Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BIGFATGRANDMA42
Ah Muzen Cab
Level 123
God Stats
16W - 10L
1,552 SR
Queue Stats
39W - 58L
1,347 Elo+
Party 1
Xing Tian
Xing Tian
TheMilkman9043
Xing Tian
Level 60
God Stats
2W - 1L
1,369 SR
Queue Stats
2W - 2L
1,339 Elo+
Party 1
Agni
Agni
Wokzilla-_-
Agni
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
177W - 228L
1,315 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,334 Elo+

VS

Team Averages
Level 95
1,527 SR
1,251 Elo+
Vulcan
Vulcan
GirthQuake31
Vulcan
Level 106
God Stats
3W - 5L
1,429 SR
Queue Stats
89W - 137L
1,255 Elo+
Party 2
Sun Wukong
Sun Wukong
MLGBon9Hitz
Sun Wukong
Level 92
God Stats
11W - 12L
1,438 SR
Queue Stats
72W - 110L
1,277 Elo+
Party 2
Arachne
Arachne
hockey006
Arachne
Level 88
God Stats
1W - 2L
1,715 SR
Queue Stats
99W - 176L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGFATGRANDMA42
Ah Muzen Cab
19
9 / 3 / 3
13,928
733
28,652
23,490
13,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheMilkman9043
Xing Tian
17
0 / 2 / 13
13,477
709
9,455
19,434
22,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 3 / 7
13,223
696
19,244
13,421
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
0 / 5 / 3
11,805
621
19,616
14,424
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MLGBon9Hitz
Sun Wukong
15
0 / 7 / 4
11,326
596
11,044
23,307
27,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
hockey006
Arachne
19
8 / 2 / 0
13,408
706
18,112
31,947
18,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
8
8
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BIGFATGRANDMA42
Ah Muzen Cab
9
3
3
3.5
L
Vulcan
0
5
3
0.3
L
Sun Wukong
MLGBon9Hitz
Sun Wukong
0
7
4
0.29
W
Xing Tian
TheMilkman9043
Xing Tian
0
2
13
3.25
W
4
3
7
2.5
L
Arachne
hockey006
Arachne
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
48,772
56,345
Taken
69,678
42,414
Mitigated
54,112
21,282
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BIGFATGRANDMA42
Ah Muzen Cab
28,652
12,160
738
13,753
23,490
13,097
2,113
7,711
15,779
0
87,911
L
Vulcan
19,616
5,400
393
2,294
14,424
7,338
960
6,394
8,030
65,344
0
L
Sun Wukong
MLGBon9Hitz
Sun Wukong
11,044
2,224
87
3,447
23,307
27,956
81
9,464
13,843
0
37,943
W
Xing Tian
TheMilkman9043
Xing Tian
9,455
964
529
3,509
19,434
22,767
356
8,273
11,161
29,434
0
W
19,244
1,378
305
2,448
13,421
6,550
630
3,952
9,469
67,526
0
L
Arachne
hockey006
Arachne
18,112
10,979
0
11,461
31,947
18,818
43
13,763
18,184
0
41,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
36,539
310
Minions Killed
216
5
Camps Cleared
10
1,043,672
Distance Traveled
992,189
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,928
733
136
7
2
352,720
0
L
Vulcan
11,805
621
106
6
3
321,225
1
L
Sun Wukong
11,326
596
53
3
3
265,354
2
W
Xing Tian
13,477
709
37
2
2
361,390
4
W
Agni
13,223
696
137
7
1
329,562
2
L
Arachne
13,408
706
57
3
4
405,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role