Player Matchup

Izanami
Izanami
DeathWish5302
Izanami
Level 26
God Stats
4W - 15L
1,088 SR
Queue Stats
29W - 57L
1,094 Elo+
Party 1
Hera
Hera
Ennovy7878
Hera
Level 42
God Stats
4W - 9L
1,348 SR
Queue Stats
17W - 37L
1,118 Elo+
Solo
Nemesis
Nemesis
Tony Gondor
Nemesis
Level 77
God Stats
20W - 26L
1,381 SR
Queue Stats
220W - 234L
1,274 Elo+
Solo
Hades
Hades
killerarm1999
Hades
Level 48
God Stats
2W - 4L
1,235 SR
Queue Stats
12W - 21L
1,094 Elo+
Party 1
Ymir
Ymir
x2adjust
Ymir
Level 83
God Stats
9W - 8L
1,535 SR
Queue Stats
20W - 12L
1,384 Elo+
Solo
Team Averages
Level 55
1,317 SR
1,193 Elo+

VS

Team Averages
Level 83
1,472 SR
1,236 Elo+
Discordia
Discordia
Arnorki
Discordia
Level 109
God Stats
11W - 17L
1,439 SR
Queue Stats
313W - 328L
1,275 Elo+
Solo
Arachne
Arachne
ImparableJD
Arachne
Level 47
God Stats
4W - 2L
1,423 SR
Queue Stats
10W - 18L
1,096 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 81
God Stats
425W - 430L
1,496 SR
Queue Stats
426W - 431L
1,334 Elo+
Solo
Charybdis
Charybdis
misfit6922
Charybdis
Level 68
God Stats
24W - 16L
1,500 SR
Queue Stats
89W - 70L
1,223 Elo+
Solo
Gilgamesh
Gilgamesh
xGODxSONx777
Gilgamesh
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
180W - 186L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 9 / 2
10,526
405
10,002
21,221
9,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 0
11,681
449
14,698
20,434
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tony Gondor
Nemesis
8
0 / 1 / 0
7,680
295
1,642
8,920
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 5
10,326
397
13,670
13,946
9,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 7 / 4
10,203
392
9,350
30,824
37,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arnorki
Discordia
20
3 / 0 / 8
13,461
518
16,426
13,456
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ImparableJD
Arachne
17
7 / 1 / 5
12,233
471
10,587
18,368
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
lil jorgerap
Ao Kuang
20
10 / 2 / 4
14,864
572
20,135
24,351
12,606
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
misfit6922
Charybdis
20
3 / 1 / 6
13,277
511
20,211
16,938
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xGODxSONx777
Gilgamesh
18
2 / 2 / 8
13,321
512
7,562
20,117
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
25
26
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arnorki
Discordia
3
0
8
7
L
Izanami
1
9
2
0.22
L
2
6
0
0.33
W
Arachne
ImparableJD
Arachne
7
1
5
9.5
L
Nemesis
Tony Gondor
Nemesis
0
1
0
0
L
1
3
5
1.17
W
Ao Kuang
lil jorgerap
Ao Kuang
10
2
4
6
W
Charybdis
misfit6922
Charybdis
3
1
6
6
L
Ymir
2
7
4
0.57
W
Gilgamesh
xGODxSONx777
Gilgamesh
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,362
Damage
74,921
95,345
Taken
93,230
68,332
Mitigated
55,592
10,260
Healing
35,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arnorki
Discordia
16,426
651
129
7,278
13,456
6,589
932
5,927
7,529
127,945
0
L
Izanami
10,002
6,865
0
1,625
21,221
9,050
175
11,802
9,419
0
85,078
L
14,698
4,691
0
1,519
20,434
9,264
92
8,873
11,561
105,626
0
W
Arachne
ImparableJD
Arachne
10,587
7,647
277
4,523
18,368
8,415
2,016
8,959
9,409
0
71,866
L
Nemesis
Tony Gondor
Nemesis
1,642
512
0
1,095
8,920
2,993
0
1,662
7,258
0
33,035
L
13,670
1,043
430
4,594
13,946
9,829
212
5,068
8,878
57,114
0
W
Ao Kuang
lil jorgerap
Ao Kuang
20,135
6,700
0
12,977
24,351
12,606
8,052
6,602
17,749
119,207
0
W
Charybdis
misfit6922
Charybdis
20,211
14,179
0
6,415
16,938
7,509
10,607
8,455
8,483
0
133,139
L
Ymir
9,350
3,380
0
997
30,824
37,196
174
9,156
21,668
36,208
0
W
Gilgamesh
xGODxSONx777
Gilgamesh
7,562
1,715
0
3,816
20,117
20,473
632
7,775
12,342
0
74,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
67,156
487
Minions Killed
706
0
Camps Cleared
0
1,842,087
Distance Traveled
2,465,068
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,461
518
167
6
0
508,961
11
L
Izanami
10,526
405
141
5
0
374,451
0
L
Hera
11,681
449
168
6
0
376,322
3
W
Arachne
12,233
471
86
3
0
559,750
0
L
Nemesis
7,680
295
60
2
0
235,941
5
L
Hades
10,326
397
87
3
0
447,414
5
W
Ao Kuang
14,864
572
172
7
0
480,653
0
W
Charybdis
13,277
511
195
8
0
452,824
2
L
Ymir
10,203
392
31
1
0
407,959
3
W
Gilgamesh
13,321
512
86
3
0
462,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role