Player Matchup

Thor
Thor
Frogman86
Thor
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 89L
1,518 Elo+
Party 1
Janus
Janus
Lax556
Janus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 127L
1,553 Elo+
Party 1
Cupid
Cupid
RevengeTTVº
Cupid
Level 108
God Stats
16W - 15L
1,664 SR
Queue Stats
171W - 179L
1,544 Elo+
Party 1
Yemoja
Yemoja
WackMF1976
Yemoja
Level 98
God Stats
14W - 15L
1,795 SR
Queue Stats
97W - 98L
1,507 Elo+
Party 1
Chaac
Chaac
killerslp
Chaac
Level 13
God Stats
4W - 1L
1,653 SR
Queue Stats
9W - 4L
1,527 Elo+
Party 1
Team Averages
Level 75
1,622 SR
1,530 Elo+

VS

Team Averages
Level 49
1,510 SR
1,510 Elo+
Awilix
Awilix
Chocolatey
Awilix
Level 80
God Stats
19W - 17L
1,585 SR
Queue Stats
89W - 100L
1,520 Elo+
Party 2
Ra
Ra
Coolguyboss
Ra
Level 29
God Stats
4W - 5L
1,597 SR
Queue Stats
43W - 52L
1,423 Elo+
Party 2
Cupid
Cupid
GonnaGetchaGood
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,523 Elo+
Solo
King Arthur
King Arthur
SmearyBarbecue
King Arthur
Level 45
God Stats
1W - 3L
1,368 SR
Queue Stats
56W - 59L
1,520 Elo+
Solo
Atlas
Atlas
Unstagrav
Atlas
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 30L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 6 / 8
7,237
452
7,635
14,775
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Lax556
Janus
14
4 / 3 / 4
8,688
543
9,341
8,711
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 2 / 6
8,269
517
16,430
10,710
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
WackMF1976
Yemoja
13
2 / 1 / 8
8,847
553
6,273
11,944
7,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
killerslp
Chaac
14
0 / 3 / 0
8,053
503
3,553
8,362
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chocolatey
Awilix
14
5 / 2 / 5
8,439
527
8,093
14,844
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 4
8,438
527
5,364
8,395
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 3 / 1
6,445
403
2,987
9,757
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
SmearyBarbecue
King Arthur
15
6 / 1 / 4
9,782
611
10,485
14,489
15,775
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Unstagrav
Atlas
11
0 / 3 / 3
7,070
442
4,877
13,793
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
11
Kills
14
15
Deaths
11
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
Chocolatey
Awilix
5
2
5
3.75
L
1
2
4
1.5
W
Thor
0
6
8
0.67
L
2
3
1
0.83
W
Janus
Lax556
Janus
4
3
4
2
W
5
2
6
4
L
King Arthur
SmearyBarbecue
King Arthur
6
1
4
8
L
Atlas
Unstagrav
Atlas
0
3
3
0.5
W
Yemoja
WackMF1976
Yemoja
2
1
8
6
W
Chaac
killerslp
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
31,806
54,502
Taken
61,278
26,854
Mitigated
40,830
18,879
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Chocolatey
Awilix
8,093
3,370
0
5,302
14,844
6,351
0
4,256
10,588
0
61,133
L
5,364
440
742
1,799
8,395
3,727
482
2,959
5,436
57,829
0
W
Thor
7,635
2,411
0
4,426
14,775
6,189
572
1,736
13,039
0
44,125
L
2,987
848
448
4,105
9,757
3,114
0
2,916
6,841
0
27,527
W
Janus
Lax556
Janus
9,341
808
0
500
8,711
3,676
240
1,547
7,164
65,781
0
W
16,430
10,270
252
3,083
10,710
4,413
1,703
3,391
7,319
0
59,825
L
King Arthur
SmearyBarbecue
King Arthur
10,485
1,651
17
2,612
14,489
15,775
0
2,681
11,808
0
68,819
L
Atlas
Unstagrav
Atlas
4,877
1,494
0
3,130
13,793
11,863
0
3,163
10,630
22,203
0
W
Yemoja
WackMF1976
Yemoja
6,273
1,741
4,888
4,183
11,944
7,660
75
3,635
8,309
29,297
0
W
Chaac
killerslp
Chaac
3,553
459
0
1,547
8,362
4,916
0
0
8,362
0
58,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
40,174
439
Minions Killed
420
0
Camps Cleared
0
1,455,125
Distance Traveled
1,459,054
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,439
527
91
6
0
322,748
1
L
Ra
8,438
527
127
8
0
335,840
1
W
Thor
7,237
452
72
5
0
292,149
1
L
Cupid
6,445
403
50
3
0
211,988
1
W
Janus
8,688
543
113
7
0
288,327
0
W
Cupid
8,269
517
96
6
0
301,881
1
L
King Arthur
9,782
611
131
8
0
302,854
4
L
Atlas
7,070
442
21
1
0
285,624
0
W
Yemoja
8,847
553
36
2
0
278,413
3
W
Chaac
8,053
503
122
8
0
294,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role