Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MizMelancholy
Chronos
Level 157
God Stats
1W - 4L
1,324 SR
Queue Stats
73W - 63L
1,500 Elo+
Party 2
Serqet
Serqet
NightmareWolf-TD
Serqet
Level 149
God Stats
0W - 2L
1,373 SR
Queue Stats
8W - 13L
1,317 Elo+
Party 2
Khepri
Khepri
SlinJib
Khepri
Level 148
God Stats
46W - 38L
1,599 SR
Queue Stats
637W - 597L
1,507 Elo+
Party 1
Horus
Horus
xFIores
Horus
Level 43
God Stats
6W - 6L
1,725 SR
Queue Stats
485W - 444L
1,470 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,459 Elo+

VS

Team Averages
Level 120
1,524 SR
1,447 Elo+
Serqet
Serqet
DailyTabs
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
Doker11
Sylvanus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 115L
1,474 Elo+
Solo
Danzaburou
Danzaburou
El Morningstar
Danzaburou
Level 107
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 3
Baba Yaga
Baba Yaga
LurchingCard91
Baba Yaga
Level 141
God Stats
16W - 5L
1,637 SR
Queue Stats
190W - 191L
1,485 Elo+
Party 3
Susano
Susano
kagekitsune
Susano
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 250L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 5 / 8
12,564
739
26,364
23,800
14,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
19
6 / 2 / 13
11,724
690
27,463
20,402
11,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 8 / 14
12,403
730
13,280
25,276
28,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
SlinJib
Khepri
18
0 / 4 / 17
11,411
671
10,141
32,811
40,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
xFIores
Horus
17
3 / 2 / 16
11,037
649
8,982
27,112
34,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DailyTabs
Serqet
16
0 / 7 / 12
10,153
597
8,798
20,970
20,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Doker11
Sylvanus
17
0 / 4 / 13
11,412
671
10,694
28,677
42,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
El Morningstar
Danzaburou
20
9 / 4 / 10
13,717
807
30,215
19,456
10,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
LurchingCard91
Baba Yaga
20
7 / 3 / 12
13,580
799
35,903
18,377
12,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
5 / 9 / 8
12,083
711
24,924
22,374
12,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
26
Kills
21
21
Deaths
27
68
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
5
8
2.6
W
Serqet
DailyTabs
Serqet
0
7
12
0.86
W
Sylvanus
Doker11
Sylvanus
0
4
13
1.63
W
Danzaburou
El Morningstar
Danzaburou
9
4
10
3.5
W
Baba Yaga
LurchingCard91
Baba Yaga
7
3
12
4.33
L
Chronos
6
2
13
6.25
L
8
8
14
1.88
L
Khepri
SlinJib
Khepri
0
4
17
2.13
W
Susano
5
9
8
1
L
Horus
xFIores
Horus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,230
Damage
110,534
129,401
Taken
109,854
128,222
Mitigated
99,089
55,485
Healing
42,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
26,364
9,273
1,582
2,140
23,800
14,053
891
9,870
13,620
0
54,364
W
Serqet
DailyTabs
Serqet
8,798
2,277
1,448
1,094
20,970
20,772
1,115
8,020
12,482
0
12,385
W
Sylvanus
Doker11
Sylvanus
10,694
2,114
10,075
9,321
28,677
42,504
583
8,893
18,114
18,143
0
W
Danzaburou
El Morningstar
Danzaburou
30,215
19,159
1,948
5,525
19,456
10,717
3,318
7,885
10,999
0
53,067
W
Baba Yaga
LurchingCard91
Baba Yaga
35,903
911
1,980
7,780
18,377
12,447
786
4,716
13,316
70,573
0
L
Chronos
27,463
7,223
5,280
3,772
20,402
11,571
1,254
10,376
10,026
48,191
0
L
13,280
2,008
3,190
3,351
25,276
28,099
246
9,735
15,134
0
15,601
L
Khepri
SlinJib
Khepri
10,141
702
2,596
3,671
32,811
40,450
120
9,476
23,335
22,051
0
W
Susano
24,924
3,743
672
2,800
22,374
12,649
1,322
8,090
13,632
0
39,016
L
Horus
xFIores
Horus
8,982
3,667
16,696
13,207
27,112
34,049
100
7,140
19,526
0
15,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
60,945
178
Minions Killed
158
0
Camps Cleared
0
1,552,833
Distance Traveled
1,460,836
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,564
739
68
4
0
273,340
2
W
Serqet
10,153
597
8
0
0
303,246
4
W
Sylvanus
11,412
671
10
1
0
265,717
0
W
Danzaburou
13,717
807
42
2
0
273,987
1
W
Baba Yaga
13,580
799
76
4
0
336,743
0
L
Chronos
11,724
690
58
3
0
328,211
2
L
Serqet
12,403
730
16
1
0
282,956
3
L
Khepri
11,411
671
18
1
0
314,456
0
W
Susano
12,083
711
22
1
0
281,143
0
L
Horus
11,037
649
18
1
0
353,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role