Player Matchup

Bellona
Bellona
Cardy64
Bellona
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 92L
1,363 Elo+
Party 2
Nox
Nox
LunarisxXx
Nox
Level 103
God Stats
2W - 2L
1,439 SR
Queue Stats
62W - 99L
1,355 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZaffHops
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,739 SR
Queue Stats
56W - 77L
1,392 Elo+
Party 2
Team Averages
Level 83
1,559 SR
1,370 Elo+

VS

Team Averages
Level 62
1,532 SR
1,404 Elo+
Achilles
Achilles
ApolloGaymmer
Achilles
Level 24
God Stats
3W - 5L
1,597 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 1
Tyr
Tyr
joelgammer
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,309 Elo+
Party 1
Janus
Janus
rexjor
Janus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cardy64
Bellona
15
5 / 5 / 8
10,759
717
9,625
18,014
23,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 0 / 6
11,991
799
20,020
12,165
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
ZaffHops
Ah Muzen Cab
17
3 / 1 / 11
11,041
736
14,114
9,773
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApolloGaymmer
Achilles
13
1 / 4 / 3
8,676
578
8,327
21,136
22,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 9 / 3
8,271
551
5,623
18,875
16,844
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
rexjor
Janus
16
5 / 6 / 0
10,988
733
17,984
11,052
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
6
6
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
ApolloGaymmer
Achilles
1
4
3
0.63
W
Bellona
Cardy64
Bellona
5
5
8
1.8
W
11
0
6
14
W
Ah Muzen Cab
ZaffHops
Ah Muzen Cab
3
1
11
8.5
L
0
9
3
0.17
L
Janus
rexjor
Janus
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,759
Damage
31,934
39,952
Taken
51,063
34,452
Mitigated
43,529
6,662
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ApolloGaymmer
Achilles
8,327
2,080
0
2,624
21,136
22,215
0
8,539
12,597
0
13,904
W
Bellona
Cardy64
Bellona
9,625
2,810
0
1,614
18,014
23,649
0
6,504
11,190
0
29,494
W
20,020
2,034
0
1,118
12,165
6,128
1,155
5,165
6,780
50,105
0
W
Ah Muzen Cab
ZaffHops
Ah Muzen Cab
14,114
6,605
712
3,218
9,773
4,675
0
6,116
3,393
0
50,627
L
5,623
961
0
928
18,875
16,844
0
8,967
9,908
0
10,321
L
Janus
rexjor
Janus
17,984
250
0
210
11,052
4,470
0
2,877
8,175
63,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
27,935
177
Minions Killed
172
8
Camps Cleared
3
838,348
Distance Traveled
797,809
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,676
578
19
1
1
272,388
2
W
Bellona
10,759
717
34
2
1
266,990
3
W
Nox
11,991
799
73
5
2
278,175
4
W
Ah Muzen Cab
11,041
736
70
5
5
293,183
0
L
Tyr
8,271
551
13
1
0
262,871
2
L
Janus
10,988
733
140
9
2
262,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role