Player Matchup

Baron Samedi
Baron Samedi
Jimmy5509
Baron Samedi
Level 66
God Stats
15W - 7L
1,684 SR
Queue Stats
92W - 57L
1,599 Elo+
Party 1
Vamana
Vamana
aypmar
Vamana
Level 145
God Stats
3W - 2L
1,754 SR
Queue Stats
171W - 106L
1,625 Elo+
Party 1
Neith
Neith
braydon1324
Neith
Level 128
God Stats
5W - 3L
1,543 SR
Queue Stats
188W - 128L
1,567 Elo+
Party 1
Team Averages
Level 113
1,660 SR
1,597 Elo+

VS

Team Averages
Level 88
1,423 SR
1,448 Elo+
Bellona
Bellona
Goudzwaard
Bellona
Level 89
God Stats
0W - 2L
1,120 SR
Queue Stats
18W - 24L
1,502 Elo+
Party 2
Bacchus
Bacchus
Meion87
Bacchus
Level 69
God Stats
1W - 5L
1,450 SR
Queue Stats
136W - 170L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDarkNinja01
Ah Muzen Cab
Level 105
God Stats
7W - 4L
1,701 SR
Queue Stats
62W - 76L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jimmy5509
Baron Samedi
14
3 / 3 / 7
10,731
671
6,615
8,355
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
aypmar
Vamana
17
5 / 1 / 9
12,257
766
18,467
22,527
21,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 1 / 8
12,092
756
24,455
13,821
6,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goudzwaard
Bellona
14
3 / 7 / 1
9,658
604
9,776
18,424
20,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Meion87
Bacchus
13
0 / 4 / 3
9,858
616
8,465
21,918
36,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheDarkNinja01
Ah Muzen Cab
15
1 / 3 / 2
9,449
591
17,148
18,634
12,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Goudzwaard
Bellona
3
7
1
0.5
W
Baron Samedi
Jimmy5509
Baron Samedi
3
3
7
2.17
L
Bacchus
Meion87
Bacchus
0
4
3
0.38
L
Ah Muzen Cab
TheDarkNinja01
Ah Muzen Cab
1
3
2
0.67
W
Vamana
aypmar
Vamana
5
1
9
9.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
35,389
44,703
Taken
58,976
31,144
Mitigated
69,680
14,757
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Goudzwaard
Bellona
9,776
2,970
448
1,644
18,424
20,633
0
2,227
16,197
0
33,620
W
Baron Samedi
Jimmy5509
Baron Samedi
6,615
476
1,636
1,608
8,355
3,667
824
1,210
7,145
23,282
0
L
Bacchus
Meion87
Bacchus
8,465
1,556
372
3,373
21,918
36,308
0
3,180
18,738
18,492
0
L
Ah Muzen Cab
TheDarkNinja01
Ah Muzen Cab
17,148
7,285
0
6,335
18,634
12,739
0
1,884
16,750
0
64,052
W
Vamana
aypmar
Vamana
18,467
11,159
513
7,561
22,527
21,405
654
5,040
17,487
0
52,627
W
24,455
11,682
0
3,439
13,821
6,072
1,777
2,766
11,055
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
28,965
191
Minions Killed
165
7
Camps Cleared
8
771,399
Distance Traveled
820,694
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,658
604
40
3
2
270,134
2
W
Baron Samedi
10,731
671
38
2
1
172,216
0
L
Bacchus
9,858
616
29
2
1
266,892
3
L
Ah Muzen Cab
9,449
591
96
6
5
283,668
0
W
Vamana
12,257
766
85
5
6
322,748
1
W
Neith
12,092
756
68
4
0
276,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role