,200
2,162
0
3,118
2,742
23,949
0
W
Merlin
7,457
315
0
598
4,469
1,899
835
928
3,541
46,622
0
L
Danzaburou
Zhar1605
Danzaburou
2,297
750
0
1,659
6,384
1,994
0
1,114
5,232
0
23,447
W
1,720
900
177
701
3,743
1,690
0
1,630
2,113
13,272
0
L
Thanatos
kevinoob
Thanatos
3,799
1,245
0
5,583
10,800
5,230
0
0
10,800
0
34,720
W
Bellona
mroadsterlol
Bellona
9,726
4,488
0
4,515
9,329
9,325
810
554
8,775
0
60,360
W
4,631
1,526
549
1,869
4,864
1,516
1,228
1,062
3,802
0
41,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
33,791
241
Minions Killed
352
0
Camps Cleared
0
1,023,478
Distance Traveled
1,081,879
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,729
521
20
2
0
194,510
3
L
Lancelot
6,188
563
72
7
0
261,253
3
W
Loki
6,815
620
75
7
0
257,148
5
L
Scylla
4,821
438
42
4
0
177,999
3
W
Merlin
7,540
685
87
8
0
200,931
5
L
Danzaburou
5,026
457
44
4
0
188,813
2
W
Nox
5,387
490
28
3
0
208,504
1
L
Thanatos
5,349
486
63
6
0
200,903
2
W
Bellona
7,842
713
98
9
0
220,263
2
W
Chiron
6,207
564
64
6
0
195,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role